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https://github.com/RetroDECK/ES-DE.git
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Documentation update
This commit is contained in:
parent
18f12a78ce
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@ -29,6 +29,7 @@
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* Renamed the setting "Only show ROMs from gamelist.xml files" to "Only show games from gamelist.xml files
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* Added support for deleting installed themes from the theme downloader interface
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* Added support for the Acorn Archimedes (archimedes) game system
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* Added support for the Acorn Electron (electron) game system
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* Added support for the Bit Corporation Gamate (gamate) game system
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* Added support for the Sega NAOMI 2 (naomi2) game system
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* Added support for the Nokia N-Gage (ngage) game system
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@ -51,6 +52,8 @@
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* Added the .88d, .cmt and .t88 file extensions to the pc88 system
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* Removed the .7z and .zip file extensions from the pc88 system
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* Removed the .cdi, .cue, .gdi, .m3u and .iso file extensions from the atomiswave, naomi and naomigd systems
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* Added the MAME - Current RetroArch core as the default emulator for the arcadia, crvision, gamecom and gmaster systems
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* Added the MAME - Current RetroArch core as the default emulator for the pv1000, scv and vsmile systems
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* (Linux) Added support for the Microsoft Xbox 360 (xbox360) game system by running xenia via Wine and Proton
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* (Linux) Added support for the Atari Jaguar CD (atarijaguarcd) game system by running BigPEmu via Wine and Proton
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* (Linux) Added BigPEmu Wine and BigPEmu Proton as alternative emulators for the atarijaguar system
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@ -61,6 +64,7 @@
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* (Linux) Added support for the AppImage release of Snes9x
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* (Linux) Added support for the Flatpak release of Cemu
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* (Linux) Added the PCSX2 Flatpak release to the non-legacy PCSX2 find rule configuration
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* (Linux) Added a find rule entry for the Snap package release of Dolphin
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* (Linux) Updated the DuckStation find rules as the AppImage release filename has changed
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* (Linux) Updated the Citra find rules as the AppImage release filename has changed
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* (Windows) Added 3dSen standalone as an alternative emulator for the famicom and nes systems
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@ -107,6 +111,7 @@
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* Added theme support for the "manual", "physicalName" and "physicalNameExtension" metadata types for the text element
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* Added support for binding multiple texture units for use in the shaders
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* Added the device serial number to the es_log.txt entries when adding or removing controllers
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* Improved resilience to buggy controller drivers which could previously crash the application (mostly relevant for macOS)
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* Changed the application updater to not use the scraper's transfer and connection timeout settings
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* Added support to MathUtil::md5Hash() for streaming files in chunks
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* Replaced a number of homecooked functions in FileSystemUtil with those from the C++ standard library
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@ -119,6 +124,7 @@
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* Added a lot more debug log output to the scraper
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* Changed a number of stream operations to open files for writing in binary mode (to always create proper Unix line breaks)
