mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-26 08:05:38 +00:00
Moved Alignment enum from inside TextComponent to global namespace in Font.h.
Removed some old functions in Font.
This commit is contained in:
parent
cf8801701a
commit
64d6af09b4
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@ -225,9 +225,17 @@ void Window::setAllowSleep(bool sleep)
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void Window::renderLoadingScreen()
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{
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Renderer::setMatrix(Eigen::Affine3f::Identity());
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Eigen::Affine3f trans = Eigen::Affine3f::Identity();
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Renderer::setMatrix(trans);
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Renderer::drawRect(0, 0, Renderer::getScreenWidth(), Renderer::getScreenHeight(), 0x000000FF);
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mDefaultFonts.at(2)->drawCenteredText("LOADING", 0, (Renderer::getScreenHeight() - mDefaultFonts.at(2)->getHeight()) / 2.0f , 0xFFFFFFFF);
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auto& font = mDefaultFonts.at(2);
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TextCache* cache = font->buildTextCache("LOADING", 0, 0, 0xFFFFFFFF);
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trans.translation() = Eigen::Vector3f((Renderer::getScreenWidth() - cache->metrics.size.x())/2, (Renderer::getScreenHeight() - cache->metrics.size.y())/2, 0);
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Renderer::setMatrix(trans);
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font->renderTextCache(cache);
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delete cache;
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Renderer::swapBuffers();
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}
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@ -254,7 +254,10 @@ protected:
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mGradient.setOpacity(mTitleOverlayOpacity);
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mGradient.render(identTrans);
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mTitleOverlayFont->drawText(text, off, (mTitleOverlayColor & 0xFFFFFF00) | mTitleOverlayOpacity); // relies on mGradient's render for Renderer::setMatrix()
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TextCache* cache = mTitleOverlayFont->buildTextCache(text, off.x(), off.y(), 0xFFFFFF00 | mTitleOverlayOpacity);
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mTitleOverlayFont->renderTextCache(cache); // relies on mGradient's render for Renderer::setMatrix()
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delete cache;
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}
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void scroll(int amt)
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@ -18,7 +18,7 @@ MenuComponent::MenuComponent(Window* window, const char* title, const std::share
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// set up title
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mTitle = std::make_shared<TextComponent>(mWindow);
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mTitle->setAlignment(TextComponent::ALIGN_CENTER);
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mTitle->setAlignment(ALIGN_CENTER);
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mTitle->setColor(0x555555FF);
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setTitle(title, titleFont);
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mGrid.setEntry(mTitle, Vector2i(0, 0), false);
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@ -26,7 +26,7 @@ public:
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inline void addWithLabel(const std::string& label, const std::shared_ptr<GuiComponent>& comp, bool setCursorHere = false, bool invert_when_selected = true)
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{
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ComponentListRow row;
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row.addElement(std::make_shared<TextComponent>(mWindow, strToUpper(label), Font::get(FONT_SIZE_MEDIUM), 0x777777FF), TextComponent::ALIGN_CENTER);
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row.addElement(std::make_shared<TextComponent>(mWindow, strToUpper(label), Font::get(FONT_SIZE_MEDIUM), 0x777777FF), ALIGN_CENTER);
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row.addElement(comp, false, invert_when_selected);
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addRow(row, setCursorHere);
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}
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@ -113,7 +113,7 @@ public:
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auto font = Font::get(FONT_SIZE_MEDIUM, FONT_PATH_LIGHT);
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mText.setFont(font);
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mText.setColor(0x777777FF);
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mText.setAlignment(TextComponent::ALIGN_CENTER);
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mText.setAlignment(ALIGN_CENTER);
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addChild(&mText);
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if(mMultiSelect)
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@ -14,13 +14,6 @@ class ThemeData;
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class TextComponent : public GuiComponent
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{
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public:
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enum Alignment
