mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-29 01:25:38 +00:00
Disabled ScreenScraper controller scraping as they have ruined that functionality.
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ae6c062984
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@ -252,27 +252,28 @@ void GuiScraperMenu::openContentOptions()
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->setOpacity(DISABLED_OPACITY);
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->setOpacity(DISABLED_OPACITY);
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}
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}
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// Scrape controllers (arcade systems only).
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// ScreenScraper controller scraping is currently broken, it's unclear if they will fix it.
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auto scrapeControllers = std::make_shared<SwitchComponent>();
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// // Scrape controllers (arcade systems only).
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scrapeControllers->setState(Settings::getInstance()->getBool("ScrapeControllers"));
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// auto scrapeControllers = std::make_shared<SwitchComponent>();
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s->addWithLabel("CONTROLLERS (ARCADE SYSTEMS ONLY)", scrapeControllers);
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// scrapeControllers->setState(Settings::getInstance()->getBool("ScrapeControllers"));
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s->addSaveFunc([scrapeControllers, s] {
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// s->addWithLabel("CONTROLLERS (ARCADE SYSTEMS ONLY)", scrapeControllers);
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if (scrapeControllers->getState() !=
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// s->addSaveFunc([scrapeControllers, s] {
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Settings::getInstance()->getBool("ScrapeControllers")) {
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// if (scrapeControllers->getState() !=
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Settings::getInstance()->setBool("ScrapeControllers", scrapeControllers->getState());
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// Settings::getInstance()->getBool("ScrapeControllers")) {
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s->setNeedsSaving();
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// Settings::getInstance()->setBool("ScrapeControllers", scrapeControllers->getState());
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}
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// s->setNeedsSaving();
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});
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// }
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// });
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// Controllers are not supported by TheGamesDB, so gray out the option if this scraper is
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// // Controllers are not supported by TheGamesDB, so gray out the option if this scraper is
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// selected.
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// // selected.
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if (Settings::getInstance()->getString("Scraper") == "thegamesdb") {
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// if (Settings::getInstance()->getString("Scraper") == "thegamesdb") {
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scrapeControllers->setEnabled(false);
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// scrapeControllers->setEnabled(false);
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scrapeControllers->setOpacity(DISABLED_OPACITY);
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// scrapeControllers->setOpacity(DISABLED_OPACITY);
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scrapeControllers->getParent()
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// scrapeControllers->getParent()
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->getChild(scrapeControllers->getChildIndex() - 1)
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// ->getChild(scrapeControllers->getChildIndex() - 1)
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->setOpacity(DISABLED_OPACITY);
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// ->setOpacity(DISABLED_OPACITY);
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}
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// }
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// Scrape other metadata.
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// Scrape other metadata.
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auto scrapeMetadata = std::make_shared<SwitchComponent>();
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auto scrapeMetadata = std::make_shared<SwitchComponent>();
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@ -1059,11 +1060,12 @@ void GuiScraperMenu::start()
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contentToScrape = true;
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contentToScrape = true;
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break;
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break;
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}
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}
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if (scraperService == "screenscraper" &&
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// ScreenScraper controller scraping is currently broken, it's unclear if they will fix it.
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Settings::getInstance()->getBool("ScrapeControllers")) {
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// if (scraperService == "screenscraper" &&
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contentToScrape = true;
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// Settings::getInstance()->getBool("ScrapeControllers")) {
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break;
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// contentToScrape = true;
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}
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// break;
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// }
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if (Settings::getInstance()->getBool("ScrapeMetadata")) {
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if (Settings::getInstance()->getBool("ScrapeMetadata")) {
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contentToScrape = true;
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contentToScrape = true;
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break;
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break;
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@ -966,9 +966,10 @@ bool GuiScraperSearch::saveMetadata(const ScraperSearchResult& result,
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if (key == "rating" && !Settings::getInstance()->getBool("ScrapeRatings"))
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if (key == "rating" && !Settings::getInstance()->getBool("ScrapeRatings"))
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continue;
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continue;
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// Skip saving of controller metadata if the corresponding option has been set to false.
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// ScreenScraper controller scraping is currently broken, it's unclear if they will fix it.
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if (key == "controller" && !Settings::getInstance()->getBool("ScrapeControllers"))
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// // Skip saving of controller metadata if the corresponding option has been set to false.
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continue;
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// if (key == "controller" && !Settings::getInstance()->getBool("ScrapeControllers"))
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// continue;
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// Skip saving of game name if the corresponding option has been set to false.
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// Skip saving of game name if the corresponding option has been set to false.
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if (key == "name" && !Settings::getInstance()->getBool("ScrapeGameNames"))
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if (key == "name" && !Settings::getInstance()->getBool("ScrapeGameNames"))
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@ -471,93 +471,97 @@ void ScreenScraperRequest::processGame(const pugi::xml_document& xmldoc,
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if (result.platformIDs.empty())
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if (result.platformIDs.empty())
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result.platformIDs.push_back(PlatformId::PLATFORM_UNKNOWN);
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result.platformIDs.push_back(PlatformId::PLATFORM_UNKNOWN);
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// Controller (only for the Arcade and SNK Neo Geo systems).
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// ScreenScraper controller scraping is currently broken, it's unclear if they will fix it.
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if (parentPlatformID == 75 || parentPlatformID == 142) {
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// // Controller (only for the Arcade and SNK Neo Geo systems).
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std::string controller = Utils::String::toLower(game.child("controles").text().get());
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// if (parentPlatformID == 75 || parentPlatformID == 142) {
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if (!controller.empty()) {
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// std::string controller {Utils::String::toLower(game.child("controles").text().get())};
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std::string controllerDescription = "Other";
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//
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// Place the steering wheel entry first as some games support both joysticks and
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// LOG(LogError) << controller;
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// and steering wheels and it's likely more interesting to capture the steering
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//
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// wheel option in this case.
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// if (!controller.empty()) {
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if (controller.find("steering wheel") != std::string::npos ||
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// std::string controllerDescription = "Other";
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controller.find("paddle") != std::string::npos ||
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// // Place the steering wheel entry first as some games support both joysticks and
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controller.find("pedal") != std::string::npos) {
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// // and steering wheels and it's likely more interesting to capture the steering
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result.mdl.set("controller", "steering_wheel_generic");
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// // wheel option in this case.
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controllerDescription = "Steering wheel";
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// if (controller.find("steering wheel") != std::string::npos ||
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}
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// controller.find("paddle") != std::string::npos ||
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else if (controller.find("control type=\"joy") != std::string::npos ||
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// controller.find("pedal") != std::string::npos) {
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controller.find("joystick") != std::string::npos) {
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// result.mdl.set("controller", "steering_wheel_generic");
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std::string buttonEntry;
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// controllerDescription = "Steering wheel";
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std::string buttonCount;
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// }
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if (controller.find("p1numbuttons=") != std::string::npos)
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// else if (controller.find("control type=\"joy") != std::string::npos ||
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buttonEntry = controller.substr(controller.find("p1numbuttons=") + 13, 4);
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// controller.find("joystick") != std::string::npos) {
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else if (controller.find("buttons=") != std::string::npos)
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// std::string buttonEntry;
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buttonEntry = controller.substr(controller.find("buttons=") + 8, 5);
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// std::string buttonCount;
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// if (controller.find("p1numbuttons=") != std::string::npos)
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bool foundDigit = false;
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// buttonEntry = controller.substr(controller.find("p1numbuttons=") + 13, 4);
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for (unsigned char character : buttonEntry) {
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// else if (controller.find("buttons=") != std::string::npos)
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if (std::isdigit(character)) {
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// buttonEntry = controller.substr(controller.find("buttons=") + 8, 5);
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buttonCount.push_back(character);
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//
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foundDigit = true;
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// bool foundDigit = false;
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}
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// for (unsigned char character : buttonEntry) {
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else if (foundDigit == true) {
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// if (std::isdigit(character)) {
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break;
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// buttonCount.push_back(character);
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}
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// foundDigit = true;
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}
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// }
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// else if (foundDigit == true) {
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if (buttonCount == "0") {
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// break;
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result.mdl.set("controller", "joystick_arcade_no_buttons");
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// }
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controllerDescription = "Joystick (no buttons)";
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// }
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}
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//
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else if (buttonCount == "1") {
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// if (buttonCount == "0") {
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result.mdl.set("controller", "joystick_arcade_1_button");
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// result.mdl.set("controller", "joystick_arcade_no_buttons");
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controllerDescription = "Joystick (1 button)";
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// controllerDescription = "Joystick (no buttons)";
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}
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// }
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else if (buttonCount == "2") {
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// else if (buttonCount == "1") {
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result.mdl.set("controller", "joystick_arcade_2_buttons");
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// result.mdl.set("controller", "joystick_arcade_1_button");
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controllerDescription = "Joystick (2 buttons)";
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// controllerDescription = "Joystick (1 button)";
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}
