From 65b2f5b89848c9fd0fb5b6580a2cc9bbf8bdfddf Mon Sep 17 00:00:00 2001 From: Leon Styhre Date: Thu, 19 Aug 2021 20:19:08 +0200 Subject: [PATCH] Changed the launch screen marquee image filtering from nearest neighbor to linear. --- es-app/src/guis/GuiLaunchScreen.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/es-app/src/guis/GuiLaunchScreen.cpp b/es-app/src/guis/GuiLaunchScreen.cpp index 8164ae9e6..3dbf7089e 100644 --- a/es-app/src/guis/GuiLaunchScreen.cpp +++ b/es-app/src/guis/GuiLaunchScreen.cpp @@ -162,7 +162,7 @@ void GuiLaunchScreen::displayLaunchScreen(FileData* game) // width so that the sizes look somewhat consistent regardless of the aspect ratio // of the images. if (mImagePath != "") { - mMarquee->setImage(game->getMarqueePath(), false); + mMarquee->setImage(game->getMarqueePath(), false, true); mMarquee->cropTransparentPadding(static_cast(Renderer::getScreenWidth()) * (0.25f * (1.778f / Renderer::getScreenAspectRatio())), mGrid->getRowHeight(3));