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{
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ALIGN_LEFT,
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ALIGN_CENTER, // centers both horizontally and vertically
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ALIGN_RIGHT
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};
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TextComponent(Window* window);
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TextComponent(Window* window, const std::string& text, const std::shared_ptr<Font>& font, unsigned int color = 0x000000FF, Alignment align = ALIGN_LEFT,
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Eigen::Vector3f pos = Eigen::Vector3f::Zero(), Eigen::Vector2f size = Eigen::Vector2f::Zero());
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@ -123,8 +123,6 @@ void TextListComponent<T>::render(const Eigen::Affine3f& parentTrans)
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if(size() == 0)
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{
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Renderer::setMatrix(trans);
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font->drawText("The list is empty.", Eigen::Vector2f(0, 0), 0xFF0000FF);
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return;
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}
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@ -32,7 +32,7 @@ GuiDetectDevice::GuiDetectDevice(Window* window, bool firstRun) : GuiComponent(w
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// title
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mTitle = std::make_shared<TextComponent>(mWindow, firstRun ? "WELCOME" : "CONFIGURE INPUT",
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Font::get(FONT_SIZE_LARGE), 0x555555FF, TextComponent::ALIGN_CENTER);
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Font::get(FONT_SIZE_LARGE), 0x555555FF, ALIGN_CENTER);
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mGrid.setEntry(mTitle, Vector2i(0, 0), false, true, Vector2i(1, 1), GridFlags::BORDER_BOTTOM);
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// device info
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@ -43,17 +43,17 @@ GuiDetectDevice::GuiDetectDevice(Window* window, bool firstRun) : GuiComponent(w
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deviceInfo << numDevices << " GAMEPAD" << (numDevices > 1 ? "S" : "") << " DETECTED";
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else
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deviceInfo << "NO GAMEPADS DETECTED";
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mDeviceInfo = std::make_shared<TextComponent>(mWindow, deviceInfo.str(), Font::get(FONT_SIZE_SMALL), 0x999999FF, TextComponent::ALIGN_CENTER);
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mDeviceInfo = std::make_shared<TextComponent>(mWindow, deviceInfo.str(), Font::get(FONT_SIZE_SMALL), 0x999999FF, ALIGN_CENTER);
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mGrid.setEntry(mDeviceInfo, Vector2i(0, 1), false, true);
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// message
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mMsg1 = std::make_shared<TextComponent>(mWindow, "HOLD A BUTTON ON YOUR DEVICE TO CONFIGURE IT.", Font::get(FONT_SIZE_SMALL), 0x777777FF, TextComponent::ALIGN_CENTER);
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mMsg1 = std::make_shared<TextComponent>(mWindow, "HOLD A BUTTON ON YOUR DEVICE TO CONFIGURE IT.", Font::get(FONT_SIZE_SMALL), 0x777777FF, ALIGN_CENTER);
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mGrid.setEntry(mMsg1, Vector2i(0, 2), false, true);
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mMsg2 = std::make_shared<TextComponent>(mWindow, "PRESS F4 TO QUIT AT ANY TIME.", Font::get(FONT_SIZE_SMALL), 0x777777FF, TextComponent::ALIGN_CENTER);
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mMsg2 = std::make_shared<TextComponent>(mWindow, "PRESS F4 TO QUIT AT ANY TIME.", Font::get(FONT_SIZE_SMALL), 0x777777FF, ALIGN_CENTER);
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mGrid.setEntry(mMsg2, Vector2i(0, 3), false, true);
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// currently held device
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mDeviceHeld = std::make_shared<TextComponent>(mWindow, "", Font::get(FONT_SIZE_MEDIUM), 0xFFFFFFFF, TextComponent::ALIGN_CENTER);
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mDeviceHeld = std::make_shared<TextComponent>(mWindow, "", Font::get(FONT_SIZE_MEDIUM), 0xFFFFFFFF, ALIGN_CENTER);
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mGrid.setEntry(mDeviceHeld, Vector2i(0, 4), false, true);
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setSize(Renderer::getScreenWidth() * 0.6f, Renderer::getScreenHeight() * 0.5f);
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@ -19,14 +19,14 @@ GuiFastSelect::GuiFastSelect(Window* window, IGameListView* gamelist) : GuiCompo
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addChild(&mBackground);
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mLetterText.setSize(mSize.x(), mSize.y() * 0.75f);
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mLetterText.setAlignment(TextComponent::ALIGN_CENTER);
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mLetterText.setAlignment(ALIGN_CENTER);
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mLetterText.applyTheme(theme, "fastSelect", "letter", FONT_PATH | COLOR);
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// TODO - set font size
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addChild(&mLetterText);
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mSortText.setPosition(0, mSize.y() * 0.75f);
