From 7c61d7b19d3586387bdd06f02e7c078b8aa2eecc Mon Sep 17 00:00:00 2001 From: Leon Styhre Date: Tue, 5 Jan 2021 16:54:45 +0100 Subject: [PATCH] Added a margin to the game file text in the metadata editor. --- es-app/src/guis/GuiMetaDataEd.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/es-app/src/guis/GuiMetaDataEd.cpp b/es-app/src/guis/GuiMetaDataEd.cpp index 208c8a44d..fbb0be50f 100644 --- a/es-app/src/guis/GuiMetaDataEd.cpp +++ b/es-app/src/guis/GuiMetaDataEd.cpp @@ -62,7 +62,8 @@ GuiMetaDataEd::GuiMetaDataEd( mSubtitle = std::make_shared(mWindow, Utils::FileSystem::getFileName(scraperParams.game-> getPath()) + " [" + Utils::String::toUpper(scraperParams.system->getName()) + "]", - Font::get(FONT_SIZE_SMALL), 0x777777FF, ALIGN_CENTER); + Font::get(FONT_SIZE_SMALL), 0x777777FF, ALIGN_CENTER, Vector3f(0.0f, 0.0f, 0.0f), + Vector2f(0.0f, 0.0f), 0x00000000, 0.05f); mHeaderGrid->setEntry(mTitle, Vector2i(0, 1), false, true); mHeaderGrid->setEntry(mSubtitle, Vector2i(0, 3), false, true);