mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-25 23:55:38 +00:00
Added localization support to parts of the application
This commit is contained in:
parent
9207004bd2
commit
72ee58e748
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@ -884,48 +884,51 @@ FileData* CollectionSystemsManager::updateCollectionFolderMetadata(SystemData* s
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};
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switch (gameCount) {
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case 1: {
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desc = "This collection contains 1 game: '";
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desc.append(gamesList[0]->metadata.get("name"))
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.append(" [")
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.append(caseConversion(
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gamesList[0]->getSourceFileData()->getSystem()->getName()))
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.append("]'");
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desc = Utils::String::format(
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_("This collection contains 1 game: '%s [%s]'"),
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gamesList[0]->metadata.get("name").c_str(),
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caseConversion(gamesList[0]->getSourceFileData()->getSystem()->getName())
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.c_str());
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break;
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}
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case 2: {
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desc = "This collection contains 2 games: '";
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desc.append(gamesList[0]->metadata.get("name"))
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.append(" [")
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.append(caseConversion(
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gamesList[0]->getSourceFileData()->getSystem()->getName()))
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.append("]' and '")
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.append(gamesList[1]->metadata.get("name"))
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.append(" [")
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.append(caseConversion(
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gamesList[1]->getSourceFileData()->getSystem()->getName()))
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.append("]'");
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desc = Utils::String::format(
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_("This collection contains 2 games: '%s [%s]' and '%s [%s]'"),
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gamesList[0]->metadata.get("name").c_str(),
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caseConversion(gamesList[0]->getSourceFileData()->getSystem()->getName())
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.c_str(),
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gamesList[1]->metadata.get("name").c_str(),
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caseConversion(gamesList[1]->getSourceFileData()->getSystem()->getName())
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.c_str());
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break;
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}
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case 3: {
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desc = Utils::String::format(
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_("This collection contains 3 games: '%s [%s]', '%s [%s]' and '%s [%s]'"),
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gamesList[0]->metadata.get("name").c_str(),
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caseConversion(gamesList[0]->getSourceFileData()->getSystem()->getName())
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.c_str(),
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gamesList[1]->metadata.get("name").c_str(),
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caseConversion(gamesList[1]->getSourceFileData()->getSystem()->getName())
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.c_str(),
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gamesList[2]->metadata.get("name").c_str(),
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caseConversion(gamesList[2]->getSourceFileData()->getSystem()->getName())
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.c_str());
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break;
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}
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default: {
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desc = "This collection contains ";
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desc.append(std::to_string(gameCount))
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.append(" games: '")
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.append(gamesList[0]->metadata.get("name"))
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.append(" [")
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.append(caseConversion(
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gamesList[0]->getSourceFileData()->getSystem()->getName()))
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.append("]', '")
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.append(gamesList[1]->metadata.get("name"))
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.append(" [")
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.append(caseConversion(
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gamesList[1]->getSourceFileData()->getSystem()->getName()))
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.append("]' and '")
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.append(gamesList[2]->metadata.get("name"))
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.append(" [")
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.append(caseConversion(
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gamesList[2]->getSourceFileData()->getSystem()->getName()))
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.append("]'");
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desc.append(gameCount == 3 ? "" : ", among others");
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desc = Utils::String::format(
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_("This collection contains %i games: '%s [%s]', '%s [%s]' and '%s [%s]', "
