Fixed a semi-cosmetic issue when finish editing custom collections from the main menu.

This commit is contained in:
Leon Styhre 2020-12-31 16:40:08 +01:00
parent 3bbdc259e0
commit 70eca0fd79

View file

@ -14,8 +14,10 @@
#include "guis/GuiMsgBox.h" #include "guis/GuiMsgBox.h"
#include "guis/GuiSettings.h" #include "guis/GuiSettings.h"
#include "guis/GuiTextEditPopup.h" #include "guis/GuiTextEditPopup.h"
#include "views/gamelist/IGameListView.h"
#include "views/ViewController.h" #include "views/ViewController.h"
#include "CollectionSystemsManager.h" #include "CollectionSystemsManager.h"
#include "SystemData.h"
GuiCollectionSystemsOptions::GuiCollectionSystemsOptions( GuiCollectionSystemsOptions::GuiCollectionSystemsOptions(
Window* window, Window* window,
@ -32,6 +34,12 @@ GuiCollectionSystemsOptions::GuiCollectionSystemsOptions(
"' COLLECTION", Font::get(FONT_SIZE_MEDIUM), 0x777777FF), true); "' COLLECTION", Font::get(FONT_SIZE_MEDIUM), 0x777777FF), true);
row.makeAcceptInputHandler([this] { row.makeAcceptInputHandler([this] {
CollectionSystemsManager::get()->exitEditMode(); CollectionSystemsManager::get()->exitEditMode();
for (auto it = SystemData::sSystemVector.begin();
it != SystemData::sSystemVector.end(); it++) {
ViewController::get()->getGameListView((*it))->onFileChanged(
ViewController::get()->getGameListView((*it))->getCursor(), false);
}
mWindow->invalidateCachedBackground();
delete this; delete this;
}); });
addRow(row); addRow(row);