From 7467e8a7f9125d777028c800b241a2719cb19684 Mon Sep 17 00:00:00 2001 From: Leon Styhre Date: Wed, 20 Sep 2023 20:42:05 +0200 Subject: [PATCH] Removed some unnecessary roundings in MoveCameraAnimation --- es-core/src/animations/MoveCameraAnimation.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/es-core/src/animations/MoveCameraAnimation.h b/es-core/src/animations/MoveCameraAnimation.h index 58ddfebe8..ca3e47e3d 100644 --- a/es-core/src/animations/MoveCameraAnimation.h +++ b/es-core/src/animations/MoveCameraAnimation.h @@ -27,9 +27,9 @@ public: void apply(float t) override { t -= 1; - cameraPosition[3].x = std::round(-glm::mix(-mCameraStart[3].x, mTarget.x, t * t * t + 1)); - cameraPosition[3].y = std::round(-glm::mix(-mCameraStart[3].y, mTarget.y, t * t * t + 1)); - cameraPosition[3].z = std::round(-glm::mix(-mCameraStart[3].z, mTarget.z, t * t * t + 1)); + cameraPosition[3].x = -glm::mix(-mCameraStart[3].x, mTarget.x, t * t * t + 1); + cameraPosition[3].y = -glm::mix(-mCameraStart[3].y, mTarget.y, t * t * t + 1); + cameraPosition[3].z = -glm::mix(-mCameraStart[3].z, mTarget.z, t * t * t + 1); } private: