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Changed default centering behavior.
Now the detailed view will default to left-aligned.
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@ -98,7 +98,7 @@ Display tags define some "meta" display attributes about your theme. Display tag
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`<listSelectedColor>` - the hex color to use for selected text on the GuiGameList. Default is zero, which means no change.
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`<listLeftAlign />` - if present, the games list names will be left aligned to the value of `<listOffsetX>` (default 0.5).
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`<listLeftAlign />` - if present, the games list names will be left aligned to the value of `<listOffsetX>` + `<listTextOffsetX>`. On by default for detailed themes.
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`<hideHeader />` - if present, the system name header won't be displayed (useful for replacing it with an image). If you're making a complete custom theme, you probably want to use this.
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@ -344,6 +344,7 @@ void GuiGameList::updateTheme()
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}else{
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mList.setCentered(true);
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mList.setOffset(0, mList.getOffset().y);
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mList.setTextOffsetX(0);
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}
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}
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@ -72,10 +72,6 @@ ThemeComponent::ThemeComponent(Window* window) : GuiComponent(window)
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AudioManager::getInstance()->registerSound(mSoundMap["menuBack"]);
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AudioManager::getInstance()->registerSound(mSoundMap["menuOpen"]);
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mListFont.reset();
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mDescFont.reset();
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mFastSelectFont.reset();
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setDefaults();
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}
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@ -95,7 +91,7 @@ void ThemeComponent::setDefaults()
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mBoolMap["hideHeader"] = false;
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mBoolMap["hideDividers"] = false;
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mBoolMap["listCentered"] = true;
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mBoolMap["listCentered"] = false;
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mFloatMap["listOffsetX"] = 0.5;
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mFloatMap["listTextOffsetX"] = 0.005f;
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