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https://github.com/RetroDECK/ES-DE.git
synced 2025-01-30 03:55:40 +00:00
Hopefully fixed <origin> tag. In particular, it's now a float instead of an int (as it should've been!).
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@ -15,8 +15,8 @@ GuiImage::GuiImage(int offsetX, int offsetY, std::string path, unsigned int maxW
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mOffsetY = offsetY;
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//default origin (center of image)
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mOriginX = 0;
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mOriginY = 0;
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mOriginX = 0.5;
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mOriginY = 0.5;
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mTiled = false;
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@ -141,7 +141,7 @@ void GuiImage::setImage(std::string path)
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void GuiImage::updateRect()
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{
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mRect.x = mOffsetX /*- mSurface->w*/ - (mSurface->w * mOriginX);
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mRect.y = mOffsetY + (mSurface->h * mOriginY);
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mRect.y = mOffsetY - (mSurface->h * mOriginY);
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mRect.w = mSurface->w;
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mRect.h = mSurface->h;
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}
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@ -135,8 +135,8 @@ GuiComponent* GuiTheme::createElement(pugi::xml_node data, GuiComponent* parent)
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int w = resolveExp(dimW) * Renderer::getScreenWidth();
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int h = resolveExp(dimH) * Renderer::getScreenHeight();
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int ox = strToInt(originX);
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int oy = strToInt(originY);
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float ox = strToFloat(originX);
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float oy = strToFloat(originY);
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std::cout << "w: " << w << "px, h: " << h << "px\n";
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@ -201,12 +201,12 @@ void GuiTheme::splitString(std::string str, char delim, std::string* before, std
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*after = str.substr(split + 1, str.length() - split - 1);
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}
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int GuiTheme::strToInt(std::string str)
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float GuiTheme::strToFloat(std::string str)
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{
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if(str.empty())
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return 0;
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int ret;
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float ret;
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std::stringstream ss;
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ss << str;
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ss >> ret;
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@ -29,7 +29,7 @@ private:
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float resolveExp(std::string str);
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int resolveColor(std::string str, int defaultColor = 0x000000);
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void splitString(std::string str, char delim, std::string* before, std::string* after);
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int strToInt(std::string str);
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float strToFloat(std::string str);
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std::vector<GuiComponent*> mComponentVector;
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std::string mPath;
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