mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 22:25:38 +00:00
(rbsimple-DE) Added missing info texts for a few systems.
This commit is contained in:
parent
2c308856b5
commit
68f40f7247
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@ -31,18 +31,16 @@ None at the moment.
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* coco: Tandy Color Computer - consolegame.svg, console.svg, controller.svg, game.svg
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* coco: Tandy Color Computer - consolegame.svg, console.svg, controller.svg, game.svg
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* custom-collections - customized colors, consolegame.svg, (uses temporary art)
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* custom-collections - customized colors, consolegame.svg, (uses temporary art)
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* daphne: Daphne Arcade Laserdisc Emulator - consolegame.svg, console.svg, controller.svg, game.svg
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* daphne: Daphne Arcade Laserdisc Emulator - consolegame.svg, console.svg, controller.svg, game.svg
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* desktop: Desktop applications - system info, consolegame.svg, console.svg, controller.svg
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* desktop: Desktop applications - consolegame.svg, console.svg, controller.svg
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* dragon32: Dragon 32 - consolegame.svg, console.svg, controller.svg, game.svg
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* dragon32: Dragon 32 - consolegame.svg, console.svg, controller.svg, game.svg
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* epic: Epic Games Store - consolegame.svg, console.svg, controller.svg, game.svg
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* epic: Epic Games Store - consolegame.svg, console.svg, controller.svg, game.svg
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* fba: FinalBurn Alpha - system info (needs improvement), logo.svg (needs improvement)
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* fbneo: FinalBurn Neo - system info (needs improvement), logo.svg (needs improvement)
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* gx4000: Amstrad GX4000 - consolegame.svg, console.svg, controller.svg, game.svg
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* gx4000: Amstrad GX4000 - consolegame.svg, console.svg, controller.svg, game.svg
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* intellivision: Intellivision - consolegame.svg, console.svg, controller.svg, game.svg
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* intellivision: Intellivision - consolegame.svg, console.svg, controller.svg, game.svg
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* j2me: Java 2 Micro Edition (J2ME) - consolegame.svg, console.svg, controller.svg, game.svg
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* j2me: Java 2 Micro Edition (J2ME) - consolegame.svg, console.svg, controller.svg, game.svg
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* kodi: Kodi home theatre software - consolegame.svg, console.svg, controller.svg
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* kodi: Kodi home theatre software - consolegame.svg, console.svg, controller.svg
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* lutris: Lutris open gaming platform - consolegame.svg, console.svg, controller.svg, game.svg
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* lutris: Lutris open gaming platform - consolegame.svg, console.svg, controller.svg, game.svg
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* macintosh: Apple Macintosh - consolegame.svg, console.svg, controller.svg, game.svg
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* macintosh: Apple Macintosh - consolegame.svg, console.svg, controller.svg, game.svg
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* mess: MESS (Multi Emulator Super System) - system info, consolegame.svg, console.svg, controller.svg
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* mess: MESS (Multi Emulator Super System) - consolegame.svg, console.svg, controller.svg
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* moto: Thomson MO/TO series - consolegame.svg, console.svg, controller.svg, game.svg
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* moto: Thomson MO/TO series - consolegame.svg, console.svg, controller.svg, game.svg
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* msxturbor: MSX Turbo R - consolegame.svg, console.svg, controller.svg, game.svg
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* msxturbor: MSX Turbo R - consolegame.svg, console.svg, controller.svg, game.svg
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* multivision: Othello Multivision - consolegame.svg, console.svg, controller.svg, game.svg
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* multivision: Othello Multivision - consolegame.svg, console.svg, controller.svg, game.svg
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@ -63,20 +61,19 @@ None at the moment.
