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Merge pull request #133 from pjft/RetroPie-master-filter-rebase
Fixing whitespaces and indentation (tabs)
This commit is contained in:
commit
7d43c87757
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@ -149,7 +149,8 @@ void FileFilterIndex::setFilter(FilterIndexType type, std::vector<std::string>*
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void FileFilterIndex::clearAllFilters()
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void FileFilterIndex::clearAllFilters()
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{
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{
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for (std::vector<FilterDataDecl>::iterator it = filterDataDecl.begin(); it != filterDataDecl.end(); ++it ) {
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for (std::vector<FilterDataDecl>::iterator it = filterDataDecl.begin(); it != filterDataDecl.end(); ++it )
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{
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FilterDataDecl filterData = (*it);
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FilterDataDecl filterData = (*it);
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*(filterData.filteredByRef) = false;
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*(filterData.filteredByRef) = false;
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filterData.currentFilteredKeys->clear();
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filterData.currentFilteredKeys->clear();
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@ -199,13 +200,15 @@ bool FileFilterIndex::showFile(FileData* game)
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for (std::vector<FilterDataDecl>::iterator it = filterDataDecl.begin(); it != filterDataDecl.end(); ++it ) {
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for (std::vector<FilterDataDecl>::iterator it = filterDataDecl.begin(); it != filterDataDecl.end(); ++it ) {
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FilterDataDecl filterData = (*it);
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FilterDataDecl filterData = (*it);
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if(*(filterData.filteredByRef)) {
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if(*(filterData.filteredByRef))
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{
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// try to find a match
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// try to find a match
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std::string key = getIndexableKey(game, filterData.type, false);
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std::string key = getIndexableKey(game, filterData.type, false);
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keepGoing = isKeyBeingFilteredBy(key, filterData.type);
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keepGoing = isKeyBeingFilteredBy(key, filterData.type);
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// if we didn't find a match, try for secondary keys - i.e. publisher and dev, or first genre
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// if we didn't find a match, try for secondary keys - i.e. publisher and dev, or first genre
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if (!keepGoing) {
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if (!keepGoing)
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{
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if (!filterData.hasSecondaryKey)
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if (!filterData.hasSecondaryKey)
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{
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{
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return false;
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return false;
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@ -227,13 +230,17 @@ bool FileFilterIndex::showFile(FileData* game)
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return keepGoing;
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return keepGoing;
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}
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}
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bool FileFilterIndex::isKeyBeingFilteredBy(std::string key, FilterIndexType type) {
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bool FileFilterIndex::isKeyBeingFilteredBy(std::string key, FilterIndexType type)
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{
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const FilterIndexType filterTypes[4] = { PLAYER_FILTER, RATINGS_FILTER, GENRE_FILTER, PUBDEV_FILTER };
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const FilterIndexType filterTypes[4] = { PLAYER_FILTER, RATINGS_FILTER, GENRE_FILTER, PUBDEV_FILTER };
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std::vector<std::string> filterKeysList[4] = { playersIndexFilteredKeys, ratingsIndexFilteredKeys, genreIndexFilteredKeys, pubDevIndexFilteredKeys };
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std::vector<std::string> filterKeysList[4] = { playersIndexFilteredKeys, ratingsIndexFilteredKeys, genreIndexFilteredKeys, pubDevIndexFilteredKeys };
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for (int i = 0; i < 4; i++) {
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for (int i = 0; i < 4; i++)
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if (filterTypes[i] == type) {
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{
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for (std::vector<std::string>::iterator it = filterKeysList[i].begin(); it != filterKeysList[i].end(); ++it ) {
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if (filterTypes[i] == type)
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{
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for (std::vector<std::string>::iterator it = filterKeysList[i].begin(); it != filterKeysList[i].end(); ++it )
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{
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if (key == (*it))
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if (key == (*it))
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{
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{
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return true;
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return true;
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