From 7bdce3f4a32db8e5136a2472cd12b525ff0bc20a Mon Sep 17 00:00:00 2001 From: Leon Styhre Date: Tue, 15 Mar 2022 00:09:58 +0100 Subject: [PATCH] Reverted the dim value for the screensaver. --- es-app/src/Screensaver.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/es-app/src/Screensaver.cpp b/es-app/src/Screensaver.cpp index f778d0267..4b13d762f 100644 --- a/es-app/src/Screensaver.cpp +++ b/es-app/src/Screensaver.cpp @@ -349,8 +349,8 @@ void Screensaver::renderScreensaver() dimParameters.dimming = mDimValue; dimParameters.saturation = mSaturationAmount; mRenderer->shaderPostprocessing(Renderer::Shader::CORE, dimParameters); - if (mDimValue > 0.63) - mDimValue = glm::clamp(mDimValue - 0.015f, 0.68f, 1.0f); + if (mDimValue > 0.4) + mDimValue = glm::clamp(mDimValue - 0.021f, 0.4f, 1.0f); if (mSaturationAmount > 0.0) mSaturationAmount = glm::clamp(mSaturationAmount - 0.035f, 0.0f, 1.0f); }