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* ps3: Sony PlayStation 3 - consolegame.svg, console.svg, controller.svg, game.svg
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* ps3: Sony PlayStation 3 - consolegame.svg, console.svg, controller.svg, game.svg
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* ps4: Sony PlayStation 4 - consolegame.svg, console.svg, controller.svg, game.svg
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* ps4: Sony PlayStation 4 - consolegame.svg, console.svg, controller.svg, game.svg
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* psvita: Sony PlayStation Vita - consolegame.svg, console.svg, controller.svg, game.svg
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* psvita: Sony PlayStation Vita - consolegame.svg, console.svg, controller.svg, game.svg
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* residualvm: ResidualVM - system info
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* samcoupe: SAM Coupé - consolegame.svg, console.svg, game.svg
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* samcoupe: SAM Coupé - consolegame.svg, console.svg, game.svg
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* satellaview: Nintendo Satellaview - consolegame.svg, console.svg, game.svg
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* satellaview: Nintendo Satellaview - consolegame.svg, console.svg, game.svg
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* saturn: Sega Saturn - consolegame.svg, console.svg, controller.svg, game.svg
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* saturn: Sega Saturn - consolegame.svg, console.svg, controller.svg, game.svg
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* saturnjp: Sega Saturn - consolegame.svg, console.svg, controller.svg, game.svg
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* saturnjp: Sega Saturn - consolegame.svg, console.svg, controller.svg, game.svg
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* solarus: Solarus game engine - consolegame.svg, console.svg, controller.svg
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* solarus: Solarus game engine - consolegame.svg, console.svg
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* spectravideo: Spectravideo - consolegame.svg, console.svg, controller.svg, game.svg
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* spectravideo: Spectravideo - consolegame.svg, console.svg, controller.svg, game.svg
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* steam: Steam game distribution service - consolegame.svg, console.svg, controller.svg, game.svg
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* steam: Steam game distribution service - consolegame.svg, console.svg, controller.svg, game.svg
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* stratagus: Stratagus game engine - system info, consolegame.svg, console.svg, controller.svg
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* stratagus: Stratagus game engine - consolegame.svg, console.svg
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* sufami: Bandai SuFami Turbo - consolegame.svg, console.svg, game.svg
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* sufami: Bandai SuFami Turbo - consolegame.svg, console.svg, game.svg
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* switch: Nintendo Switch - consolegame.svg, console.svg, controller.svg, game.svg
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* switch: Nintendo Switch - consolegame.svg, console.svg, controller.svg, game.svg
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* symbian: Symbian - system info (needs improvement), consolegame.svg, console.svg, controller.svg, game.svg
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* symbian: Symbian - system info (needs improvement), consolegame.svg, console.svg, controller.svg, game.svg
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* tanodragon: Tano Dragon - consolegame.svg, console.svg, controller.svg, game.svg
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* tanodragon: Tano Dragon - consolegame.svg, console.svg, controller.svg, game.svg
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* ti99: Texas Instruments TI-99 - system info, consolegame.svg, console.svg
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* ti99: Texas Instruments TI-99 - consolegame.svg, console.svg
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* tic80: TIC-80 game engine - consolegame.svg, console.svg, controller.svg
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* tic80: TIC-80 game engine - consolegame.svg, console.svg, controller.svg
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* to8: Thomson TO8 - consolegame.svg, console.svg, controller.svg, game.svg
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* to8: Thomson TO8 - consolegame.svg, console.svg, controller.svg, game.svg
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* trs-80: Tandy TRS 80 - consolegame.svg, console.svg, controller.svg, game.svg
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* trs-80: Tandy TRS 80 - consolegame.svg, console.svg, controller.svg, game.svg
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@ -89,4 +86,4 @@ None at the moment.
