Documentation update.

This commit is contained in:
Leon Styhre 2022-08-04 16:23:34 +02:00
parent 06752cf9b1
commit 6c6c83db12
3 changed files with 6 additions and 2 deletions

4
FAQ.md
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@ -72,6 +72,10 @@ The .emulationstation directory is normally located in your home directory, but
Yes it's possible to both customize existing systems that are part of the bundled configuration as well as to add more systems than those shipped with ES-DE. Almost nothing is hardcoded in the application so there is a huge flexibility when it comes to such configuration. How this is done is covered in the _Game system customizations_ section of the [User guide](USERGUIDE.md#game-system-customizations). Just make sure to never modify the es_systems.xml and es_find_rules.xml files included in the application installation directory as these will be overwritten when upgrading ES-DE in the future. Always place your customizations in ~/.emulationstation/custom_systems/ as is also described in the user guide. Yes it's possible to both customize existing systems that are part of the bundled configuration as well as to add more systems than those shipped with ES-DE. Almost nothing is hardcoded in the application so there is a huge flexibility when it comes to such configuration. How this is done is covered in the _Game system customizations_ section of the [User guide](USERGUIDE.md#game-system-customizations). Just make sure to never modify the es_systems.xml and es_find_rules.xml files included in the application installation directory as these will be overwritten when upgrading ES-DE in the future. Always place your customizations in ~/.emulationstation/custom_systems/ as is also described in the user guide.
## Can I use the Steam release of RetroArch?
This release of RetroArch has multiple technical issues so it's not officially supported and its use is not recommended. If you still insist on using it you can make custom configuration entries for your game systems which is pretty straightforward as it's partly prepared for in the bundled configuration. Refer to the _Using the Steam release of RetroArch_ section of the [User guide](USERGUIDE.md#using-the-steam-release-of-retroarch) for how to accomplish this. There you can also read about the technical issues you can expect to experience when using this release of RetroArch.
## How do I add more themes? ## How do I add more themes?
Most RetroPie EmulationStation theme sets will work with ES-DE, and there are numerous resources online on where to find these. How to install them is described in the _Themes_ section of the [User guide](USERGUIDE.md#themes). Just be aware that some of these themes do not include support for modern systems like PlayStation 3 and Nintendo Switch so those platforms may look a bit ugly depending on how the theme is written. Most RetroPie EmulationStation theme sets will work with ES-DE, and there are numerous resources online on where to find these. How to install them is described in the _Themes_ section of the [User guide](USERGUIDE.md#themes). Just be aware that some of these themes do not include support for modern systems like PlayStation 3 and Nintendo Switch so those platforms may look a bit ugly depending on how the theme is written.

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@ -1152,7 +1152,7 @@ ScummVM overlaps a bit with DOS when it comes to the logic of setting it up. It'
Although ScummVM supports launching of .exe files, ES-DE is currently not configured as such and it's instead recommended to create a .scummvm file in each game directory and launch that. This makes for a cleaner setup as you don't need to run game configuration utilities like INSTALL.EXE or SETUP.EXE directly as you would with DOSBox. Rather the game configuration is done within the ScummVM emulator. Although ScummVM supports launching of .exe files, ES-DE is currently not configured as such and it's instead recommended to create a .scummvm file in each game directory and launch that. This makes for a cleaner setup as you don't need to run game configuration utilities like INSTALL.EXE or SETUP.EXE directly as you would with DOSBox. Rather the game configuration is done within the ScummVM emulator.
The .scummvm files should simply contain a single word which is referred to as the _Game Short Name_. You can find the complete list of supported ScummVM games with their corresponding short names here:\ The .scummvm file must be named using the correct _Game Short Name_ and it must also contain this short name as a single string/word. You can find the complete list of supported ScummVM games with their corresponding short names here:\
[https://www.scummvm.org/compatibility](https://www.scummvm.org/compatibility) [https://www.scummvm.org/compatibility](https://www.scummvm.org/compatibility)
An example setup could look like the following: An example setup could look like the following:

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@ -1148,7 +1148,7 @@ ScummVM overlaps a bit with DOS when it comes to the logic of setting it up. It'
Although ScummVM supports launching of .exe files, ES-DE is currently not configured as such and it's instead recommended to create a .scummvm file in each game directory and launch that. This makes for a cleaner setup as you don't need to run game configuration utilities like INSTALL.EXE or SETUP.EXE directly as you would with DOSBox. Rather the game configuration is done within the ScummVM emulator. Although ScummVM supports launching of .exe files, ES-DE is currently not configured as such and it's instead recommended to create a .scummvm file in each game directory and launch that. This makes for a cleaner setup as you don't need to run game configuration utilities like INSTALL.EXE or SETUP.EXE directly as you would with DOSBox. Rather the game configuration is done within the ScummVM emulator.
The .scummvm files should simply contain a single word which is referred to as the _Game Short Name_. You can find the complete list of supported ScummVM games with their corresponding short names here:\ The .scummvm file must be named using the correct _Game Short Name_ and it must also contain this short name as a single string/word. You can find the complete list of supported ScummVM games with their corresponding short names here:\
[https://www.scummvm.org/compatibility](https://www.scummvm.org/compatibility) [https://www.scummvm.org/compatibility](https://www.scummvm.org/compatibility)
An example setup could look like the following: An example setup could look like the following: