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The launch sound is no longer played if the launch screen is set as disabled when built with the DEINIT_ON_LAUNCH option
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@ -1049,7 +1049,7 @@ void ViewController::launch(FileData* game)
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if (durationString != "disabled" && durationString != "popup")
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mWindow->displayLaunchScreen(game->getSourceFileData());
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#if defined(__ANDROID__)
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#if defined(__ANDROID__) || defined(DEINIT_ON_LAUNCH)
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if (durationString != "disabled")
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NavigationSounds::getInstance().playThemeNavigationSound(LAUNCHSOUND);
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#else
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