Added .dmg package generator setup for macOS.

Also cleaned up and updated the CMakeLists.txt files and moved the non-source files to a separate assets directory.
This commit is contained in:
Leon Styhre 2020-08-19 22:30:10 +02:00
parent 541f7202d8
commit 7f31c1bbb4
16 changed files with 364 additions and 327 deletions

9
.gitignore vendored
View file

@ -19,7 +19,8 @@
# Compiled executable
emulationstation
emulationstation.exe
EmulationStation
EmulationStation.exe
# build directory
build
@ -39,11 +40,15 @@ install_manifest.txt
_CPack_Packages
emulationstation-de*.deb
emulationstation-de*.rpm
emulationstation-de*.exe
EmulationStation-DE*.dmg
EmulationStation-DE*.exe
# TODO
TODO.md
# macOS
.DS_Store
# Eclipse
.cproject
.project

View file

@ -6,8 +6,8 @@ set(CMAKE_VERBOSE_MAKEFILE OFF CACHE BOOL "Show verbose compiler output" FORCE)
# Add local find modules to CMAKE path.
list(APPEND CMAKE_MODULE_PATH
${CMAKE_CURRENT_SOURCE_DIR}/CMake/Utils
${CMAKE_CURRENT_SOURCE_DIR}/CMake/Packages)
${CMAKE_CURRENT_SOURCE_DIR}/CMake/Utils
${CMAKE_CURRENT_SOURCE_DIR}/CMake/Packages)
# Options.
option(GLES "Set to ON if targeting Embedded OpenGL" ${GLES})
@ -168,15 +168,15 @@ endif()
#---------------------------------------------------------------------------------------------------
# Add include directories.
set(COMMON_INCLUDE_DIRS
${CURL_INCLUDE_DIR}
${FreeImage_INCLUDE_DIRS}
${FREETYPE_INCLUDE_DIRS}
${PUGIXML_INCLUDE_DIRS}
${RAPIDJSON_INCLUDE_DIRS}
${SDL2_INCLUDE_DIR}
${VLC_INCLUDE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/external
${CMAKE_CURRENT_SOURCE_DIR}/es-core/src)
${CURL_INCLUDE_DIR}
${FreeImage_INCLUDE_DIRS}
${FREETYPE_INCLUDE_DIRS}
${PUGIXML_INCLUDE_DIRS}
${RAPIDJSON_INCLUDE_DIRS}
${SDL2_INCLUDE_DIR}
${VLC_INCLUDE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/external
${CMAKE_CURRENT_SOURCE_DIR}/es-core/src)
# Temporary solution until the VLC find module has been updated to work properly on macOS.
if(APPLE)
@ -200,10 +200,10 @@ endif()
if(DEFINED BCMHOST)
list(APPEND COMMON_INCLUDE_DIRS
"${CMAKE_FIND_ROOT_PATH}/opt/vc/include"
"${CMAKE_FIND_ROOT_PATH}/opt/vc/include/interface/vcos"
"${CMAKE_FIND_ROOT_PATH}/opt/vc/include/interface/vmcs_host/linux"
"${CMAKE_FIND_ROOT_PATH}/opt/vc/include/interface/vcos/pthreads")
"${CMAKE_FIND_ROOT_PATH}/opt/vc/include"
"${CMAKE_FIND_ROOT_PATH}/opt/vc/include/interface/vcos"
"${CMAKE_FIND_ROOT_PATH}/opt/vc/include/interface/vmcs_host/linux"
"${CMAKE_FIND_ROOT_PATH}/opt/vc/include/interface/vcos/pthreads")
# Add Vero4k include directory.
elseif(DEFINED VERO4K)
list(APPEND COMMON_INCLUDE_DIRS "${CMAKE_FIND_ROOT_PATH}/opt/vero3/include")
@ -226,25 +226,25 @@ endif()
if (NOT WIN32)
set(COMMON_LIBRARIES
${CURL_LIBRARIES}
${FreeImage_LIBRARIES}
${FREETYPE_LIBRARIES}
${PUGIXML_LIBRARIES}
${SDL2_LIBRARY}
${VLC_LIBRARIES}
nanosvg)
${CURL_LIBRARIES}
${FreeImage_LIBRARIES}
${FREETYPE_LIBRARIES}
${PUGIXML_LIBRARIES}
${SDL2_LIBRARY}
${VLC_LIBRARIES}
nanosvg)
elseif(WIN32)
set(COMMON_LIBRARIES
"${PROJECT_SOURCE_DIR}/libpugixml.dll"
"${PROJECT_SOURCE_DIR}/FreeImage.dll"
"${PROJECT_SOURCE_DIR}/libcurl-x64.dll"
"${PROJECT_SOURCE_DIR}/libvlc.dll"
"${PROJECT_SOURCE_DIR}/libfreetype.dll"
"Winmm.dll"
"mingw32"
"${PROJECT_SOURCE_DIR}/libSDL2main.a"
"${PROJECT_SOURCE_DIR}/SDL2.dll"
"nanosvg")
"${PROJECT_SOURCE_DIR}/libpugixml.dll"
"${PROJECT_SOURCE_DIR}/FreeImage.dll"
"${PROJECT_SOURCE_DIR}/libcurl-x64.dll"
"${PROJECT_SOURCE_DIR}/libvlc.dll"
"${PROJECT_SOURCE_DIR}/libfreetype.dll"
"Winmm.dll"
"mingw32"
"${PROJECT_SOURCE_DIR}/libSDL2main.a"
"${PROJECT_SOURCE_DIR}/SDL2.dll"
"nanosvg")
endif()
# Temporary solution until the VLC find module has been updated to work properly on macOS.