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"among others"),
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gameCount, gamesList[0]->metadata.get("name").c_str(),
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caseConversion(gamesList[0]->getSourceFileData()->getSystem()->getName())
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.c_str(),
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gamesList[1]->metadata.get("name").c_str(),
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caseConversion(gamesList[1]->getSourceFileData()->getSystem()->getName())
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.c_str(),
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gamesList[2]->metadata.get("name").c_str(),
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caseConversion(gamesList[2]->getSourceFileData()->getSystem()->getName())
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.c_str());
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break;
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}
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}
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@ -933,29 +936,31 @@ FileData* CollectionSystemsManager::updateCollectionFolderMetadata(SystemData* s
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else {
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switch (gameCount) {
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case 1: {
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desc = "This collection contains 1 game: '";
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desc.append(gamesList[0]->metadata.get("name")).append("'");
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desc = Utils::String::format(_("This collection contains 1 game: '%s'"),
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gamesList[0]->metadata.get("name").c_str());
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break;
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}
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case 2: {
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desc = "This collection contains 2 games: '";
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desc.append(gamesList[0]->metadata.get("name"))
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.append("' and '")
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.append(gamesList[1]->metadata.get("name"))
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.append("'");
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desc =
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Utils::String::format(_("This collection contains 2 games: '%s' and '%s'"),
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gamesList[0]->metadata.get("name").c_str(),
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gamesList[1]->metadata.get("name").c_str());
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break;
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}
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case 3: {
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desc = Utils::String::format(
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_("This collection contains 3 games: '%s', '%s' and '%s'"),
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gamesList[0]->metadata.get("name").c_str(),
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gamesList[1]->metadata.get("name").c_str(),
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gamesList[2]->metadata.get("name").c_str());
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break;
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}
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default: {
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desc = "This collection contains ";
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desc.append(std::to_string(gameCount))
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.append(" games: '")
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.append(gamesList[0]->metadata.get("name"))
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.append("', '")
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.append(gamesList[1]->metadata.get("name"))
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.append("' and '")
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.append(gamesList[2]->metadata.get("name"))
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.append("'");
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desc.append(gameCount == 3 ? "" : ", among others");
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desc = Utils::String::format(
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_("This collection contains %i games: '%s', '%s' and '%s', among others"),
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gameCount, gamesList[0]->metadata.get("name").c_str(),
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gamesList[1]->metadata.get("name").c_str(),
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gamesList[2]->metadata.get("name").c_str());
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break;
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}
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}
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@ -1047,9 +1047,11 @@ void FileData::launchGame()
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LOG(LogError) << "Raw emulator launch command:";
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LOG(LogError) << commandRaw;
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window->queueInfoPopup("ERROR: MISSING PRE-COMMAND FIND RULES CONFIGURATION FOR '" +
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preCommand.first + "'",
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6000);
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window->queueInfoPopup(
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Utils::String::format(
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_("ERROR: MISSING PRE-COMMAND FIND RULES CONFIGURATION FOR '%s'"),
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preCommand.first.c_str()),
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6000);
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window->setAllowTextScrolling(true);
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window->setAllowFileAnimation(true);
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return;
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@ -1071,11 +1073,13 @@ void FileData::launchGame()
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if (emulatorName == "")
