Slight change of the description for the setting for audio for gamelist videos.

This commit is contained in:
Leon Styhre 2020-12-31 17:56:53 +01:00
parent 70eca0fd79
commit 7992e39b0f
2 changed files with 2 additions and 2 deletions

View file

@ -889,7 +889,7 @@ Sets the volume for the navigation sounds.
Sets the volume for the video player. This applies to both the gamelist views and the video screensaver. Sets the volume for the video player. This applies to both the gamelist views and the video screensaver.
**Play audio for video files in gamelist views** **Play audio for videos in the gamelist view**
With this turned off, audio won't play for game videos in the gamelists. With this turned off, audio won't play for game videos in the gamelists.

View file

@ -573,7 +573,7 @@ void GuiMenu::openSoundSettings()
// Video audio. // Video audio.
auto gamelist_video_audio = std::make_shared<SwitchComponent>(mWindow); auto gamelist_video_audio = std::make_shared<SwitchComponent>(mWindow);
gamelist_video_audio->setState(Settings::getInstance()->getBool("GamelistVideoAudio")); gamelist_video_audio->setState(Settings::getInstance()->getBool("GamelistVideoAudio"));
s->addWithLabel("PLAY AUDIO FOR VIDEO FILES IN GAMELIST VIEWS", gamelist_video_audio); s->addWithLabel("PLAY AUDIO FOR VIDEOS IN THE GAMELIST VIEW", gamelist_video_audio);
s->addSaveFunc([gamelist_video_audio, s] { s->addSaveFunc([gamelist_video_audio, s] {
if (gamelist_video_audio->getState() != if (gamelist_video_audio->getState() !=
Settings::getInstance()->getBool("GamelistVideoAudio")) { Settings::getInstance()->getBool("GamelistVideoAudio")) {