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Disabled debug mode in LottieComponent and fixed a small bug.
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@ -6,7 +6,7 @@
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// Component to play Lottie animations using the rlottie library.
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//
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#define DEBUG_ANIMATION true
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#define DEBUG_ANIMATION false
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#include "components/LottieComponent.h"
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@ -411,7 +411,9 @@ void LottieComponent::render(const glm::mat4& parentTrans)
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else
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++mFrameNum;
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if (mFrameNum == mTotalFrames)
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if (mDirection == "reverse" && mFrameNum == 0)
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renderNextFrame = false;
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else if (mFrameNum == mTotalFrames)
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renderNextFrame = false;
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else
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renderNextFrame = true;
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