mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 14:15:38 +00:00
Fixed an issue where folder links couldn't be used inside folders.
This commit is contained in:
parent
b89abd7d3b
commit
7ae3f7209f
|
@ -38,7 +38,7 @@
|
||||||
|
|
||||||
GuiMetaDataEd::GuiMetaDataEd(MetaDataList* md,
|
GuiMetaDataEd::GuiMetaDataEd(MetaDataList* md,
|
||||||
const std::vector<MetaDataDecl>& mdd,
|
const std::vector<MetaDataDecl>& mdd,
|
||||||
ScraperSearchParams scraperParams,
|
const ScraperSearchParams scraperParams,
|
||||||
std::function<void()> saveCallback,
|
std::function<void()> saveCallback,
|
||||||
std::function<void()> clearGameFunc,
|
std::function<void()> clearGameFunc,
|
||||||
std::function<void()> deleteGameFunc)
|
std::function<void()> deleteGameFunc)
|
||||||
|
@ -433,14 +433,15 @@ GuiMetaDataEd::GuiMetaDataEd(MetaDataList* md,
|
||||||
if (originalValue != "")
|
if (originalValue != "")
|
||||||
mInvalidFolderLinkEntry = true;
|
mInvalidFolderLinkEntry = true;
|
||||||
|
|
||||||
for (auto child : mScraperParams.game->getChildrenRecursive()) {
|
for (auto child : scraperParams.game->getChildrenRecursive()) {
|
||||||
if (child->getType() == GAME && child->getCountAsGame() &&
|
if (child->getType() == GAME && child->getCountAsGame() &&
|
||||||
!child->getHidden()) {
|
!child->getHidden()) {
|
||||||
children.emplace_back(child);
|
children.emplace_back(child);
|
||||||
std::string filePath {child->getPath()};
|
std::string filePath {child->getPath()};
|
||||||
std::string systemPath {child->getSystem()->getRootFolder()->getPath() +
|
filePath = Utils::String::replace(filePath,
|
||||||
"/" + mScraperParams.game->getFileName() + "/"};
|
scraperParams.game->getPath() + "/", "");
|
||||||
if (Utils::String::replace(filePath, systemPath, "") == originalValue)
|
if (Utils::String::replace(filePath, scraperParams.game->getPath() + "/",
|
||||||
|
"") == originalValue)
|
||||||
mInvalidFolderLinkEntry = false;
|
mInvalidFolderLinkEntry = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -456,7 +457,8 @@ GuiMetaDataEd::GuiMetaDataEd(MetaDataList* md,
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// OK callback (apply new value to ed).
|
// OK callback (apply new value to ed).
|
||||||
auto updateVal = [this, ed, originalValue](const std::string& newVal) {
|
auto updateVal = [this, ed, originalValue,
|
||||||
|
scraperParams](const std::string& newVal) {
|
||||||
mInvalidFolderLinkEntry = false;
|
mInvalidFolderLinkEntry = false;
|
||||||
ed->setValue(newVal);
|
ed->setValue(newVal);
|
||||||
if (newVal == originalValue)
|
if (newVal == originalValue)
|
||||||
|
@ -465,7 +467,7 @@ GuiMetaDataEd::GuiMetaDataEd(MetaDataList* md,
|
||||||
ed->setColor(TEXTCOLOR_USERMARKED);
|
ed->setColor(TEXTCOLOR_USERMARKED);
|
||||||
};
|
};
|
||||||
|
|
||||||
row.makeAcceptInputHandler([this, children, title, ed, updateVal] {
|
row.makeAcceptInputHandler([this, children, title, ed, updateVal, scraperParams] {
|
||||||
GuiSettings* s {new GuiSettings(title)};
|
GuiSettings* s {new GuiSettings(title)};
|
||||||
|
|
||||||
for (auto child : children) {
|
for (auto child : children) {
|
||||||
|
@ -474,10 +476,8 @@ GuiMetaDataEd::GuiMetaDataEd(MetaDataList* md,
|
||||||
ComponentListRow row;
|
ComponentListRow row;
|
||||||
|
|
||||||
std::string filePath {child->getPath()};
|
std::string filePath {child->getPath()};
|
||||||
std::string systemPath {child->getSystem()->getRootFolder()->getPath() +
|
filePath = Utils::String::replace(filePath,
|
||||||
"/" + mScraperParams.game->getFileName() + "/"};
|
scraperParams.game->getPath() + "/", "");
|
||||||
|
|
||||||
filePath = Utils::String::replace(filePath, systemPath, "");
|
|
||||||
|
|
||||||
std::shared_ptr<TextComponent> labelText {std::make_shared<TextComponent>(
|
std::shared_ptr<TextComponent> labelText {std::make_shared<TextComponent>(
|
||||||
label, Font::get(FONT_SIZE_MEDIUM), 0x777777FF)};
|
label, Font::get(FONT_SIZE_MEDIUM), 0x777777FF)};
|
||||||
|
@ -548,7 +548,7 @@ GuiMetaDataEd::GuiMetaDataEd(MetaDataList* md,
|
||||||
bool multiLine {it->type == MD_MULTILINE_STRING};
|
bool multiLine {it->type == MD_MULTILINE_STRING};
|
||||||
const std::string title {it->displayPrompt};
|
const std::string title {it->displayPrompt};
|
||||||
|
|
||||||
gamePath = Utils::FileSystem::getStem(mScraperParams.game->getPath());
|
gamePath = Utils::FileSystem::getStem(scraperParams.game->getPath());
|
||||||
|
|
||||||
// OK callback (apply new value to ed).
|
// OK callback (apply new value to ed).
|
||||||
auto updateVal = [ed, currentKey, originalValue, gamePath,
|
auto updateVal = [ed, currentKey, originalValue, gamePath,
|
||||||
|
|
|
@ -29,7 +29,7 @@ class GuiMetaDataEd : public GuiComponent
|
||||||
public:
|
public:
|
||||||
GuiMetaDataEd(MetaDataList* md,
|
GuiMetaDataEd(MetaDataList* md,
|
||||||
const std::vector<MetaDataDecl>& mdd,
|
const std::vector<MetaDataDecl>& mdd,
|
||||||
ScraperSearchParams params,
|
const ScraperSearchParams params,
|
||||||
std::function<void()> savedCallback,
|
std::function<void()> savedCallback,
|
||||||
std::function<void()> clearGameFunc,
|
std::function<void()> clearGameFunc,
|
||||||
std::function<void()> deleteGameFunc);
|
std::function<void()> deleteGameFunc);
|
||||||
|
|
Loading…
Reference in a new issue