Merge pull request #133 from pjft/RetroPie-master-filter-rebase

Fixing whitespaces and indentation (tabs)
This commit is contained in:
Jools Wills 2017-05-18 14:29:03 +01:00 committed by GitHub
commit 7d43c87757
19 changed files with 160 additions and 153 deletions

View file

@ -149,7 +149,8 @@ void FileFilterIndex::setFilter(FilterIndexType type, std::vector<std::string>*
void FileFilterIndex::clearAllFilters()
{
for (std::vector<FilterDataDecl>::iterator it = filterDataDecl.begin(); it != filterDataDecl.end(); ++it ) {
for (std::vector<FilterDataDecl>::iterator it = filterDataDecl.begin(); it != filterDataDecl.end(); ++it )
{
FilterDataDecl filterData = (*it);
*(filterData.filteredByRef) = false;
filterData.currentFilteredKeys->clear();
@ -199,13 +200,15 @@ bool FileFilterIndex::showFile(FileData* game)
for (std::vector<FilterDataDecl>::iterator it = filterDataDecl.begin(); it != filterDataDecl.end(); ++it ) {
FilterDataDecl filterData = (*it);
if(*(filterData.filteredByRef)) {
if(*(filterData.filteredByRef))
{
// try to find a match
std::string key = getIndexableKey(game, filterData.type, false);
keepGoing = isKeyBeingFilteredBy(key, filterData.type);
// if we didn't find a match, try for secondary keys - i.e. publisher and dev, or first genre
if (!keepGoing) {
if (!keepGoing)
{
if (!filterData.hasSecondaryKey)
{
return false;
@ -227,13 +230,17 @@ bool FileFilterIndex::showFile(FileData* game)
return keepGoing;
}
bool FileFilterIndex::isKeyBeingFilteredBy(std::string key, FilterIndexType type) {
bool FileFilterIndex::isKeyBeingFilteredBy(std::string key, FilterIndexType type)
{
const FilterIndexType filterTypes[4] = { PLAYER_FILTER, RATINGS_FILTER, GENRE_FILTER, PUBDEV_FILTER };
std::vector<std::string> filterKeysList[4] = { playersIndexFilteredKeys, ratingsIndexFilteredKeys, genreIndexFilteredKeys, pubDevIndexFilteredKeys };
for (int i = 0; i < 4; i++) {
if (filterTypes[i] == type) {
for (std::vector<std::string>::iterator it = filterKeysList[i].begin(); it != filterKeysList[i].end(); ++it ) {
for (int i = 0; i < 4; i++)
{
if (filterTypes[i] == type)
{
for (std::vector<std::string>::iterator it = filterKeysList[i].begin(); it != filterKeysList[i].end(); ++it )
{
if (key == (*it))
{
return true;