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* Changed the concept of "theme set" to simply "theme" everywhere in the code and documentation
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* (Windows) Removed a launch command hack that deleted double quotation marks
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* (Windows) Added a warning dialog on startup if an unsafe upgrade of the portable release has been made
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* (Windows) Improved the README.txt file for the portable release
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* (Windows) Defined UNICODE and _UNICODE in the CMake configuration to force Unicode support for the Win32 API
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@ -129,7 +135,7 @@
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* (macOS) Completely removed support for the legacy OS build
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* Updated the MAME index files to include ROMs up to MAME version 0.258
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* Bundled the August 2023 release of the Mozilla TLS/SSL certificates
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* Updated SDL to 2.28.3 on Windows, macOS and the Linux AppImage builds
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* Updated SDL to 2.28.4 on Windows, macOS and the Linux AppImage builds
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* Updated RapidJSON to commit a95e013b97ca6523f32da23f5095fcc9dd6067e5
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* Updated rlottie to commit f969abf62c8df773e3951a1176000e70fcde637f
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* Updated LunaSVG to 2.3.6
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* The video player would not play the last couple of frames for any videos
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* Starting the media viewer did not pause fallback game videos (defined using the "default" video property)
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* Quotation marks in the launch command were not always handled correctly when combined with the %CORE% variable
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* The %STARTDIR% variable could not be combined with running ES-DE in the background while launching games on Linux and macOS
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* Directories interpreted as files entries could not be removed from custom collections
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* Duplicate ScreenScraper game entries could show up in the interactive scraper if multiple platforms were defined for the system
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@ -3605,8 +3605,8 @@ The **@** symbol indicates that the emulator is _deprecated_ and will be removed
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| apple2 | Apple II | LinApple **(Standalone)** [U],<br>Mednafen **(Standalone)** [M],<br>AppleWin **(Standalone)** [W] | Mednafen **(Standalone)** [UW],<br>MAME **(Standalone)** | Yes for Mednafen and MAME | See the specific _Apple II_ section elsewhere in this guide |
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| apple2gs | Apple IIGS | MAME **(Standalone)** | | Yes | See the specific _Apple IIGS_ section elsewhere in this guide |
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| arcade | Arcade | MAME - Current | MAME 2010,<br>MAME 2003-Plus,<br>MAME 2000,<br>MAME **(Standalone)**,<br>FinalBurn Neo,<br>FinalBurn Neo **(Standalone)** [UW],<br>FB Alpha 2012,<br>Flycast,<br>Flycast **(Standalone)**,<br>Kronos [UW],<br>Model 2 Emulator **(Standalone)** [W],<br>Model 2 Emulator [Suspend ES-DE] **(Standalone)** [W],<br>Supermodel **(Standalone)** [UW],<br>Supermodel [Fullscreen] **(Standalone)** [UW],<br>_Shortcut or script_ | Depends | See the specific _Arcade and Neo Geo_ section elsewhere in this guide |
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| arcadia | Emerson Arcadia 2001 | MAME **(Standalone)** | | No | Single archive or ROM file |
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| archimedes | Acorn Archimedes | MAME **(Standalone)** [Model A440/1] | MAME **(Standalone)** [Model A3000],<br>MAME **(Standalone)** [Model A310],<br>MAME **(Standalone)** [Model A540] | Yes | |
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| arcadia | Emerson Arcadia 2001 | MAME - Current | MAME **(Standalone)** | No | Single archive or ROM file |
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| archimedes | Acorn Archimedes | MAME [Model A440/1] **(Standalone)** | MAME [Model A3000] **(Standalone)**,<br>MAME [Model A310] **(Standalone)**,<br>MAME [Model A540] **(Standalone)** | Yes | |
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| arduboy | Arduboy Miniature Game System | Arduous | | No | Single archive or .hex file |