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mSortText.setSize(mSize.x(), mSize.y() * 0.25f);
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mSortText.setAlignment(TextComponent::ALIGN_CENTER);
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mSortText.setAlignment(ALIGN_CENTER);
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mSortText.applyTheme(theme, "fastSelect", "subtext", FONT_PATH | COLOR);
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// TODO - set font size
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addChild(&mSortText);
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@ -21,13 +21,13 @@ GuiGameScraper::GuiGameScraper(Window* window, ScraperSearchParams params, std::
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// row 0 is a spacer
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mGameName = std::make_shared<TextComponent>(mWindow, strToUpper(mSearchParams.game->getPath().filename().generic_string()),
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Font::get(FONT_SIZE_MEDIUM), 0x777777FF, TextComponent::ALIGN_CENTER);
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Font::get(FONT_SIZE_MEDIUM), 0x777777FF, ALIGN_CENTER);
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mGrid.setEntry(mGameName, Eigen::Vector2i(0, 1), false, true);
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// row 2 is a spacer
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mSystemName = std::make_shared<TextComponent>(mWindow, strToUpper(mSearchParams.system->getFullName()), Font::get(FONT_SIZE_SMALL),
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0x888888FF, TextComponent::ALIGN_CENTER);
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0x888888FF, ALIGN_CENTER);
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mGrid.setEntry(mSystemName, Eigen::Vector2i(0, 3), false, true);
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// row 4 is a spacer
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@ -40,7 +40,7 @@ GuiInputConfig::GuiInputConfig(Window* window, InputConfig* target, bool reconfi
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// 0 is a spacer row
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mGrid.setEntry(std::make_shared<GuiComponent>(mWindow), Vector2i(0, 0), false);
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mTitle = std::make_shared<TextComponent>(mWindow, "CONFIGURING", Font::get(FONT_SIZE_LARGE), 0x555555FF, TextComponent::ALIGN_CENTER);
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mTitle = std::make_shared<TextComponent>(mWindow, "CONFIGURING", Font::get(FONT_SIZE_LARGE), 0x555555FF, ALIGN_CENTER);
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mGrid.setEntry(mTitle, Vector2i(0, 1), false, true);
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std::stringstream ss;
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@ -48,10 +48,10 @@ GuiInputConfig::GuiInputConfig(Window* window, InputConfig* target, bool reconfi
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ss << "KEYBOARD";
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else
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ss << "GAMEPAD " << (target->getDeviceId() + 1);
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mSubtitle1 = std::make_shared<TextComponent>(mWindow, strToUpper(ss.str()), Font::get(FONT_SIZE_MEDIUM), 0x555555FF, TextComponent::ALIGN_CENTER);
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mSubtitle1 = std::make_shared<TextComponent>(mWindow, strToUpper(ss.str()), Font::get(FONT_SIZE_MEDIUM), 0x555555FF, ALIGN_CENTER);
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mGrid.setEntry(mSubtitle1, Vector2i(0, 2), false, true);
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mSubtitle2 = std::make_shared<TextComponent>(mWindow, "HOLD ANY BUTTON TO SKIP", Font::get(FONT_SIZE_SMALL), 0x99999900, TextComponent::ALIGN_CENTER);
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mSubtitle2 = std::make_shared<TextComponent>(mWindow, "HOLD ANY BUTTON TO SKIP", Font::get(FONT_SIZE_SMALL), 0x99999900, ALIGN_CENTER);
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mGrid.setEntry(mSubtitle2, Vector2i(0, 3), false, true);
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// 4 is a spacer row
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@ -76,7 +76,7 @@ GuiInputConfig::GuiInputConfig(Window* window, InputConfig* target, bool reconfi
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auto text = std::make_shared<TextComponent>(mWindow, inputDispName[i], Font::get(FONT_SIZE_MEDIUM), 0x777777FF);
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row.addElement(text, true);
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auto mapping = std::make_shared<TextComponent>(mWindow, "-NOT DEFINED-", Font::get(FONT_SIZE_MEDIUM, FONT_PATH_LIGHT), 0x999999FF, TextComponent::ALIGN_RIGHT);
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auto mapping = std::make_shared<TextComponent>(mWindow, "-NOT DEFINED-", Font::get(FONT_SIZE_MEDIUM, FONT_PATH_LIGHT), 0x999999FF, ALIGN_RIGHT);
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setNotDefined(mapping); // overrides text and color set above
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row.addElement(mapping, true);
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mMappings.push_back(mapping);
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@ -206,7 +206,7 @@ GuiMenu::GuiMenu(Window* window) : GuiComponent(window), mMenu(window, "MAIN MEN
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mVersion.setFont(Font::get(FONT_SIZE_SMALL));
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mVersion.setColor(0xC6C6C6FF);
