mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 22:25:38 +00:00
commit
6f38784b5f
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@ -357,6 +357,10 @@ bool GuiInputConfig::filterTrigger(Input input, InputConfig* config, int inputId
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mSkipAxis = true;
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mSkipAxis = true;
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return true;
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return true;
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}
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}
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#else
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(void)input;
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(void)config;
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(void)inputId;
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#endif
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#endif
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return false;
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return false;
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@ -25,8 +25,8 @@ namespace Utils
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{
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{
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namespace FileSystem
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namespace FileSystem
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{
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{
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static std::string homePath;
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static std::string homePath = "";
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static std::string exePath;
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static std::string exePath = "";
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#if defined(_WIN32)
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#if defined(_WIN32)
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static std::string convertFromWideString(const std::wstring wstring)
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static std::string convertFromWideString(const std::wstring wstring)
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@ -142,18 +142,20 @@ namespace Utils
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void setHomePath(const std::string& _path)
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void setHomePath(const std::string& _path)
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{
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{
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homePath = getGenericPath(_path);
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homePath = getGenericPath(_path);
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}
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} // setHomePath
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std::string getHomePath()
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std::string getHomePath()
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{
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{
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// only construct the homepath once
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if(homePath.length())
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if(homePath.length())
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return homePath;
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return homePath;
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// Is it a portable installation ? Check if ".emulationstation/es_systems.cfg" exists in the exe's path
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// check if "getExePath()/.emulationstation/es_systems.cfg" exists
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if(Utils::FileSystem::exists(getExePath() + "/.emulationstation/es_systems.cfg"))
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if(Utils::FileSystem::exists(getExePath() + "/.emulationstation/es_systems.cfg"))
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homePath = getExePath();
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homePath = getExePath();
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// Check for HOME environment variable
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// check for HOME environment variable
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if(!homePath.length())
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if(!homePath.length())
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{
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{
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char* envHome = getenv("HOME");
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char* envHome = getenv("HOME");
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@ -162,8 +164,7 @@ namespace Utils
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}
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}
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#if defined(_WIN32)
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#if defined(_WIN32)
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// On Windows, HOME is not the system's user path but a user environment variable.
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// on Windows we need to check HOMEDRIVE and HOMEPATH
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// Instead we get the home user's path using %HOMEDRIVE%/%HOMEPATH% which are system variables.
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if(!homePath.length())
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if(!homePath.length())
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{
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{
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char* envHomeDrive = getenv("HOMEDRIVE");
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char* envHomeDrive = getenv("HOMEDRIVE");
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@ -193,15 +194,16 @@ namespace Utils
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void setExePath(const std::string& _path)
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void setExePath(const std::string& _path)
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{
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{
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std::string path = getCanonicalPath(_path);
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exePath = getCanonicalPath(_path);
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if(isRegularFile(path))
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path = getParent(path);
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if(isRegularFile(exePath))
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exePath = getParent(exePath);
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exePath = path;
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} // setExePath
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} // setExePath
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std::string getExePath()
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std::string getExePath()
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{
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{
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// return constructed exepath
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return exePath;
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return exePath;
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} // getExePath
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} // getExePath
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@ -451,22 +453,18 @@ namespace Utils
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bool contains = false;
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bool contains = false;
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std::string path = removeCommonPath(_path, _relativeTo, contains);
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std::string path = removeCommonPath(_path, _relativeTo, contains);
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if(contains)
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{
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// success
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// success
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if(contains)
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return ("./" + path);
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return ("./" + path);
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}
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if(_allowHome)
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if(_allowHome)
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{
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{
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path = removeCommonPath(_path, getHomePath(), contains);
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path = removeCommonPath(_path, getHomePath(), contains);
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if(contains)
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{
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// success
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// success
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if(contains)
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return ("~/" + path);
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return ("~/" + path);
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}
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}
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}
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// nothing to resolve
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// nothing to resolve
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return path;
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return path;
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@ -39,6 +39,7 @@ namespace Utils
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bool isDirectory (const std::string& _path);
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bool isDirectory (const std::string& _path);
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bool isSymlink (const std::string& _path);
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bool isSymlink (const std::string& _path);
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bool isHidden (const std::string& _path);
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bool isHidden (const std::string& _path);
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} // FileSystem::
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} // FileSystem::
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} // Utils::
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} // Utils::
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@ -205,7 +205,7 @@ namespace Utils
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{
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{
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done = true;
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done = true;
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for(int i = 0; i < sizeof(remove); i += 2)
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for(size_t i = 0; i < sizeof(remove); i += 2)
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{
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{
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end = string.find_first_of(remove[i + 1]);
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end = string.find_first_of(remove[i + 1]);
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start = string.find_last_of( remove[i + 0], end);
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start = string.find_last_of( remove[i + 0], end);
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@ -280,14 +280,13 @@ namespace Utils
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} // format
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} // format
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// Simple XOR scrambling of a string, with an accompanying key
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std::string scramble(const std::string& _input, const std::string& _key)
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std::string scramble(const std::string& _input, const std::string& key)
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{
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{
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std::string buffer = _input;
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std::string buffer = _input;
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for(size_t i = 0; i < _input.size(); ++i)
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for(size_t i = 0; i < _input.size(); ++i)
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{
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{
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buffer[i] = _input[i] ^ key[i];
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buffer[i] = _input[i] ^ _key[i];
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}
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}
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return buffer;
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return buffer;
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