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Fixed an issue where game media would sometimes not get displayed after single-game scraping.
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@ -5,8 +5,7 @@
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//
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// Game metadata edit user interface.
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// This interface is triggered from the GuiGamelistOptions menu.
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// The scraping interface is handled by GuiGameScraper which calls
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// GuiScraperSearch.
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// The scraping interface is handled by GuiGameScraper which calls GuiScraperSearch.
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//
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#include "guis/GuiMetaDataEd.h"
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@ -507,7 +506,6 @@ void GuiMetaDataEd::save()
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void GuiMetaDataEd::fetch()
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{
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mMediaFilesUpdated = false;
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GuiGameScraper* scr = new GuiGameScraper(
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mWindow, mScraperParams, std::bind(&GuiMetaDataEd::fetchDone, this, std::placeholders::_1));
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mWindow->pushGui(scr);
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@ -5,8 +5,7 @@
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//
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// Game metadata edit user interface.
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// This interface is triggered from the GuiGamelistOptions menu.
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// The scraping interface is handled by GuiGameScraper which calls
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// GuiScraperSearch.
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// The scraping interface is handled by GuiGameScraper which calls GuiScraperSearch.
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//
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#ifndef ES_APP_GUIS_GUI_META_DATA_ED_H
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