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mVersion.setText("EMULATIONSTATION V" PROGRAM_VERSION_STRING);
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mVersion.setAlignment(TextComponent::ALIGN_CENTER);
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mVersion.setAlignment(ALIGN_CENTER);
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addChild(&mMenu);
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addChild(&mVersion);
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@ -30,9 +30,9 @@ GuiMetaDataEd::GuiMetaDataEd(Window* window, MetaDataList* md, const std::vector
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mHeaderGrid = std::make_shared<ComponentGrid>(mWindow, Vector2i(1, 5));
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mTitle = std::make_shared<TextComponent>(mWindow, "EDIT METADATA", Font::get(FONT_SIZE_LARGE), 0x333333FF, TextComponent::ALIGN_CENTER);
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mTitle = std::make_shared<TextComponent>(mWindow, "EDIT METADATA", Font::get(FONT_SIZE_LARGE), 0x333333FF, ALIGN_CENTER);
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mSubtitle = std::make_shared<TextComponent>(mWindow, strToUpper(scraperParams.game->getPath().filename().generic_string()),
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Font::get(FONT_SIZE_SMALL), 0x777777FF, TextComponent::ALIGN_CENTER);
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Font::get(FONT_SIZE_SMALL), 0x777777FF, ALIGN_CENTER);
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mHeaderGrid->setEntry(mTitle, Vector2i(0, 1), false, true);
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mHeaderGrid->setEntry(mSubtitle, Vector2i(0, 3), false, true);
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@ -98,7 +98,7 @@ GuiMetaDataEd::GuiMetaDataEd(Window* window, MetaDataList* md, const std::vector
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default:
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{
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// MD_STRING
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ed = std::make_shared<TextComponent>(window, "", Font::get(FONT_SIZE_SMALL, FONT_PATH_LIGHT), 0x777777FF, TextComponent::ALIGN_RIGHT);
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ed = std::make_shared<TextComponent>(window, "", Font::get(FONT_SIZE_SMALL, FONT_PATH_LIGHT), 0x777777FF, ALIGN_RIGHT);
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row.addElement(ed, true);
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auto spacer = std::make_shared<GuiComponent>(mWindow);
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@ -16,7 +16,7 @@ GuiMsgBox::GuiMsgBox(Window* window, const std::string& text,
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float width = Renderer::getScreenWidth() * 0.6f; // max width
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float minWidth = Renderer::getScreenWidth() * 0.3f; // minimum width
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mMsg = std::make_shared<TextComponent>(mWindow, text, Font::get(FONT_SIZE_MEDIUM), 0x777777FF, TextComponent::ALIGN_CENTER);
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mMsg = std::make_shared<TextComponent>(mWindow, text, Font::get(FONT_SIZE_MEDIUM), 0x777777FF, ALIGN_CENTER);
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mGrid.setEntry(mMsg, Eigen::Vector2i(0, 0), false, false);
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// create the buttons
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@ -25,13 +25,13 @@ GuiScraperMulti::GuiScraperMulti(Window* window, const std::queue<ScraperSearchP
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mTotalSkipped = 0;
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// set up grid
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mTitle = std::make_shared<TextComponent>(mWindow, "SCRAPING IN PROGRESS", Font::get(FONT_SIZE_LARGE), 0x555555FF, TextComponent::ALIGN_CENTER);
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mTitle = std::make_shared<TextComponent>(mWindow, "SCRAPING IN PROGRESS", Font::get(FONT_SIZE_LARGE), 0x555555FF, ALIGN_CENTER);
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mGrid.setEntry(mTitle, Vector2i(0, 0), false, true);
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mSystem = std::make_shared<TextComponent>(mWindow, "SYSTEM", Font::get(FONT_SIZE_MEDIUM), 0x777777FF, TextComponent::ALIGN_CENTER);
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mSystem = std::make_shared<TextComponent>(mWindow, "SYSTEM", Font::get(FONT_SIZE_MEDIUM), 0x777777FF, ALIGN_CENTER);
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mGrid.setEntry(mSystem, Vector2i(0, 1), false, true);
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mSubtitle = std::make_shared<TextComponent>(mWindow, "subtitle text", Font::get(FONT_SIZE_SMALL), 0x888888FF, TextComponent::ALIGN_CENTER);
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mSubtitle = std::make_shared<TextComponent>(mWindow, "subtitle text", Font::get(FONT_SIZE_SMALL), 0x888888FF, ALIGN_CENTER);
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mGrid.setEntry(mSubtitle, Vector2i(0, 2), false, true);
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mSearchComp = std::make_shared<ScraperSearchComponent>(mWindow,
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@ -10,7 +10,7 @@ GuiTextEditPopup::GuiTextEditPopup(Window* window, const std::string& title, con
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addChild(&mBackground);
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addChild(&mGrid);
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mTitle = std::make_shared<TextComponent>(mWindow, strToUpper(title), Font::get(FONT_SIZE_LARGE), 0x555555FF, TextComponent::ALIGN_CENTER);
