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Documentation update
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@ -235,9 +235,9 @@ https://github.com/Trixarian/NetherSX2-patch
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### Azahar
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This emulator which is forked from Citra and Lime3DS can be downloaded from their GitHub site.
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This emulator can be downloaded from their GitHub site.
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https://github.com/azahar-emu/azahar
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https://github.com/azahar-emu/azahar/releases
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### Cemu
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@ -929,6 +929,7 @@ The **@** symbol indicates that the emulator is _deprecated_ and will be removed
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| x68000 | Sharp X68000 | PX68k | MAME4droid Current **(Standalone)** | Yes | |
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| xbox | Microsoft Xbox | _Placeholder_ | | | |
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| xbox360 | Microsoft Xbox 360 | _Placeholder_ | | | |
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| xboxone | Microsoft Xbox One | _Placeholder_ | | | |
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| zmachine | Infocom Z-machine | MojoZork | | No | |
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| zx81 | Sinclair ZX81 | EightyOne | | No | |
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| zxnext | Sinclair ZX Spectrum Next | _Placeholder_ | | | |
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@ -31,9 +31,9 @@
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* (Android) Added SkyEmu standalone as an alternative emulator for the gb, gba, gbc and nds systems
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* (Android) Added Pizza Boy SC standalone as an alternative emulator for the gamegear, genesis, mastersystem, megadrive and megadrivejp systems
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* (Android) Changed all RetroArch core entries to use absolute paths (this makes the ancient Play store release work correctly)
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* (Windows) Added MFME standalone (fruit machine emulator) as an alternative emulator for the arcade system
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* (Windows) Added MFME standalone (fruit machine emulator) as an alternative emulator for the arcade and mame systems
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* (Windows) Added XM6 TypeG standalone as an alternative emulator for the x68000 system
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* (Linux) Added MFME Wine and MFME Proton as alternative emulators for the arcade system
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* (Linux) Added MFME Wine and MFME Proton as alternative emulators for the arcade and mame systems
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* (Linux) Added XM6 TypeG Wine and XM6 TypeG Proton as alternative emulators for the x68000 system
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* (Linux) Added a find rule entry for the new PCSX2 binary name (pcsx2)
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* (Linux) Added a find rule entry for the new DuckStation binary name (duckstation)
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@ -44,6 +44,7 @@
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* Added the .gam file extension to the arcade system on Linux and Windows
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* Added the .m3u file extension to the sega32x, sega32xjp and sega32xna systems
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* Added the .ruf file extension to the flash system
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* Added initial support for the Microsoft Xbox One (xboxone) game system (still awaiting emulator support)
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* Added a %ROMRAWWIN% variable to pass the game ROM path with Windows-style backslash directory separators
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* Refactored the helpsystem code and added support for using an arbitrary amount of helpsystem elements
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* Added support for specifying which specific entries to display for the helpsystem elements
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@ -75,6 +76,7 @@
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* The text element containerStartDelay timer was sometimes not reset which made vertical text scrolling start too early under some circumstances
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* The selectedItemOffset property did not work correctly for carousels with a single item
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* Returning from a game when running in the background ignored the video element delay property for the first playback
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* A double free in GuiLaunchScreen could cause an unclean application shutdown
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* Applying rounded corners caused rendering artfifacts if the texture did not use premultiplied alpha
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* The menus would sometimes contain fractional rows at extreme resolutions such as 1080x1920
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* (Windows) There could be double quotation marks added to the launch command under some special circumstances
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@ -3421,7 +3421,7 @@ Properties:
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#### helpsystem
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The helpsystem is a special element that displays a context-sensitive list of actions the user can take at any time. You should try and keep the position constant throughout every screen. Note that this element does not have a zIndex value, instead it's always rendered on top of all other elements.
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The helpsystem is a special element that displays a context-sensitive list of actions the user can take at any time. You should try and keep the position constant throughout every screen. Note that this element does not have a zIndex value, instead it's always rendered on top of all other elements (but below the menu).
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It's possible to set this element as right-aligned or center-aligned using a combination of the `pos` and `origin` properties. For example `<pos>1 1</pos>` and `<origin>1 1</origin>` will place it in the lower right corner of the screen.
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@ -3429,6 +3429,8 @@ Keep in mind that the width of this element can vary depending on a number of fa
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Using the `entries` property it's possible to restrict which help entries to display, and it's also possible to create multiple helpsystem elements and split up the entries between them.
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Note however that you can't display the same icon file for multiple elements, if you attempt to do this then the icon will only be shown for one of the elements. This is due to internal optimizations to reduce latency when updating the helpsystem. But there is a workaround available by using separate icon files and loading them via the `customButtonIcon` property. As long as they are separate files it will be possible to load them and make it seem like the same icon file is displayed for multiple elements.