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window->queueInfoPopup(
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"ERROR: COULDN'T FIND PRE-COMMAND, HAS IT BEEN PROPERLY INSTALLED?", 6000);
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_("ERROR: COULDN'T FIND PRE-COMMAND, HAS IT BEEN PROPERLY INSTALLED?"), 6000);
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else
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window->queueInfoPopup("ERROR: COULDN'T FIND PRE-COMMAND '" + emulatorName +
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"', HAS IT BEEN PROPERLY INSTALLED?",
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6000);
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window->queueInfoPopup(
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Utils::String::format(
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_("ERROR: COULDN'T FIND PRE-COMMAND '%s', HAS IT BEEN PROPERLY INSTALLED?"),
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emulatorName.c_str()),
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6000);
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window->setAllowTextScrolling(true);
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window->setAllowFileAnimation(true);
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@ -1170,7 +1174,9 @@ void FileData::launchGame()
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LOG(LogError) << commandRaw;
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window->queueInfoPopup(
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"ERROR: MISSING EMULATOR FIND RULES CONFIGURATION FOR '" + emulator.first + "'", 6000);
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Utils::String::format(_("ERROR: MISSING EMULATOR FIND RULES CONFIGURATION FOR '%s'"),
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emulator.first.c_str()),
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6000);
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window->setAllowTextScrolling(true);
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window->setAllowFileAnimation(true);
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return;
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@ -1205,24 +1211,28 @@ void FileData::launchGame()
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#endif
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if (isAndroidApp) {
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if (emulatorName == "" || emulatorName == "%FILEINJECT%") {
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window->queueInfoPopup("ERROR: COULDN'T FIND APP, HAS IT BEEN PROPERLY INSTALLED?",
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6000);
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window->queueInfoPopup(
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_("ERROR: COULDN'T FIND APP, HAS IT BEEN PROPERLY INSTALLED?"), 6000);
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}
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else {
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window->queueInfoPopup("ERROR: COULDN'T FIND APP '" + emulatorName +
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"', HAS IT BEEN PROPERLY INSTALLED?",
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6000);
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window->queueInfoPopup(
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Utils::String::format(
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_("ERROR: COULDN'T FIND APP '%s', HAS IT BEEN PROPERLY INSTALLED?"),
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emulatorName.c_str()),
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6000);
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}
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}
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else {
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if (emulatorName == "") {
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window->queueInfoPopup(
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"ERROR: COULDN'T FIND EMULATOR, HAS IT BEEN PROPERLY INSTALLED?", 6000);
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_("ERROR: COULDN'T FIND EMULATOR, HAS IT BEEN PROPERLY INSTALLED?"), 6000);
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}
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else {
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window->queueInfoPopup("ERROR: COULDN'T FIND EMULATOR '" + emulatorName +
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"', HAS IT BEEN PROPERLY INSTALLED?",
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6000);
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window->queueInfoPopup(
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Utils::String::format(
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_("ERROR: COULDN'T FIND EMULATOR '%s', HAS IT BEEN PROPERLY INSTALLED?"),
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emulatorName.c_str()),
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6000);
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}
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}
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@ -1295,8 +1305,9 @@ void FileData::launchGame()
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LOG(LogError) << commandRaw;
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window->queueInfoPopup(
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"ERROR: COULDN'T FIND EMULATOR CORE FILE '" +
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Utils::String::toUpper(Utils::FileSystem::getFileName(coreFile)) + "'",
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Utils::String::format(
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_("ERROR: COULDN'T FIND EMULATOR CORE FILE '%s'"),
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Utils::String::toUpper(Utils::FileSystem::getFileName(coreFile)).c_str()),
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6000);
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window->setAllowTextScrolling(true);
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window->setAllowFileAnimation(true);
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@ -1317,7 +1328,7 @@ void FileData::launchGame()
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LOG(LogError) << "Raw emulator launch command:";
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LOG(LogError) << commandRaw;
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window->queueInfoPopup("ERROR: INVALID ENTRY IN SYSTEMS CONFIGURATION FILE", 6000);