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mTitle = std::make_shared<TextComponent>(mWindow, strToUpper(title), Font::get(FONT_SIZE_LARGE), 0x555555FF, ALIGN_CENTER);
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mText = std::make_shared<TextEditComponent>(mWindow);
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mText->setValue(initValue);
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@ -228,14 +228,6 @@ void Font::buildAtlas(ResourceData data)
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}
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}
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void Font::drawText(std::string text, const Eigen::Vector2f& offset, unsigned int color)
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{
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TextCache* cache = buildTextCache(text, offset[0], offset[1], color);
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renderTextCache(cache);
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delete cache;
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}
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void Font::renderTextCache(TextCache* cache)
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{
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if(!textureID)
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@ -315,25 +307,6 @@ float Font::getLetterHeight() const
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return charData['S'].texH * fontScale;
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}
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void Font::drawCenteredText(std::string text, float xOffset, float y, unsigned int color)
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{
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Eigen::Vector2f pos = sizeText(text);
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pos[0] = (Renderer::getScreenWidth() - pos.x());
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pos[0] = (pos.x() / 2) + (xOffset / 2);
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pos[1] = y;
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drawText(text, pos, color);
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}
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//this could probably be optimized
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//draws text and ensures it's never longer than xLen
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void Font::drawWrappedText(std::string text, const Eigen::Vector2f& offset, float xLen, unsigned int color)
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{
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text = wrapText(text, xLen);
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drawText(text, offset, color);
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}
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//the worst algorithm ever written
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//breaks up a normal string with newlines to make it fit xLen
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std::string Font::wrapText(std::string text, float xLen) const
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@ -447,6 +420,19 @@ Eigen::Vector2f Font::getWrappedTextCursorOffset(std::string text, float xLen, i
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//TextCache
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//=============================================================================================================
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TextCache* Font::buildWrappedTextCache(const std::string& text, const Eigen::Vector2f& offset, float xLen, Alignment alignment, unsigned int color)
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{
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if(!textureID)
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{
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LOG(LogError) << "Error - tried to build TextCache with Font that has no texture loaded!";
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return NULL;
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}
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// todo
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return NULL;
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}
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TextCache* Font::buildTextCache(const std::string& text, float offsetX, float offsetY, unsigned int color)
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{
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if(!textureID)
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@ -19,6 +19,13 @@ class TextCache;
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#define FONT_PATH_LIGHT ":/opensans_hebrew_condensed_light.ttf"
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#define FONT_PATH_REGULAR ":/opensans_hebrew_condensed_regular.ttf"
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enum Alignment
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{
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ALIGN_LEFT,
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ALIGN_CENTER, // centers both horizontally and vertically
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ALIGN_RIGHT
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};
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//A TrueType Font renderer that uses FreeType and OpenGL.
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//The library is automatically initialized when it's needed.