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Supported views:
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* `system`
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* `gamelist`
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@ -815,6 +815,7 @@ The following manually downloaded emulators are supported when using the bundled
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| amstradcpc | ACE-DL | AceDL/AceDL |
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| amstradcpc | CPCemu | cpcemu/cpcemu |
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| apple2 | LinApple | linapple/linapple |
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| arcade/mame/model3 | Supermodel | Supermodel/supermodel |
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| atari2600 | Gopher2600 | gopher2600/gopher2600_linux_amd64 |
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| atari7800 | A7800 | a7800-linux/a7800 |
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| atarijaguar/atarijaguarcd | BigPEmu | bigpemu/bigpemu |
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@ -828,7 +829,6 @@ The following manually downloaded emulators are supported when using the bundled
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| fmtowns | Tsugaru | tsugaru/Tsugaru_CUI |
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| gb/gba/gbc/nds | SkyEmu | SkyEmu/SkyEmu |
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| gb/gbc | Gearboy | gearboy/gearboy |
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| model3 | Supermodel | Supermodel/supermodel |
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| famicom/nes | puNES | punes/punes |
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| mame-advmame | AdvanceMAME | advancemame/advmame |
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| oric | Oricutron | oricutron/Oricutron |
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@ -931,7 +931,7 @@ The following Windows emulators are supported, and the setup for most of these i
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| System name | Emulator | Filename |
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| :------------------------ | :--------------- | :-----------------------|
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| arcade | MFME | MFME/MFME.exe |
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| arcade/mame | MFME | MFME/MFME.exe |
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| atarijaguar/atarijaguarcd | BigPEmu | BigPEmu/BigPEmu.exe |
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| famicom/nes | 3dSen | 3dSen/3dSen.exe |
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| model2 | Model 2 Emulator | m2emulator/EMULATOR.EXE |
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@ -4245,7 +4245,7 @@ The **@** symbol indicates that the emulator is _deprecated_ and will be removed
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| lutris | Lutris Open Gaming Platform | Lutris **(Standalone)** [L] | | No | See the specific _Lutris_ section elsewhere in this guide |
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| lutro | Lutro Game Engine | Lutro | | | |
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| macintosh | Apple Macintosh | MAME Mac SE Bootable **(Standalone)** | MAME Mac SE Boot Disk **(Standalone)**,<br>MAME Mac Plus Bootable **(Standalone)**,<br>MAME Mac Plus Boot Disk **(Standalone)**,<br>Basilisk II **(Standalone)**,<br>SheepShaver **(Standalone)** | Yes | See the specific _Apple Macintosh_ section elsewhere in this guide |
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| mame | Multiple Arcade Machine Emulator | MAME - Current | MAME 2010,<br>MAME 2003-Plus,<br>MAME 2003,<br>MAME 2000,<br>MAME **(Standalone)**,<br>FinalBurn Neo,<br>FinalBurn Neo **(Standalone)** [LW],<br>FB Alpha 2012,<br>Geolith,<br>Flycast,<br>Flycast **(Standalone)**,<br>Flycast Dojo **(Standalone)**,<br>Kronos [LW],<br>Model 2 Emulator **(Standalone)** [W],<br>Model 2 Emulator [Suspend ES-DE] **(Standalone)** [W],<br>Supermodel **(Standalone)** [LW],<br> _Shortcut or script_ | Depends | See the specific _Arcade and Neo Geo_ section elsewhere in this guide |
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| mame | Multiple Arcade Machine Emulator | MAME - Current | MAME 2010,<br>MAME 2003-Plus,<br>MAME 2003,<br>MAME 2000,<br>MAME **(Standalone)**,<br>FinalBurn Neo,<br>FinalBurn Neo **(Standalone)** [LW],<br>FB Alpha 2012,<br>Geolith,<br>Flycast,<br>Flycast **(Standalone)**,<br>Flycast Dojo **(Standalone)**,<br>Kronos [LW],<br>Model 2 Emulator **(Standalone)** [W],<br>Model 2 Emulator [Suspend ES-DE] **(Standalone)** [W],<br>Supermodel **(Standalone)** [LW],<br>MFME **(Standalone)** [LW],<br> _Shortcut or script_ | Depends | See the specific _Arcade and Neo Geo_ section elsewhere in this guide |
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| mame-advmame | AdvanceMAME | AdvanceMAME **(Standalone)** [LW] | | Depends | See the specific _Arcade and Neo Geo_ section elsewhere in this guide |
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| mastersystem | Sega Master System | Genesis Plus GX | Genesis Plus GX Wide,<br>SMS Plus GX,<br>Gearsystem,<br>PicoDrive,<br>Mednafen **(Standalone)**,<br>Mesen **(Standalone)** [LW],<br>ares **(Standalone)**,<br>jgenesis **(Standalone)** [LW] | No | Single archive or ROM file |
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| megacd | Sega Mega-CD | Genesis Plus GX | Genesis Plus GX Wide,<br>PicoDrive,<br>ares **(Standalone)**,<br>jgenesis **(Standalone)** [LW] | Yes | |
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| x68000 | Sharp X68000 | PX68k | MAME **(Standalone)**,<br>XM6 Pro-68k **(Standalone)** [W],<br>XM6 TypeG **(Standalone**) [W],<br>XM6 Pro-68k **(Wine)** [L],<br>XM6 Pro-68k **(Proton)** [L],<br>XM6 TypeG **(Wine)** [L],<br>XM6 TypeG **(Proton)** [L] | Yes for PX68k and MAME | |
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| xbox | Microsoft Xbox | xemu **(Standalone)** | Cxbx-Reloaded **(Standalone)** [W] | Yes for xemu | Single .iso file for xemu or unpacked .iso directory for Cxbx-Reloaded |
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| xbox360 | Microsoft Xbox 360 | xenia **(Standalone)** [W],<br>xenia **(Wine)** [L] | xenia **(Proton)** [L],<br> _Shortcut or script_ [L] | No | See the specific _Microsoft Xbox 360_ section elsewhere in this guide |
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| xboxone | Microsoft Xbox One | _Placeholder_ | | | |
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| zmachine | Infocom Z-machine | MojoZork | Gargoyle **(Standalone)** | No | |
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| zx81 | Sinclair ZX81 | EightyOne | | No | |
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| zxnext | Sinclair ZX Spectrum Next | #CSpect **(Standalone)** [LW],<br>ZEsarUX **(Standalone)** [M] | ZEsarUX **(Standalone)** [LW] | No | In separate folder interpreted as a file |
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