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* x68000: Sharp X68000 - consolegame.svg, console.svg (image of actual console)
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* x68000: Sharp X68000 - consolegame.svg, console.svg (image of actual console)
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* xbox: Microsoft Xbox - controller.svg
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* xbox: Microsoft Xbox - controller.svg
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* xbox360: Microsoft Xbox - consolegame.svg, console.svg, game.svg
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* xbox360: Microsoft Xbox - consolegame.svg, console.svg, game.svg
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* zmachine: Infocom Z-machine - system info, consolegame.svg, console.svg, controller.svg
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* zmachine: Infocom Z-machine - consolegame.svg, console.svg
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@ -3,7 +3,10 @@
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<view name="system">
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<view name="system">
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<text name="info1" extra="true">
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<text name="info1" extra="true">
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<text>Desktop applications</text>
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<text>Here you can launch various desktop applications</text>
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</text>
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<text name="info2" extra="true">
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<text>installed on your computer.</text>
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</text>
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</text>
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</view>
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</view>
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</theme>
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</theme>
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@ -3,31 +3,22 @@
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<view name="system">
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<view name="system">
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<text name="info1" extra="true">
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<text name="info1" extra="true">
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<text>FB Alpha or FBA as it is commonly known is an emulator</text>
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<text>FinalBurn Alpha, or FB Alpha as it's also known is an arcade</text>
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</text>
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</text>
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<text name="info2" extra="true">
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<text name="info2" extra="true">
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<text>of arcade games, that is, it takes the program code, graphic data, ...</text>
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<text>system emulator that is based on a fork of MAME.</text>
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</text>
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</text>
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<text name="info3" extra="true">
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<text name="info3" extra="true">
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<text>from an orginal arcade game and emulate the hardware to make</text>
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<text>It supports boards such as Capcom CPS, Neo Geo MVS and</text>
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</text>
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</text>
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<text name="info4" extra="true">
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<text name="info4" extra="true">
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<text>the game run in it's original form.As far as the game is concerned</text>
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<text>numerous systems from SEGA, Konami, Irem and others.</text>
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</text>
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</text>
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<text name="info5" extra="true">
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<text name="info5" extra="true">
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<text>it is running in it's original cabinet. FBA is an open-source project</text>
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<text>This emulator is no longer in active development and has</text>
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</text>
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</text>
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<text name="info6" extra="true">
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<text name="info6" extra="true">
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<text>and it is programmed by a group of people known as the FBA team.</text>
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<text>been superseded by FinalBurn Neo.</text>
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</text>
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<text name="info7" extra="true">
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<text>Over the years this has comprised Jan_Klaassen,</text>
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</text>
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<text name="info8" extra="true">
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<text>KEV, LoopMaster, Mike Haggar, Hyper Yagami, Ayeye.</text>
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</text>
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<text name="info9" extra="true">
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<text>FBA is based on the original FinalBurn by Dave.</text>
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</text>
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</text>
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</view>
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</view>
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</theme>
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</theme>
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@ -3,28 +3,16 @@
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<view name="system">
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<view name="system">
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<text name="info1" extra="true">
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<text name="info1" extra="true">
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<text>FB Neo or FBN as it is commonly known is an emulator</text>
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<text>FinalBurn Neo, also known as FBNeo or FBN is an arcade system</text>
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</text>
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</text>
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<text name="info2" extra="true">
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<text name="info2" extra="true">
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<text>of arcade games, that is, it takes the program code, graphic data, ...</text>
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<text>emulator that is based on FinalBurn Alpha. It's a fork of MAME</text>
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</text>
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</text>
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<text name="info3" extra="true">
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<text name="info3" extra="true">
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<text>from an orginal arcade game and emulate the hardware to make</text>
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<text>and supports boards such as Capcom CPS, Neo Geo MVS and</text>
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</text>
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</text>
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<text name="info4" extra="true">
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<text name="info4" extra="true">
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<text>the game run in it's original form. As far as the game is concerned</text>
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<text>numerous systems from SEGA, Konami, Irem and others.</text>
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</text>
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<text name="info5" extra="true">
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<text>it is running in it's original cabinet. FBN is an open-source project</text>
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</text>
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<text name="info6" extra="true">
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<text>and it is programmed by a group of people known as the FBNeo team.</text>
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</text>
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<text name="info7" extra="true">
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<text>Many of the developers of this project also worked on FB Alpha.</text>
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</text>
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<text name="info8" extra="true">
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<text>FBN is based on FinalBurn and old versions of MAME.</text>
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</text>
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</text>
