mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2025-03-06 14:27:43 +00:00
Miniscule optimization in RendererOpenGL.
This commit is contained in:
parent
302e445503
commit
65d79edb54
|
@ -91,14 +91,14 @@ GLenum RendererOpenGL::convertBlendFactor(const BlendFactor BlendFactor)
|
|||
{
|
||||
// clang-format off
|
||||
switch (BlendFactor) {
|
||||
case BlendFactor::ZERO: { return GL_ZERO; } break;
|
||||
case BlendFactor::ONE: { return GL_ONE; } break;
|
||||
case BlendFactor::SRC_COLOR: { return GL_SRC_COLOR; } break;
|
||||
case BlendFactor::ONE_MINUS_SRC_COLOR: { return GL_ONE_MINUS_SRC_COLOR; } break;
|
||||
case BlendFactor::SRC_ALPHA: { return GL_SRC_ALPHA; } break;
|
||||
case BlendFactor::ONE_MINUS_SRC_ALPHA: { return GL_ONE_MINUS_SRC_ALPHA; } break;
|
||||
case BlendFactor::DST_COLOR: { return GL_DST_COLOR; } break;
|
||||
case BlendFactor::ONE_MINUS_DST_COLOR: { return GL_ONE_MINUS_DST_COLOR; } break;
|
||||
case BlendFactor::ZERO: { return GL_ZERO; } break;
|
||||
case BlendFactor::ONE: { return GL_ONE; } break;
|
||||
case BlendFactor::SRC_COLOR: { return GL_SRC_COLOR; } break;
|
||||
case BlendFactor::ONE_MINUS_SRC_COLOR: { return GL_ONE_MINUS_SRC_COLOR; } break;
|
||||
case BlendFactor::DST_ALPHA: { return GL_DST_ALPHA; } break;
|
||||
case BlendFactor::ONE_MINUS_DST_ALPHA: { return GL_ONE_MINUS_DST_ALPHA; } break;
|
||||
default: { return GL_ZERO; }
|
||||
|
|
Loading…
Reference in a new issue