View file

@ -8,7 +8,7 @@ Table of contents:
## Development Environment
EmulationStation-DE is developed and compiled using both Clang/LLVM and GCC on Unix, Clang/LLVM on macoOS and GCC (MinGW) on Windows. I'm intending to get Clang/LLVM working on Windows as well.
EmulationStation-DE is developed and compiled using both Clang/LLVM and GCC on Unix, Clang/LLVM on macOS and GCC (MinGW) on Windows. I'm intending to get Clang/LLVM working on Windows as well.
There are much more details regarding compilers later in this document, so read on!
@ -172,7 +172,7 @@ CPack: - Run preinstall target for: emulationstation-de
CPack: - Install project: emulationstation-de []
CPack: Create package
CPackDeb: - Generating dependency list
CPack: - package: /home/user/emulationstation-de/emulationstation-de-1.0.0.deb generated.
CPack: - package: /home/myusername/emulationstation-de/emulationstation-de-1.0.0.deb generated.
```
The package can now be installed using a package manager, for example `dpkg`.
@ -269,6 +269,20 @@ Keep in mind though that a debug version will be much slower due to all compiler
Running `make -j6` (or whatever number of parallel jobs you prefer) speeds up the compilation time if you have cores to spare.
**Creating .dmg DragNDrop installer:**
Simply run `cpack` to build the .dmg installer:
```
user@computer:~/emulationstation-de$ cpack
CPack: Create package using DragNDrop
CPack: Install projects
CPack: - Run preinstall target for: emulationstation-de
CPack: - Install project: emulationstation-de []
CPack: Create package
CPack: - package: /Users/myusername/emulationstation-de/EmulationStation-DE-1.0.0.dmg generated.
```
## Building on Windows
@ -606,7 +620,7 @@ Here is such an example:
**~/.emulationstation/es_input.cfg:**
You normally don't need to modify this file manually as it's created by the built-in input configuration step. This procedure is detailed in the [User Guide](USERGUIDE.md#Input device configuration).
You normally don't need to modify this file manually as it's created by the built-in input configuration step. This procedure is detailed in the [User Guide](USERGUIDE.md#input-device-configuration).
If your controller and keyboard stop working, you can delete the `~/.emulationstation/es_input.cfg` file to make the input configuration screen re-appear on the next run.

View file

@ -54,7 +54,7 @@ Many bugs have been fixed, and numerous features that were only partially implem
* Refactoring, cleanup and documentation of the source code, removal of deprecated files etc.
* All required fonts bundled with the application, no dependencies on the OS to provide them any longer
* Made pugixml an external dependency instead of bundling it
* Updated the CMake/CPack install and package build script to work as expected (it can now generate .deb, .rpm and NSIS installation packages)
* Updated the CMake/CPack install and package build script to work as expected (it can now generate .deb, .rpm, .dmg and NSIS installation packages)
* Added support for Clang/LLVM, made the application build with no errors or warnings using this compiler (Unix only)
* License files included for all the libraries and resources that are bundled with the application
* Greatly expanded the application documentation (which is hosted with the source repository on GitLab)

View file

@ -977,7 +977,7 @@ On Windows, ES can be installed to and run from a removable media device such as
## Command line arguments
Please refer to the [INSTALL.md](INSTALL.md#Command line arguments) document for a list of the command line arguments per operating system.
Please refer to the [INSTALL.md](INSTALL.md#command-line-arguments) document for a list of the command line arguments per operating system.
## Supported game systems

View file

@ -1,199 +1,217 @@
project("emulationstation-de")
set(ES_HEADERS
${CMAKE_CURRENT_SOURCE_DIR}/src/EmulationStation.h
${CMAKE_CURRENT_SOURCE_DIR}/src/FileData.h
${CMAKE_CURRENT_SOURCE_DIR}/src/FileSorts.h
${CMAKE_CURRENT_SOURCE_DIR}/src/MetaData.h
${CMAKE_CURRENT_SOURCE_DIR}/src/PlatformId.h
${CMAKE_CURRENT_SOURCE_DIR}/src/SystemData.h
${CMAKE_CURRENT_SOURCE_DIR}/src/VolumeControl.h
${CMAKE_CURRENT_SOURCE_DIR}/src/Gamelist.h
${CMAKE_CURRENT_SOURCE_DIR}/src/FileFilterIndex.h
${CMAKE_CURRENT_SOURCE_DIR}/src/SystemScreenSaver.h
${CMAKE_CURRENT_SOURCE_DIR}/src/CollectionSystemManager.h
${CMAKE_CURRENT_SOURCE_DIR}/src/EmulationStation.h
${CMAKE_CURRENT_SOURCE_DIR}/src/FileData.h
${CMAKE_CURRENT_SOURCE_DIR}/src/FileSorts.h
${CMAKE_CURRENT_SOURCE_DIR}/src/MetaData.h
${CMAKE_CURRENT_SOURCE_DIR}/src/PlatformId.h
${CMAKE_CURRENT_SOURCE_DIR}/src/SystemData.h
${CMAKE_CURRENT_SOURCE_DIR}/src/VolumeControl.h
${CMAKE_CURRENT_SOURCE_DIR}/src/Gamelist.h
${CMAKE_CURRENT_SOURCE_DIR}/src/FileFilterIndex.h
${CMAKE_CURRENT_SOURCE_DIR}/src/SystemScreenSaver.h
${CMAKE_CURRENT_SOURCE_DIR}/src/CollectionSystemManager.h
# Guis
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMetaDataEd.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGameScraper.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistOptions.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScreensaverOptions.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGeneralScreensaverOptions.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiVideoScreensaverOptions.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSlideshowScreensaverOptions.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMenu.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSettings.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMenu.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMulti.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperSearch.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistFilter.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiCollectionSystemsOptions.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiInfoPopup.h
