Added joystick hat support. Began work on axis support (config should accept axes now, but my controller seems to be breaking).

This commit is contained in:
Aloshi 2012-07-22 17:03:54 -05:00
parent b3fb58ebdb
commit 646cda75a6
3 changed files with 37 additions and 5 deletions

View file

@ -9,6 +9,8 @@ SDL_Event* InputManager::lastEvent = NULL;
std::map<int, InputManager::InputButton> InputManager::joystickButtonMap, InputManager::joystickAxisMap;
int InputManager::deadzone = 32000;
void InputManager::registerComponent(GuiComponent* comp)
{
inputVector.push_back(comp);
@ -78,8 +80,22 @@ void InputManager::processEvent(SDL_Event* event)
if(event->type == SDL_JOYBUTTONDOWN) //defaults to false, so no else
keyDown = true;
//hurr no config yet durr
button = joystickButtonMap[event->jbutton.button];
}else{
if(event->type == SDL_JOYHATMOTION)
{
//no keyUp for hat movement yet, but this should be easily accomplished by
//keeping the previous hat movement and checking if it moved from centered to anything else (keyDown) or back to centered (keyUp)
keyDown = true;
if(event->jhat.value & SDL_HAT_UP)
button = UP;
if(event->jhat.value & SDL_HAT_DOWN)
button = DOWN;
if(event->jhat.value & SDL_HAT_LEFT)
button = LEFT;
if(event->jhat.value & SDL_HAT_RIGHT)
button = RIGHT;
}
}
}
@ -115,12 +131,12 @@ void InputManager::loadConfig(std::string path)
while(std::getline(stream, token[tokNum], ' '))
{
tokNum++;
if(tokNum > 3)
if(tokNum >= 3)
{
std::cerr << "Error - input config line \"" << line << "\" has more than three tokens!\n";
break;
return;
}
tokNum++;
}
@ -129,7 +145,7 @@ void InputManager::loadConfig(std::string path)
joystickButtonMap[atoi(token[1].c_str())] = (InputButton)atoi(token[2].c_str());
}else if(token[0] == "AXIS")
{
joystickAxisMap[atoi(token[1].c_str())] = (InputButton)atoi(token[2].c_str());
}else{
std::cerr << "Invalid input type - " << token[0] << "\n";
return;

View file

@ -21,6 +21,7 @@ namespace InputManager {
extern std::vector<GuiComponent*> inputVector;
extern SDL_Event* lastEvent; //mostly for GuiInputConfig
extern int deadzone;
extern std::map<int, InputButton> joystickButtonMap;
extern std::map<int, InputButton> joystickAxisMap;

View file

@ -69,6 +69,21 @@ void GuiInputConfig::onInput(InputManager::InputButton button, bool keyDown)
mInputNum++;
}
if(event->type == SDL_JOYAXISMOTION)
{
std::cout << "motion on axis " << event->jaxis.axis << " to value " << event->jaxis.value << "\n";
if(event->jaxis.value > InputManager::deadzone)
{
mAxisMap[event->jaxis.axis] = (InputManager::InputButton)mInputNum;
mInputNum++;
}else if(event->jaxis.value < -InputManager::deadzone)
{
mAxisMap[-event->jaxis.axis] = (InputManager::InputButton)mInputNum;
mInputNum++;
}
}
if(mInputNum >= sInputCount)
{
mDone = true;