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Fixed an issue where the quick system select help prompt was shown when there was only a single system.
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@ -307,8 +307,10 @@ std::vector<HelpPrompt> BasicGameListView::getHelpPrompts()
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{
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{
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std::vector<HelpPrompt> prompts;
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std::vector<HelpPrompt> prompts;
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if (Settings::getInstance()->getBool("QuickSystemSelect"))
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if (Settings::getInstance()->getBool("QuickSystemSelect") &&
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SystemData::sSystemVector.size() > 1)
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prompts.push_back(HelpPrompt("left/right", "system"));
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prompts.push_back(HelpPrompt("left/right", "system"));
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prompts.push_back(HelpPrompt("up/down", "choose"));
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prompts.push_back(HelpPrompt("up/down", "choose"));
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prompts.push_back(HelpPrompt("a", "launch"));
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prompts.push_back(HelpPrompt("a", "launch"));
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prompts.push_back(HelpPrompt("b", "back"));
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prompts.push_back(HelpPrompt("b", "back"));
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