# Guis
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMetaDataEd.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGameScraper.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistOptions.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScreensaverOptions.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGeneralScreensaverOptions.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiVideoScreensaverOptions.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSlideshowScreensaverOptions.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMenu.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSettings.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMenu.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMulti.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperSearch.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistFilter.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiCollectionSystemsOptions.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiInfoPopup.h
# Scrapers
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/Scraper.h
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraper.h
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraperResources.h
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/ScreenScraper.h
# Scrapers
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/Scraper.h
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraper.h
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraperResources.h
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/ScreenScraper.h
# Views
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/BasicGameListView.h
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/DetailedGameListView.h
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/IGameListView.h
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/ISimpleGameListView.h
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/GridGameListView.h
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/VideoGameListView.h
${CMAKE_CURRENT_SOURCE_DIR}/src/views/SystemView.h
${CMAKE_CURRENT_SOURCE_DIR}/src/views/ViewController.h
${CMAKE_CURRENT_SOURCE_DIR}/src/views/UIModeController.h
# Views
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/BasicGameListView.h
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/DetailedGameListView.h
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/IGameListView.h
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/ISimpleGameListView.h
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/GridGameListView.h
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/VideoGameListView.h
${CMAKE_CURRENT_SOURCE_DIR}/src/views/SystemView.h
${CMAKE_CURRENT_SOURCE_DIR}/src/views/ViewController.h
${CMAKE_CURRENT_SOURCE_DIR}/src/views/UIModeController.h
# Animations
${CMAKE_CURRENT_SOURCE_DIR}/src/animations/LaunchAnimation.h
${CMAKE_CURRENT_SOURCE_DIR}/src/animations/MoveCameraAnimation.h
# Animations
${CMAKE_CURRENT_SOURCE_DIR}/src/animations/LaunchAnimation.h
${CMAKE_CURRENT_SOURCE_DIR}/src/animations/MoveCameraAnimation.h
)
set(ES_SOURCES
${CMAKE_CURRENT_SOURCE_DIR}/src/FileData.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/FileSorts.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/main.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/MetaData.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/PlatformId.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/SystemData.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/VolumeControl.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Gamelist.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/FileFilterIndex.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/SystemScreenSaver.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/CollectionSystemManager.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/FileData.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/FileSorts.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/main.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/MetaData.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/PlatformId.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/SystemData.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/VolumeControl.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Gamelist.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/FileFilterIndex.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/SystemScreenSaver.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/CollectionSystemManager.cpp
# Guis
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMetaDataEd.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGameScraper.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistOptions.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScreensaverOptions.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGeneralScreensaverOptions.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiVideoScreensaverOptions.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSlideshowScreensaverOptions.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMenu.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSettings.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMenu.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMulti.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperSearch.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistFilter.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiCollectionSystemsOptions.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiInfoPopup.cpp
# Guis
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMetaDataEd.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGameScraper.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistOptions.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScreensaverOptions.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGeneralScreensaverOptions.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiVideoScreensaverOptions.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSlideshowScreensaverOptions.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMenu.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSettings.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMenu.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMulti.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperSearch.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistFilter.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiCollectionSystemsOptions.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiInfoPopup.cpp