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class Font : public IReloadable
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@ -50,20 +57,14 @@ public:
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GLuint textureID;
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Eigen::Vector2f sizeText(std::string text) const; // Returns the expected size of a string when rendered. Extra spacing is applied to the Y axis.
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TextCache* buildTextCache(const std::string& text, float offsetX, float offsetY, unsigned int color);
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TextCache* buildWrappedTextCache(const std::string& text, const Eigen::Vector2f& offset, float xLen, Alignment alignment, unsigned int color);
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void renderTextCache(TextCache* cache);
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//Create a TextCache, render with it, then delete it. Best used for short text or text that changes frequently.
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void drawText(std::string text, const Eigen::Vector2f& offset, unsigned int color);
|
||||
Eigen::Vector2f sizeText(std::string text) const; //Sets the width and height of a given string to supplied pointers. A dimension is skipped if its pointer is NULL.
|
||||
|
||||
std::string wrapText(std::string text, float xLen) const;
|
||||
|
||||
void drawWrappedText(std::string text, const Eigen::Vector2f& offset, float xLen, unsigned int color);
|
||||
Eigen::Vector2f sizeWrappedText(std::string text, float xLen) const;
|
||||
Eigen::Vector2f getWrappedTextCursorOffset(std::string text, float xLen, int cursor) const;
|
||||
|
||||
void drawCenteredText(std::string text, float xOffset, float y, unsigned int color);
|
||||
std::string wrapText(std::string text, float xLen) const; // Inserts newlines into text to make it wrap properly.
|
||||
Eigen::Vector2f sizeWrappedText(std::string text, float xLen) const; // Returns the expected size of a string after wrapping is applied.
|
||||
Eigen::Vector2f getWrappedTextCursorOffset(std::string text, float xLen, int cursor) const; // Returns the position of of the cursor after moving "cursor" characters.
|
||||
|
||||
float getHeight() const;
|
||||
float getLetterHeight() const;
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
#define BAND_HEIGHT (logoSize().y() * SELECTED_SCALE)
|
||||
|
||||
SystemView::SystemView(Window* window) : IList<SystemViewData, SystemData*>(window, LIST_SCROLL_STYLE_SLOW, LIST_ALWAYS_LOOP),
|
||||
mSystemInfo(window, "SYSTEM INFO", Font::get(FONT_SIZE_SMALL), 0x33333300, TextComponent::ALIGN_CENTER)
|
||||
mSystemInfo(window, "SYSTEM INFO", Font::get(FONT_SIZE_SMALL), 0x33333300, ALIGN_CENTER)
|
||||
{
|
||||
mCamOffset = 0;
|
||||
|
||||
|
@ -58,7 +58,7 @@ void SystemView::populate()
|
|||
(*it)->getName(),
|
||||
Font::get(FONT_SIZE_LARGE),
|
||||
0x000000FF,
|
||||
TextComponent::ALIGN_CENTER);
|
||||
ALIGN_CENTER);
|
||||
text->setSize(logoSize());
|
||||
e.data.logo = std::shared_ptr<GuiComponent>(text);
|
||||
|
||||
|
@ -66,7 +66,7 @@ void SystemView::populate()
|
|||
(*it)->getName(),
|
||||
Font::get((int)(FONT_SIZE_LARGE * SELECTED_SCALE)),
|
||||
0x000000FF,
|
||||
TextComponent::ALIGN_CENTER);
|
||||
ALIGN_CENTER);
|
||||
textSelected->setSize(logoSize());
|
||||
e.data.logoSelected = std::shared_ptr<GuiComponent>(textSelected);
|
||||
}
|
||||
|
|
|
@ -10,7 +10,7 @@ ISimpleGameListView::ISimpleGameListView(Window* window, FileData* root) : IGame
|
|||
mHeaderText.setText("Logo Text");
|
||||
mHeaderText.setSize(mSize.x(), 0);
|
||||
mHeaderText.setPosition(0, 0);
|
||||
mHeaderText.setAlignment(TextComponent::ALIGN_CENTER);
|
||||
mHeaderText.setAlignment(ALIGN_CENTER);
|
||||
|
||||
mHeaderImage.setResize(0, mSize.y() * 0.185f);
|
||||
mHeaderImage.setOrigin(0.5f, 0.0f);
|
||||
|
|
Loading…
Reference in a new issue