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</view>
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</view>
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</theme>
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</theme>
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@ -3,7 +3,22 @@
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<view name="system">
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<view name="system">
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<text name="info1" extra="true">
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<text name="info1" extra="true">
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<text>MESS (Multi Emulator Super System)</text>
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<text>Multi Emulator Super System (or MESS) is an emulator</text>
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</text>
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<text name="info2" extra="true">
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<text>for various consoles and computer systems that used</text>
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</text>
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<text name="info3" extra="true">
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<text>to be a standalone application but that is now a part</text>
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</text>
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<text name="info4" extra="true">
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<text>of MAME.</text>
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</text>
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<text name="info5" extra="true">
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<text>The version available here is the standalone legacy</text>
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</text>
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<text name="info6" extra="true">
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<text>release from around 2015.</text>
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</text>
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</text>
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</view>
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</view>
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</theme>
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</theme>
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<view name="system">
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<view name="system">
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<text name="info1" extra="true">
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<text name="info1" extra="true">
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<text>Stratagus game engine</text>
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<text>Stratagus is an open-source game engine used to build real-time</text>
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</text>
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<text name="info2" extra="true">
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<text>strategy games. The engine is written in C++ and uses the Lua</text>
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</text>
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<text name="info3" extra="true">
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<text>language for implementing actual game logic. Among other</text>
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</text>
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<text name="info4" extra="true">
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<text>features it supports playing over the Internet or via LAN.</text>
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</text>
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</text>
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</view>
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</view>
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</theme>
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</theme>
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<view name="system">
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<view name="system">
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<text name="info1" extra="true">
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<text name="info1" extra="true">
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<text>Texas Instruments TI-99</text>
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<text>Manufacturer : Texas Instruments</text>
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</text>
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<text name="info2" extra="true">
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<text>Year of Release : 1979 (TI-99/4), 1981 (TI-99/4A)</text>
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</text>
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<text name="info3" extra="true">
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<text>Units sold : 2.8 million</text>
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</text>
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<text name="info4" extra="true">
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<text>OS : TI BASIC (in ROM)</text>
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</text>
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<text name="info5" extra="true">
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<text>CPU : TMS9900 @ 3 MHz</text>
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</text>
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<text name="info6" extra="true">
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<text>RAM : 256 bytes + 16 KB VRAM</text>
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</text>
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<text name="info7" extra="true">
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<text>Video : TMS9918A VDP</text>
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</text>
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<text name="info8" extra="true">
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<text>Resolution : 256x192 pixels, 16 colors</text>
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</text>
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<text name="info9" extra="true">
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<text>Sound : TMS9919 or SN94624, 3 voices + 1 noise channel</text>
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</text>
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<text name="info10" extra="true">
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<text>Media : Cartridge, cassette, floppy disk</text>
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</text>
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</text>
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</view>
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</view>
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</theme>
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</theme>
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<view name="system">
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<view name="system">
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<text name="info1" extra="true">
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<text name="info1" extra="true">
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<text>Infocom Z-machine</text>
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<text>The Z-machine is a virtual machine developed by Infocom in</text>
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</text>
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<text name="info2" extra="true">
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<text>1979 for use with its text adventure games. The "Z" stands</text>
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</text>
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<text name="info3" extra="true">
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<text>for Zork which was Infocom's first adventure game.</text>
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</text>
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<text name="info5" extra="true">
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<text>Support for a target platform was implemented by writing</text>
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</text>
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<text name="info6" extra="true">
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<text>a Z-machine interpreter. This was an important advantage</text>
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</text>
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<text name="info7" extra="true">
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<text>over having to write each games in native code for every</text>
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</text>
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<text name="info8" extra="true">
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<text>architecture due to the abundance of incompatible home</text>
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</text>
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<text name="info9" extra="true">
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<text>computers during this time period.</text>
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</text>
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</text>
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</view>
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</view>
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</theme>
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</theme>
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