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https://github.com/RetroDECK/ES-DE.git
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Increased the default VRAM limit from 256 MiB to 384 MiB.
Also enabled video framerate upscaling by default on the Steam Deck.
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d91beb5832
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@ -215,12 +215,12 @@ void Settings::setDefaults()
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// Other settings.
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// Other settings.
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mStringMap["MediaDirectory"] = {"", ""};
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mStringMap["MediaDirectory"] = {"", ""};
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#if defined(STEAM_DECK)
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#if defined(STEAM_DECK) || defined(RETRODECK)
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mIntMap["MaxVRAM"] = {512, 512};
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mIntMap["MaxVRAM"] = {512, 512};
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#elif defined(RASPBERRY_PI)
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#elif defined(RASPBERRY_PI)
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mIntMap["MaxVRAM"] = {184, 184};
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mIntMap["MaxVRAM"] = {184, 184};
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#else
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#else
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mIntMap["MaxVRAM"] = {256, 256};
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mIntMap["MaxVRAM"] = {384, 384};
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#endif
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#endif
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mIntMap["DisplayIndex"] = {1, 1};
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mIntMap["DisplayIndex"] = {1, 1};
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#if defined(__APPLE__)
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#if defined(__APPLE__)
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@ -236,7 +236,11 @@ void Settings::setDefaults()
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#if defined(VIDEO_HW_DECODING)
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#if defined(VIDEO_HW_DECODING)
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mBoolMap["VideoHardwareDecoding"] = {false, false};
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mBoolMap["VideoHardwareDecoding"] = {false, false};
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#endif
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#endif
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#if defined(STEAM_DECK) || defined(RETRODECK)
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mBoolMap["VideoUpscaleFrameRate"] = {true, true};
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#else
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mBoolMap["VideoUpscaleFrameRate"] = {false, false};
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mBoolMap["VideoUpscaleFrameRate"] = {false, false};
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#endif
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mBoolMap["AlternativeEmulatorPerGame"] = {true, true};
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mBoolMap["AlternativeEmulatorPerGame"] = {true, true};
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mBoolMap["ShowHiddenFiles"] = {true, true};
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mBoolMap["ShowHiddenFiles"] = {true, true};
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mBoolMap["ShowHiddenGames"] = {true, true};
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mBoolMap["ShowHiddenGames"] = {true, true};
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