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// }
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else if (buttonCount == "3") {
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// else if (buttonCount == "2") {
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result.mdl.set("controller", "joystick_arcade_3_buttons");
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// result.mdl.set("controller", "joystick_arcade_2_buttons");
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controllerDescription = "Joystick (3 buttons)";
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// controllerDescription = "Joystick (2 buttons)";
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}
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// }
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else if (buttonCount == "4") {
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// else if (buttonCount == "3") {
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result.mdl.set("controller", "joystick_arcade_4_buttons");
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// result.mdl.set("controller", "joystick_arcade_3_buttons");
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controllerDescription = "Joystick (4 buttons)";
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// controllerDescription = "Joystick (3 buttons)";
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}
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// }
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else if (buttonCount == "5") {
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// else if (buttonCount == "4") {
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result.mdl.set("controller", "joystick_arcade_5_buttons");
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// result.mdl.set("controller", "joystick_arcade_4_buttons");
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controllerDescription = "Joystick (5 buttons)";
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// controllerDescription = "Joystick (4 buttons)";
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}
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// }
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else if (buttonCount == "6") {
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// else if (buttonCount == "5") {
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result.mdl.set("controller", "joystick_arcade_6_buttons");
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// result.mdl.set("controller", "joystick_arcade_5_buttons");
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controllerDescription = "Joystick (6 buttons)";
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// controllerDescription = "Joystick (5 buttons)";
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}
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// }
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else {
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// else if (buttonCount == "6") {
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controllerDescription = "Joystick (other)";
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// result.mdl.set("controller", "joystick_arcade_6_buttons");
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}
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// controllerDescription = "Joystick (6 buttons)";
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}
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// }
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else if (controller.find("spinner") != std::string::npos) {
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// else {
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result.mdl.set("controller", "spinner_generic");
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// controllerDescription = "Joystick (other)";
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controllerDescription = "Spinner";
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// }
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}
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// }
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else if (controller.find("trackball") != std::string::npos) {
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// else if (controller.find("spinner") != std::string::npos) {
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result.mdl.set("controller", "trackball_generic");
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// result.mdl.set("controller", "spinner_generic");
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controllerDescription = "Trackball";
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// controllerDescription = "Spinner";
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}
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// }
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else if (controller.find("gun") != std::string::npos) {
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// else if (controller.find("trackball") != std::string::npos) {
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result.mdl.set("controller", "lightgun_generic");
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// result.mdl.set("controller", "trackball_generic");
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controllerDescription = "Lightgun";
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// controllerDescription = "Trackball";
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}
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// }
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else if (controller.find("stick") != std::string::npos) {
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// else if (controller.find("gun") != std::string::npos) {
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result.mdl.set("controller", "flight_stick_generic");
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// result.mdl.set("controller", "lightgun_generic");
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controllerDescription = "Flight stick";
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// controllerDescription = "Lightgun";
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}
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// }
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// else if (controller.find("stick") != std::string::npos) {
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LOG(LogDebug) << "ScreenScraperRequest::processGame(): Controller: "
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// result.mdl.set("controller", "flight_stick_generic");
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<< controllerDescription;
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// controllerDescription = "Flight stick";
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}
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// }
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}
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//
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// LOG(LogDebug) << "ScreenScraperRequest::processGame(): Controller: "
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// << controllerDescription;
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// }
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// }
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// Media super-node.
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// Media super-node.
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pugi::xml_node media_list = game.child("medias");
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pugi::xml_node media_list = game.child("medias");
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@ -88,7 +88,8 @@ void Settings::setDefaults()
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mBoolMap["ScrapeGameNames"] = {true, true};
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mBoolMap["ScrapeGameNames"] = {true, true};
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mBoolMap["ScrapeRatings"] = {true, true};
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mBoolMap["ScrapeRatings"] = {true, true};
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mBoolMap["ScrapeControllers"] = {true, true};
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// ScreenScraper controller scraping is currently broken, it's unclear if they will fix it.
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// mBoolMap["ScrapeControllers"] = {true, true};
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mBoolMap["ScrapeMetadata"] = {true, true};
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mBoolMap["ScrapeMetadata"] = {true, true};
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mBoolMap["ScrapeVideos"] = {true, true};
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mBoolMap["ScrapeVideos"] = {true, true};
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mBoolMap["ScrapeScreenshots"] = {true, true};
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mBoolMap["ScrapeScreenshots"] = {true, true};
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