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Fixed a few cosmetic issues in the ROM selection dialog.
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@ -89,7 +89,7 @@ GuiMsgBox::GuiMsgBox(Window* window,
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mMsg->setSize(width, 0.0f); // mMsg->getSize.y() now returns the proper length.
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const float msgHeight = std::max(Font::get(FONT_SIZE_LARGE)->getHeight(),
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mMsg->getSize().y * VERTICAL_PADDING_MODIFIER);
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setSize(width + HORIZONTAL_PADDING_PX * 2.0f * Renderer::getScreenWidthModifier(),
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setSize(width + std::ceil(HORIZONTAL_PADDING_PX * 2.0f * Renderer::getScreenWidthModifier()),
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msgHeight + mButtonGrid->getSize().y);
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// Center for good measure.
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@ -122,18 +122,18 @@ void GuiMsgBox::changeText(const std::string& newText)
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width = std::max(mButtonGrid->getSize().x, mMsg->getSize().x);
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width = std::max(width, minWidth);
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}
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else if (mButtonGrid->getSize().x > mSize.x) {
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else {
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width = mButtonGrid->getSize().x;
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}
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// Now that we know width, we can find height.
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mMsg->setSize(width, 0); // mMsg->getSize.y() now returns the proper height.
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mMsg->setSize(width, 0.0f); // mMsg->getSize.y() now returns the proper height.
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newSize = mMsg->getSize();
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newSize.y *= VERTICAL_PADDING_MODIFIER;
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mMsg->setSize(newSize);
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const float msgHeight = std::max(Font::get(FONT_SIZE_LARGE)->getHeight(), mMsg->getSize().y);
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setSize(width + HORIZONTAL_PADDING_PX * 2.0f * Renderer::getScreenWidthModifier(),
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setSize(width + std::ceil(HORIZONTAL_PADDING_PX * 2.0f * Renderer::getScreenWidthModifier()),
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msgHeight + mButtonGrid->getSize().y);
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}
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