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window->queueInfoPopup(_("ERROR: INVALID ENTRY IN SYSTEMS CONFIGURATION FILE"), 6000);
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window->setAllowTextScrolling(true);
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window->setAllowFileAnimation(true);
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return;
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@ -1331,7 +1342,10 @@ void FileData::launchGame()
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LOG(LogError) << "Raw emulator launch command:";
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LOG(LogError) << commandRaw;
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window->queueInfoPopup("ERROR: MISSING CORE CONFIGURATION FOR '" + coreEntry + "'", 6000);
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window->queueInfoPopup(
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Utils::String::format(_("ERROR: MISSING CORE CONFIGURATION FOR '%s'"),
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coreEntry.c_str()),
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6000);
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window->setAllowTextScrolling(true);
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window->setAllowFileAnimation(true);
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return;
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@ -1400,7 +1414,7 @@ void FileData::launchGame()
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LOG(LogError) << "Raw emulator launch command:";
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LOG(LogError) << commandRaw;
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window->queueInfoPopup("ERROR: INVALID ENTRY IN SYSTEMS CONFIGURATION FILE", 6000);
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window->queueInfoPopup(_("ERROR: INVALID ENTRY IN SYSTEMS CONFIGURATION FILE"), 6000);
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window->setAllowTextScrolling(true);
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window->setAllowFileAnimation(true);
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return;
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@ -1416,8 +1430,9 @@ void FileData::launchGame()
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LOG(LogError) << Utils::String::vectorToDelimitedString(emulatorCorePaths, ", ");
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window->queueInfoPopup(
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"ERROR: COULDN'T FIND EMULATOR CORE FILE '" +
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Utils::String::toUpper(coreName.substr(0, coreName.size()) + "'"),
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Utils::String::format(
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_("ERROR: COULDN'T FIND EMULATOR CORE FILE '%s'"),
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Utils::String::toUpper(coreName.substr(0, coreName.size())).c_str()),
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6000);
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window->setAllowTextScrolling(true);
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window->setAllowFileAnimation(true);
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@ -1464,7 +1479,8 @@ void FileData::launchGame()
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LOG(LogError) << "Raw emulator launch command:";
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LOG(LogError) << commandRaw;
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window->queueInfoPopup("ERROR: INVALID %STARTDIR% VARIABLE ENTRY", 6000);
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window->queueInfoPopup(
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Utils::String::format(_("ERROR: INVALID %s VARIABLE ENTRY"), "%STARTDIR%"), 6000);
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window->setAllowTextScrolling(true);
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window->setAllowFileAnimation(true);
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return;
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@ -1505,9 +1521,11 @@ void FileData::launchGame()
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LOG(LogError) << "Raw emulator launch command:";
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LOG(LogError) << commandRaw;
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window->queueInfoPopup("ERROR: DIRECTORY DEFINED BY %STARTDIR% COULD NOT BE "
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"CREATED, PERMISSION PROBLEMS?",
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6000);
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window->queueInfoPopup(
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Utils::String::format(_("ERROR: DIRECTORY DEFINED BY %s COULD NOT BE "
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"CREATED, PERMISSION PROBLEMS?"),
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"%STARTDIR%"),
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6000);
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window->setAllowTextScrolling(true);
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window->setAllowFileAnimation(true);
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return;
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@ -1563,7 +1581,8 @@ void FileData::launchGame()
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LOG(LogError) << "Raw emulator launch command:";
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LOG(LogError) << commandRaw;
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window->queueInfoPopup("ERROR: INVALID %INJECT% VARIABLE ENTRY", 6000);
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window->queueInfoPopup(
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Utils::String::format(_("ERROR: INVALID %s VARIABLE ENTRY"), "%INJECT%"), 6000);
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window->setAllowTextScrolling(true);
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window->setAllowFileAnimation(true);
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return;
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@ -1675,7 +1694,8 @@ void FileData::launchGame()
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else {
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LOG(LogError) << "App or alias file \"" << romPath
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<< "\" doesn't exist or is unreadable";
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window->queueInfoPopup("ERROR: APP OR ALIAS FILE DOESN'T EXIST OR IS UNREADABLE", 6000);