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| astrocde | Bally Astrocade | MAME - Current | MAME **(Standalone)** | Yes | See the specific _Bally Astrocade_ section elsewhere in this guide |
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| atari2600 | Atari 2600 | Stella | Stella 2014,<br>Stella **(Standalone)**,<br>Gopher2600 **(Standalone)** [UW],<br>ares **(Standalone)** | No | Single archive or ROM file |
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@ -3632,7 +3632,7 @@ The **@** symbol indicates that the emulator is _deprecated_ and will be removed
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| cps1 | Capcom Play System I | MAME - Current | MAME 2010,<br>MAME 2003-Plus,<br>MAME 2000,<br>MAME **(Standalone)**,<br>FinalBurn Neo,<br>FinalBurn Neo **(Standalone)** [UW],<br>FB Alpha 2012,<br>FB Alpha 2012 CPS-1 | Depends | See the specific _Arcade and Neo Geo_ section elsewhere in this guide |
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| cps2 | Capcom Play System II | MAME - Current | MAME 2010,<br>MAME 2003-Plus,<br>MAME 2000,<br>MAME **(Standalone)**,<br>FinalBurn Neo,<br>FinalBurn Neo **(Standalone)** [UW],<br>FB Alpha 2012,<br>FB Alpha 2012 CPS-2 | Depends | See the specific _Arcade and Neo Geo_ section elsewhere in this guide |
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| cps3 | Capcom Play System III | MAME - Current | MAME 2010,<br>MAME 2003-Plus,<br>MAME 2000,<br>MAME **(Standalone)**,<br>FinalBurn Neo,<br>FinalBurn Neo **(Standalone)** [UW],<br>FB Alpha 2012,<br>FB Alpha 2012 CPS-3 | Depends | See the specific _Arcade and Neo Geo_ section elsewhere in this guide |
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| crvision | VTech CreatiVision | MAME **(Standalone)** | | Yes | Single archive or ROM file |
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| crvision | VTech CreatiVision | MAME - Current | MAME **(Standalone)** | Yes | Single archive or ROM file |
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| daphne | Daphne Arcade LaserDisc Emulator | Hypseus [Daphne] **(Standalone)** [UW] | Hypseus [Singe] **(Standalone)** [UW] | Yes for Daphne games | See the specific _Hypseus Singe (Daphne)_ section elsewhere in this guide |
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| desktop | Desktop Applications | _Suspend ES-DE_ | _Keep ES-DE running_,<br>_AppImage (Suspend ES-DE)_ [U],<br>_AppImage (Keep ES-DE running)_ [U] | No | See the specific _Ports and desktop applications_ section elsewhere in this guide |
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| doom | Doom | PrBoom | PrBoom+ **(Standalone)**,<br>Boom 3 [UW],<br>Boom 3 xp [UW],<br>_Shortcut or script_ | No | |
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| dragon32 | Dragon Data Dragon 32 | XRoar Dragon 32 **(Standalone)** | XRoar Dragon 64 **(Standalone)** | Yes | See the specific _Dragon 32 and Tano Dragon_ section elsewhere in this guide |
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| dreamcast | Sega Dreamcast | Flycast | Flycast **(Standalone)**,<br>Redream **(Standalone)** | No | In separate folder interpreted as a file, with .m3u playlist if multi-disc game |
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| easyrpg | EasyRPG Game Engine | EasyRPG | EasyRPG Player **(Standalone)** | No | See the specific _EasyRPG Game Engine_ section elsewhere in this guide |
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| electron | Acorn Electron | MAME [Tape] **(Standalone)** | MAME [Diskette DFS] **(Standalone)**,<br>MAME [Diskette ADFS] **(Standalone)** | Yes | Single archive, or single tape or diskette image file |
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| emulators | Emulators | _Suspend ES-DE_ | _Keep ES-DE running_,<br>_AppImage (Suspend ES-DE)_ [U],<br>_AppImage (Keep ES-DE running)_ [U] | No | See the specific _Ports and desktop applications_ section elsewhere in this guide |
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| epic | Epic Games Store | Epic Games Store **(Standalone)** | | No | Shortcut (.desktop/.app/.lnk) file |
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| famicom | Nintendo Family Computer | Mesen | Mesen **(Standalone)** [UW],<br>Nestopia UE,<br>Nestopia UE **(Standalone)** [U],<br>FCEUmm,<br>QuickNES,<br>puNES **(Standalone)** [UW],<br>Mednafen **(Standalone)**,<br>ares **(Standalone)**,<br>ares FDS **(Standalone)**,<br>3dSen **(Wine)** [U],<br>3dSen **(Proton)** [U],<br>3dSen **(Standalone)** [W] | No | Single archive or ROM file. For Famicom games in 3D see the specific _Nintendo NES and Famicom in 3D_ section elsewhere in this guide |
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| flash | Adobe Flash | Ruffle **(Standalone)** | Lightspark **(Standalone)** [U],<br>ArcadeFlashWeb **(Standalone)** [W] | No | Single .swf file |
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| fmtowns | Fujitsu FM Towns | Tsugaru **(Standalone)** [UW] | | Yes | See the specific _Fujitsu FM Towns_ section elsewhere in this guide |
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| fpinball | Future Pinball | Future Pinball **(Standalone)** [W] | | No | |
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| gamate | Bit Corporation Gamate | MAME **(Standalone)** | | Yes | Single archive or ROM file |
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| gamate | Bit Corporation Gamate | MAME - Current | MAME **(Standalone)** | Yes | Single archive or ROM file |
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| gameandwatch | Nintendo Game and Watch | MAME Local Artwork **(Standalone)** | MAME **(Standalone)**,<br>Handheld Electronic (GW) | No | See the specific _LCD handheld games_ section elsewhere in this guide |
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| gamecom | Tiger Electronics Game.com | MAME **(Standalone)** | | Yes | Single archive or ROM file |
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| gamecom | Tiger Electronics Game.com | MAME - Current | MAME **(Standalone)** | Yes | Single archive or ROM file |
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| gamegear | Sega Game Gear | Genesis Plus GX | Genesis Plus GX Wide,<br>Gearsystem,<br>SMS Plus GX,<br>PicoDrive,<br>Mednafen **(Standalone)**,<br>ares **(Standalone)** | No | Single archive or ROM file |
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| gb | Nintendo Game Boy | Gambatte | SameBoy,<br>SameBoy **(Standalone)**,<br>Gearboy,<br>Gearboy **(Standalone)** [UW],<br>TGB Dual,<br>Mesen-S,<br>Mesen **(Standalone)** [UW],<br>bsnes,<br>mGBA,<br>mGBA **(Standalone)**,<br>VBA-M,<br>VBA-M **(Standalone)**,<br>ares **(Standalone)**,<br>SkyEmu **(Standalone)** | No | Single archive or ROM file |
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| gba | Nintendo Game Boy Advance | mGBA | mGBA **(Standalone)**,<br>VBA-M,<br>VBA-M **(Standalone)**,<br>VBA Next,<br>gpSP,<br>ares **(Standalone)**,<br>SkyEmu **(Standalone)** | Yes for ares | Single archive or ROM file |
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| gbc | Nintendo Game Boy Color | Gambatte | SameBoy,<br>SameBoy **(Standalone)**,<br>Gearboy,<br>Gearboy **(Standalone)** [UW],<br>TGB Dual,<br>Mesen-S,<br>Mesen **(Standalone)** [UW],<br>bsnes,<br>mGBA,<br>mGBA **(Standalone)**,<br>VBA-M,<br>VBA-M **(Standalone)**,<br>ares **(Standalone)**,<br>SkyEmu **(Standalone)** | No | Single archive or ROM file |
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| gc | Nintendo GameCube | Dolphin | Dolphin **(Standalone)**,<br>PrimeHack **(Standalone)** [UW],<br>Triforce **(Standalone)** [UW] | No | Disc image file for single-disc games, .m3u playlist for multi-disc games |
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| genesis | Sega Genesis | Genesis Plus GX | Genesis Plus GX Wide,<br>PicoDrive,<br>BlastEm,<br>BlastEm **(Standalone)** [U],<br>Mednafen **(Standalone)**,<br>ares **(Standalone)** | No | Single archive or ROM file |
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| gmaster | Hartung Game Master | MAME **(Standalone)** | | Yes | Single archive or ROM file |
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| gmaster | Hartung Game Master | MAME - Current | MAME **(Standalone)** | Yes | Single archive or ROM file |
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| gx4000 | Amstrad GX4000 | Caprice32 | CrocoDS,<br>MAME **(Standalone)** | No | Single archive or ROM file |
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| intellivision | Mattel Electronics Intellivision | FreeIntv | | | |
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| j2me | Java 2 Micro Edition (J2ME) | SquirrelJME | KEmulator **(Standalone)** [W] | No | Single .jar file |
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| psp | Sony PlayStation Portable | PPSSPP | PPSSPP **(Standalone)** | No | Single disc image file |
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| psvita | Sony PlayStation Vita | Vita3K **(Standalone)** [UW] | | Yes | See the specific _Sony PlayStation Vita_ section elsewhere in this guide |
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| psx | Sony PlayStation | Beetle PSX | Beetle PSX HW,<br>PCSX ReARMed,<br>SwanStation,<br>DuckStation **(Standalone)**,<br>Mednafen **(Standalone)** | Yes | .chd file for single-disc games, .m3u playlist for multi-disc games |
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| pv1000 | Casio PV-1000 | MAME **(Standalone)** | | No | Single archive or ROM file |
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| pv1000 | Casio PV-1000 | MAME - Current | MAME **(Standalone)** | No | Single archive or ROM file |
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| quake | Quake | TyrQuake | vitaQuake 2,<br>vitaQuake 2 [Rogue],<br>vitaQuake 2 [Xatrix],<br>vitaQuake 2 [Zaero],<br>vitaQuake 3 [UW],<br>_Shortcut or script_ | No | |
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| samcoupe | MGT SAM Coupé | SimCoupé **(Standalone)** | | No | Single archive or ROM file |
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| satellaview | Nintendo Satellaview | Snes9x - Current | Snes9x 2010,<br>Snes9x **(Standalone)**,<br>bsnes,<br>bsnes-hd,<br>bsnes-mercury Accuracy,<br>bsnes **(Standalone)** [UW],<br>Mesen-S,<br>Mesen **(Standalone)** [UW],<br>ares **(Standalone)** | | |
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| saturn | Sega Saturn | Beetle Saturn | Kronos [UW],<br>YabaSanshiro [UW],<br>Yabause,<br>Mednafen **(Standalone)**,<br>SSF **(Standalone)** [W] | Yes | In separate folder interpreted as a file, with .m3u playlist if multi-disc game |
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| saturnjp | Sega Saturn [Japan] | Beetle Saturn | Kronos [UW],<br>YabaSanshiro [UW],<br>Yabause,<br>Mednafen **(Standalone)**,<br>SSF **(Standalone)** [W] | Yes | In separate folder interpreted as a file, with .m3u playlist if multi-disc game |
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| scummvm | ScummVM Game Engine | ScummVM | ScummVM **(Standalone)** | No | See the specific _ScummVM_ section elsewhere in this guide |
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| scv | Epoch Super Cassette Vision | MAME **(Standalone)** | | Yes | Single archive or ROM file |
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| scv | Epoch Super Cassette Vision | MAME - Current | MAME **(Standalone)** | Yes | Single archive or ROM file |
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| sega32x | Sega Mega Drive 32X | PicoDrive | ares **(Standalone)** | No | Single archive or ROM file |
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| sega32xjp | Sega Super 32X [Japan] | PicoDrive | ares **(Standalone)** | No | Single archive or ROM file |
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| sega32xna | Sega Genesis 32X [North America] | PicoDrive | ares **(Standalone)** | No | Single archive or ROM file |
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| sufami | Bandai SuFami Turbo | Snes9x - Current | Snes9x 2010,<br>Snes9x **(Standalone)**,<br>bsnes,<br>bsnes-hd,<br>bsnes-mercury Accuracy,<br>bsnes **(Standalone)** [UW],<br>ares **(Standalone)** | | |
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| supergrafx | NEC SuperGrafx | Beetle SuperGrafx | Beetle PCE,<br>ares **(Standalone)** | | |
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| supervision | Watara Supervision | Potator | | No | Single archive or ROM file |
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| supracan | Funtech Super A'Can | MAME **(Standalone)** | | Yes/No | Single archive or ROM file. To make MAME start these games create an empty file named internal_68k.bin and zip it into supracan.zip |
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| supracan | Funtech Super A'Can | MAME - Current | MAME **(Standalone)** | Yes/No | Single archive or ROM file. To make MAME start these games create an empty file named internal_68k.bin and zip it into supracan.zip |
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| switch | Nintendo Switch | Yuzu **(Standalone)** [UW],<br>Ryujinx **(Standalone)** [M] | Ryujinx **(Standalone)** [UW] | Yes | |
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| symbian | Symbian | EKA2L1 [Nokia N-Gage] **(Standalone)** | EKA2L1 [Nokia N70] **(Standalone)**,<br>EKA2L1 [Nokia N97] **(Standalone)**,<br>EKA2L1 [Custom device] **(Standalone)** | Yes | See the specific _Symbian and Nokia N-Gage_ section elsewhere in this guide |
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| tanodragon | Tano Dragon | XRoar **(Standalone)** | | Yes | See the specific _Dragon 32 and Tano Dragon_ section elsewhere in this guide |
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| videopac | Philips Videopac G7000 | O2EM | | | |
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| virtualboy | Nintendo Virtual Boy | Beetle VB | Mednafen **(Standalone)** | No | |
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| vpinball | Visual Pinball | Visual Pinball **(Standalone)** [UW] | | No | In separate folder interpreted as a file |
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| vsmile | VTech V.Smile | MAME **(Standalone)** | | Yes | Single archive or ROM file |
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| vsmile | VTech V.Smile | MAME - Current | MAME **(Standalone)** | Yes | Single archive or ROM file |
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| wasm4 | WASM-4 Fantasy Console | WASM-4 | | No | Single .wasm file |
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| wii | Nintendo Wii | Dolphin | Dolphin **(Standalone)**,<br>PrimeHack **(Standalone)** [UW] | No | |
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| wiiu | Nintendo Wii U | Cemu **(Standalone)** | | No | See the specific _Nintendo Wii U_ section elsewhere in this guide |
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