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Fixed an issue where the video player would delay playing even though the showSnapshotDelay property was not set.
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@ -273,7 +273,7 @@ void VideoComponent::startVideoPlayer()
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if (mIsPlaying)
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stopVideoPlayer();
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if (mConfig.startDelay != 0 && mStaticImagePath != "") {
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if (mConfig.showSnapshotDelay && mConfig.startDelay != 0 && mStaticImagePath != "") {
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mStartTime = SDL_GetTicks() + mConfig.startDelay;
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setImage(mStaticImagePath);
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}
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