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Fixed the gamelist fade-in animation which was too slow.
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@ -13,7 +13,7 @@
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#include "animations/LambdaAnimation.h"
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#define FADE_IN_START_OPACITY 0.5f
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#define FADE_IN_TIME 650
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#define FADE_IN_TIME 325
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GamelistView::GamelistView(FileData* root)
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: GamelistBase {root}
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