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window->queueInfoPopup(_("ERROR: APP OR ALIAS FILE DOESN'T EXIST OR IS UNREADABLE"),
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6000);
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window->setAllowTextScrolling(true);
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window->setAllowFileAnimation(true);
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return;
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@ -1729,7 +1749,7 @@ void FileData::launchGame()
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desktopFileStream.close();
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if (!validFile || !execEntry) {
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LOG(LogError) << "File is invalid or unreadable";
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window->queueInfoPopup("ERROR: DESKTOP FILE IS INVALID OR UNREADABLE", 6000);
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window->queueInfoPopup(_("ERROR: DESKTOP FILE IS INVALID OR UNREADABLE"), 6000);
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window->setAllowTextScrolling(true);
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window->setAllowFileAnimation(true);
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return;
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@ -1737,7 +1757,7 @@ void FileData::launchGame()
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}
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else {
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LOG(LogError) << "Desktop file \"" << romPath << "\" doesn't exist or is unreadable";
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window->queueInfoPopup("ERROR: DESKTOP FILE DOESN'T EXIST OR IS UNREADABLE", 6000);
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window->queueInfoPopup(_("ERROR: DESKTOP FILE DOESN'T EXIST OR IS UNREADABLE"), 6000);
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window->setAllowTextScrolling(true);
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window->setAllowFileAnimation(true);
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return;
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|
@ -1795,7 +1815,8 @@ void FileData::launchGame()
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LOG(LogError) << "Raw emulator launch command:";
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LOG(LogError) << commandRaw;
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window->queueInfoPopup("ERROR: INVALID ENTRY IN SYSTEMS CONFIGURATION FILE", 6000);
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window->queueInfoPopup(_("ERROR: INVALID ENTRY IN SYSTEMS CONFIGURATION FILE"),
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6000);
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window->setAllowTextScrolling(true);
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window->setAllowFileAnimation(true);
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return;
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|
@ -1859,8 +1880,8 @@ void FileData::launchGame()
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LOG(LogError) << "Raw emulator launch command:";
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LOG(LogError) << commandRaw;
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window->queueInfoPopup("ERROR: INVALID ENTRY IN SYSTEMS CONFIGURATION FILE",
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6000);
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window->queueInfoPopup(
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_("ERROR: INVALID ENTRY IN SYSTEMS CONFIGURATION FILE"), 6000);
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window->setAllowTextScrolling(true);
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window->setAllowFileAnimation(true);
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return;
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@ -2025,10 +2046,11 @@ returnValue = Utils::Platform::launchGameUnix(command, startDirectory, runInBack
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if (returnValue != 0) {
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LOG(LogWarning) << "Launch terminated with nonzero return value " << returnValue;
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window->queueInfoPopup("ERROR LAUNCHING GAME '" +
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Utils::String::toUpper(metadata.get("name")) + "' (ERROR CODE " +
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Utils::String::toUpper(std::to_string(returnValue) + ")"),
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6000);
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window->queueInfoPopup(
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Utils::String::format(_("ERROR LAUNCHING GAME '%s' (ERROR CODE %i)"),
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Utils::String::toUpper(metadata.get("name")).c_str(),
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returnValue),
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6000);
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window->setAllowTextScrolling(true);
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window->setAllowFileAnimation(true);
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}
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|
|
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@ -259,8 +259,8 @@ GuiGamelistOptions::GuiGamelistOptions(SystemData* system)
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});
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}
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else {
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mMenu.addButton(_("APPLY"), _("APPLY"), [&] { delete this; });
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mMenu.addButton(_("CANCEL"), _("CANCEL"), [&] {
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mMenu.addButton(_("APPLY"), _("apply"), [&] { delete this; });
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mMenu.addButton(_("CANCEL"), _("cancel"), [&] {
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mCancelled = true;
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delete this;
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});
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|
|
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@ -541,7 +541,12 @@ void GuiMenu::openUIOptions()
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it != SystemData::sSystemVector.cend(); ++it) {
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// If required, abbreviate the system name so it doesn't overlap the setting name.
