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Fixed a use after free issue in GuiScraperMulti.
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@ -268,10 +268,10 @@ void GuiScraperMulti::acceptResult(const ScraperSearchResult& result)
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search.system->getIndex()->addToIndex(search.game);
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mSearchQueue.pop();
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++mCurrentGame;
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++mTotalSuccessful;
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CollectionSystemsManager::getInstance()->refreshCollectionSystems(search.game);
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mSearchQueue.pop();
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doNextSearch();
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}
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