From 63e7b58ec0058c8807bf8f9e85d82e748bd84add Mon Sep 17 00:00:00 2001 From: Leon Styhre Date: Mon, 18 Apr 2022 10:17:05 +0200 Subject: [PATCH] Fixed a renderer heisenbug that caused multiple single-pixel alignment issues. --- es-core/src/renderers/RendererOpenGL.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/es-core/src/renderers/RendererOpenGL.cpp b/es-core/src/renderers/RendererOpenGL.cpp index 2093adc30..b41894479 100644 --- a/es-core/src/renderers/RendererOpenGL.cpp +++ b/es-core/src/renderers/RendererOpenGL.cpp @@ -278,7 +278,6 @@ void RendererOpenGL::destroyContext() void RendererOpenGL::setMatrix(const glm::mat4& matrix) { mTrans = matrix; - mTrans[3] = glm::round(mTrans[3]); mTrans = getProjectionMatrix() * mTrans; }