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float maxNameLength {mSize.x * 0.51f};
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startupSystem->add(Utils::String::toUpper((*it)->getFullName()), (*it)->getName(),
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std::string sysName {(*it)->getFullName()};
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if ((*it)->isCollection() && (sysName == "collections" || sysName == "all games" ||
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sysName == "favorites" || sysName == "last played")) {
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sysName = _(sysName.c_str());
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}
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startupSystem->add(Utils::String::toUpper(sysName), (*it)->getName(),
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Settings::getInstance()->getString("StartupSystem") == (*it)->getName(),
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maxNameLength);
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}
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|
|
@ -558,7 +558,7 @@ void GuiScraperSearch::onSearchError(const std::string& error,
|
|||
{
|
||||
if (fatalError) {
|
||||
LOG(LogWarning) << "GuiScraperSearch: " << Utils::String::replace(error, "\n", "");
|
||||
mWindow->pushGui(new GuiMsgBox(getHelpStyle(), Utils::String::toUpper(error), "OK",
|
||||
mWindow->pushGui(new GuiMsgBox(getHelpStyle(), Utils::String::toUpper(error), _("OK"),
|
||||
mCancelCallback, "", nullptr, "", nullptr, nullptr, true));
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -39,7 +39,7 @@ GuiSettings::GuiSettings(std::string title)
|
|||
, mInvalidateCachedBackground {false}
|
||||
{
|
||||
addChild(&mMenu);
|
||||
mMenu.addButton(_("BACK"), "back", [this] { delete this; });
|
||||
mMenu.addButton(_("BACK"), _("back"), [this] { delete this; });
|
||||
|
||||
setSize(Renderer::getScreenWidth(), Renderer::getScreenHeight());
|
||||
mMenu.setPosition((mSize.x - mMenu.getSize().x) / 2.0f, Renderer::getScreenHeight() * 0.13f);
|
||||
|
|
|
@ -130,7 +130,7 @@ GuiThemeDownloader::GuiThemeDownloader(std::function<void()> updateCallback)
|
|||
|
||||
std::vector<std::shared_ptr<ButtonComponent>> buttons;
|
||||
buttons.push_back(
|
||||
std::make_shared<ButtonComponent>(_("CLOSE"), _("CLOSE"), [&] { delete this; }));
|
||||
std::make_shared<ButtonComponent>(_("CLOSE"), _("close"), [&] { delete this; }));
|
||||
mButtons = MenuComponent::makeButtonGrid(buttons);
|
||||
mGrid.setEntry(mButtons, glm::ivec2 {0, 3}, true, false, glm::ivec2 {2, 1},
|
||||
GridFlags::BORDER_TOP);
|
||||
|
|
|
@ -158,8 +158,8 @@ void ViewController::legacyAppDataDialog()
|
|||
#endif
|
||||
|
||||
mWindow->pushGui(new GuiMsgBox(
|
||||
HelpStyle(), upgradeMessage.c_str(), "OK", [] {}, "", nullptr, "", nullptr, nullptr, true,
|
||||
true,
|
||||
HelpStyle(), upgradeMessage.c_str(), _("OK"), [] {}, "", nullptr, "", nullptr, nullptr,
|
||||
true, true,
|
||||
(mRenderer->getIsVerticalOrientation() ?
|
||||
0.85f :
|
||||
0.55f * (1.778f / mRenderer->getScreenAspectRatio()))));
|
||||
|
@ -981,7 +981,9 @@ void ViewController::launch(FileData* game)
|
|||
// If the game launch screen has been set as disabled, show a simple info popup
|
||||
// notification instead.
|
||||
mWindow->queueInfoPopup(
|
||||
"LAUNCHING GAME '" + Utils::String::toUpper(game->metadata.get("name") + "'"), 10000);
|
||||
Utils::String::format(_("LAUNCHING GAME '%s'"),
|
||||
Utils::String::toUpper(game->metadata.get("name")).c_str()),
|
||||
10000);
|
||||
duration = 1700;
|
||||
}
|
||||
else if (durationString == "brief") {
|
||||
|
|
|
@ -53,7 +53,7 @@ public:
|
|||
case ASYNC_DONE:
|
||||
return "done";
|
||||
default:
|
||||
return "something impossible has occured; row, row, fight the power";
|
||||
return "something impossible has occured";
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
|
||||
#include "Window.h"
|
||||
#include "resources/Font.h"
|
||||
#include "utils/LocalizationUtil.h"
|
||||
|
||||
#define MOVE_REPEAT_DELAY 500
|
||||
#define MOVE_REPEAT_RATE 40
|
||||
|
@ -212,6 +213,6 @@ void SliderComponent::onValueChanged()
|
|||
std::vector<HelpPrompt> SliderComponent::getHelpPrompts()
|
||||
{
|
||||
std::vector<HelpPrompt> prompts;
|
||||
prompts.push_back(HelpPrompt("left/right", "change value"));
|
||||
prompts.push_back(HelpPrompt("left/right", _("change value")));
|
||||
return prompts;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue