Fixed an issue with custom event scripts on Windows.

This commit is contained in:
Leon Styhre 2020-12-31 13:10:28 +01:00
parent 056394b1f1
commit 6fa1fa110a
2 changed files with 18 additions and 10 deletions

View file

@ -7,9 +7,9 @@
// By calling fireEvent() the scripts inside the directory corresponding to the
// argument 'eventName' will be executed with arg1 and arg2 as the script arguments.
//
// The scripts are searched for in $HOME/.emulationstation/scripts/<eventName>.
// The scripts are searched for in ~/.emulationstation/scripts/<eventName>
// For example, if the event is called 'game-start', all scripts inside the directory
// $HOME/.emulationstation/scripts/game-start/ will be executed.
// ~/.emulationstation/scripts/game-start/ will be executed.
//
#include "Scripting.h"
@ -30,20 +30,28 @@ namespace Scripting
"\" \"" << arg2 << "\"";
std::list<std::string> scriptDirList;
std::string test;
std::string scriptDir;
// Check in homepath.
test = Utils::FileSystem::getHomePath() + "/.emulationstation/scripts/" + eventName;
if (Utils::FileSystem::exists(test))
scriptDirList.push_back(test);
scriptDir = Utils::FileSystem::getHomePath() + "/.emulationstation/scripts/" + eventName;
if (Utils::FileSystem::exists(scriptDir))
scriptDirList.push_back(scriptDir);
for (std::list<std::string>::const_iterator dirIt = scriptDirList.cbegin();
dirIt != scriptDirList.cend(); ++dirIt) {
std::list<std::string> scripts = Utils::FileSystem::getDirContent(*dirIt);
for (std::list<std::string>::const_iterator it = scripts.cbegin();
it != scripts.cend(); ++it) {
// Append folder to path.
std::string script = *it + " \"" + arg1 + "\" \"" + arg2 + "\"";
std::string arg1Quotation;
std::string arg2Quotation;
// Add quotation marks around the arguments as long as these are not already
// present (i.e. for arguments with spaces in them).
if (arg1.front() != '\"')
arg1Quotation = "\"";
if (arg2.front() != '\"')
arg2Quotation = "\"";
std::string script = *it + " " + arg1Quotation + arg1 + arg1Quotation + " " +
arg2Quotation + arg2 + arg2Quotation;
LOG(LogDebug) << "Executing: " << script;
runSystemCommand(script);
}

View file

@ -7,9 +7,9 @@
// By calling fireEvent() the scripts inside the directory corresponding to the
// argument 'eventName' will be executed with arg1 and arg2 as the script arguments.
//
// The scripts are searched for in $HOME/.emulationstation/scripts/<eventName>.
// The scripts are searched for in ~/.emulationstation/scripts/<eventName>
// For example, if the event is called 'game-start', all scripts inside the directory
// $HOME/.emulationstation/scripts/game-start/ will be executed.
// ~/.emulationstation/scripts/game-start/ will be executed.
//
#ifndef ES_CORE_SCRIPTING_H