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Added a %ROMRAWWIN% variable
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parent
ee0030edc8
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679b1b9638
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@ -904,6 +904,10 @@ void FileData::launchGame()
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std::string romPath {Utils::FileSystem::getEscapedPath(mPath)};
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std::string baseName {Utils::FileSystem::getStem(mPath)};
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std::string romRaw {Utils::FileSystem::getPreferredPath(mPath)};
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#if !defined(_WIN64)
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std::string romRawWindows {
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Utils::String::replace(Utils::FileSystem::getPreferredPath(mPath), "/", "\\")};
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#endif
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// For the special case where a directory has a supported file extension and is therefore
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// interpreted as a file, check if there is a matching filename inside the directory.
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@ -1780,6 +1784,9 @@ void FileData::launchGame()
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command = Utils::String::replace(command, "%BASENAME%", baseName);
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command = Utils::String::replace(command, "%FILENAME%", fileName);
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command = Utils::String::replace(command, "%ROMRAW%", romRaw);
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#if !defined(_WIN64)
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command = Utils::String::replace(command, "%ROMRAWWIN%", romRawWindows);
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#endif
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command = Utils::String::replace(command, "%ROMPATH%",
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Utils::FileSystem::getEscapedPath(getROMDirectory()));
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#else
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@ -1909,6 +1916,8 @@ void FileData::launchGame()
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extraValue =
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Utils::String::replace(extraValue, "%ROMPATHRAW%", getROMDirectory());
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extraValue = Utils::String::replace(extraValue, "%ROMRAW%", romRaw);
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extraValue =
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Utils::String::replace(extraValue, "%ROMRAWWIN%", romRawWindows);
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extraValue = Utils::String::replace(extraValue, "%BASENAME%", baseName);
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extraValue = Utils::String::replace(extraValue, "//", "/");
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