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Small documentation update.
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@ -35,6 +35,7 @@
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* Improved the theme loading error logging to make it consistent and easier to understand
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* Improved the theme loading error logging to make it consistent and easier to understand
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* Added a log warning for unthemed systems during theme set loading
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* Added a log warning for unthemed systems during theme set loading
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* Changed the warning log level for missing theme files to debug level if the paths are set using variables
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* Changed the warning log level for missing theme files to debug level if the paths are set using variables
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* Added new theme system variables for differentiating between collections and non-collection systems
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* Added a color model conversion shader for converting from BGRA to RGBA
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* Added a color model conversion shader for converting from BGRA to RGBA
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* Added renderer support for supplying a separate format than internalFormat when creating textures (although not really supported by the OpenGL standard)
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* Added renderer support for supplying a separate format than internalFormat when creating textures (although not really supported by the OpenGL standard)
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* Added the rlottie library as a Git subtree
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* Added the rlottie library as a Git subtree
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@ -686,10 +686,16 @@ Theme variables can be used to simplify theme construction. There are 2 types o
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#### System variables
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#### System variables
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System variables are system specific and are derived from the values in es_systems.xml.
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System variables are system specific and are derived from the values in es_systems.xml (except for collections).
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* `system.name`
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* `system.name`
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* `system.name.collections`
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* `system.name.noCollections`
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* `system.fullName`
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* `system.fullName`
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* `system.fullName.collections`
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* `system.fullName.noCollections`
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* `system.theme`
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* `system.theme`
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* `system.theme.collections`
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* `system.theme.noCollections`
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#### Theme defined variables
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#### Theme defined variables
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Variables can also be defined in the theme.
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Variables can also be defined in the theme.
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