diff --git a/THEMES-DEV.md b/THEMES-DEV.md index cb0c72c54..f0f3f625c 100644 --- a/THEMES-DEV.md +++ b/THEMES-DEV.md @@ -1230,7 +1230,7 @@ Properties: - Valid values are `animate` or `instant` - Default is `animate` * `rowTransitions` - type: STRING - - How to render row transitions when navigating the grid. By default a sliding animation will be rendered when moving between rows but if this property is set to `instant` then transitions will be immediate. + - How to render row transitions when navigating the grid. By default a sliding animation will be rendered when moving between rows but if this property is set to `instant` then transitions will be immediate. If setting this to `instant` it's recommended to do the same for `itemTransitions` or otherwise the animations will look a bit ugly. - Valid values are `animate` or `instant` - Default is `animate` * `unfocusedItemOpacity` - type: FLOAT @@ -1275,6 +1275,10 @@ Properties: - This property makes it possible to size the selector relative to the overall item size. This is mostly useful when combined with the `backgroundImage` property. - Minimum value is `0.2` and maximum value is `1` - Default is `1` +* `selectorLayer` - type: STRING + - Defines at what layer position to place the selector. It can either be placed at the bottom, in the middle between the background and image/text or on top. + - Valid values are `bottom`, `middle` or `top` + - Default is `top` * `selectorColor` - type: COLOR - Applies a color shift or draws a colored rectangle. If an image has been defined using the `selectorImage` property then each pixel of that image is multiplied by this color value. For example, an all-white image with `FF0000` applied would become completely red. You can also control the transparency of the image by setting the value to for example `FFFFFFAA`. This keeps all pixels at their normal color and only affects the alpha channel. If no selector image has been defined, then a colored rectangle will be drawn instead. * `selectorColorEnd` - type: COLOR @@ -1284,10 +1288,6 @@ Properties: - The direction to apply the color gradient if both `selectorColor` and `selectorColorEnd` have been defined. - Valid values are `horizontal` or `vertical` - Default is `horizontal` -* `selectorLayer` - type: STRING - - Defines at what layer position to place the selector. It can either be placed at the bottom, in the middle between the background and image/text or on top. - - Valid values are `bottom`, `middle` or `top` - - Default is `top` * `text` - type: STRING - A string literal to display if there is no `staticImage` or `defaultImage` property defined or if no image is found. This property can only be used in the `system` view as for the gamelist view the game name is always used as fallback. - Default is the full system name.