# Scrapers
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/Scraper.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraper.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraperResources.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/ScreenScraper.cpp
# Scrapers
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/Scraper.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraper.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraperResources.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/ScreenScraper.cpp
# Views
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/BasicGameListView.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/DetailedGameListView.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/IGameListView.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/ISimpleGameListView.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/GridGameListView.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/VideoGameListView.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/views/SystemView.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/views/ViewController.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/views/UIModeController.cpp
# Views
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/BasicGameListView.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/DetailedGameListView.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/IGameListView.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/ISimpleGameListView.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/GridGameListView.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/VideoGameListView.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/views/SystemView.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/views/ViewController.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/views/UIModeController.cpp
)
#---------------------------------------------------------------------------------------------------
# Define OS specific sources and headers.
if(WIN32)
LIST(APPEND ES_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/src/EmulationStation.rc)
LIST(APPEND ES_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation.rc)
endif()
# Define target.
include_directories(${COMMON_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/src)
add_executable(emulationstation ${ES_SOURCES} ${ES_HEADERS})
target_link_libraries(emulationstation ${COMMON_LIBRARIES} es-core)
if(APPLE OR WIN32)
include_directories(${COMMON_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/src)
add_executable(EmulationStation ${ES_SOURCES} ${ES_HEADERS})
target_link_libraries(EmulationStation ${COMMON_LIBRARIES} es-core)
else()
include_directories(${COMMON_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/src)
add_executable(emulationstation ${ES_SOURCES} ${ES_HEADERS})
target_link_libraries(emulationstation ${COMMON_LIBRARIES} es-core)
endif()
# Set up CPack for installation and package generation.
# Setup for installation and package generation.
if(WIN32)
install(TARGETS emulationstation RUNTIME DESTINATION .)
install(FILES ../FreeImage.dll ../libcrypto-1_1-x64.dll ../libcurl-x64.dll ../libfreetype.dll
../libgcc_s_seh-1.dll ../libpugixml.dll ../libssl-1_1-x64.dll ../libstdc++-6.dll
../libvlc.dll ../libvlccore.dll ../libwinpthread-1.dll ../SDL2.dll DESTINATION .)
../libgcc_s_seh-1.dll ../libpugixml.dll ../libssl-1_1-x64.dll ../libstdc++-6.dll
../libvlc.dll ../libvlccore.dll ../libwinpthread-1.dll ../SDL2.dll DESTINATION .)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/plugins DESTINATION .)
install(FILES ../LICENSE DESTINATION .)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/LICENSES DESTINATION .)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes DESTINATION .)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/resources DESTINATION .)
elseif(APPLE)
install(TARGETS EmulationStation RUNTIME
DESTINATION EmulationStation.app/Contents/MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/LICENSE
DESTINATION EmulationStation.app/Contents/Resources)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/resources
DESTINATION EmulationStation.app/Contents/Resources)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes
DESTINATION EmulationStation.app/Contents/Resources)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/LICENSES
DESTINATION EmulationStation.app/Contents/Resources)
else()
install(TARGETS emulationstation RUNTIME
DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/emulationstation.6.gz
DESTINATION ${CMAKE_INSTALL_PREFIX}/man/man6)
DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/emulationstation.6.gz
DESTINATION ${CMAKE_INSTALL_PREFIX}/man/man6)
install(FILES ${CMAKE_SOURCE_DIR}/LICENSE
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/emulationstation.desktop
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/emulationstation.svg
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps)
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/emulationstation.desktop
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/emulationstation.svg
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/LICENSES
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/resources
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
endif()
include(InstallRequiredSystemLibraries)
#---------------------------------------------------------------------------------------------------
# CPack settings.
# General CPack settings.
set(CPACK_PACKAGE_NAME "emulationstation-de")
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "An emulator front-end with controller navigation and theming support.")
set(CPACK_PACKAGE_DESCRIPTION "EmulationStation Desktop Edition is a fast and flexible front-end for browsing and launching games from your multi-platform retro game collection. It's intended to be used in conjunction with emulators such as the RetroArch cores.")
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/LICENSE")
set(CPACK_DEBIAN_PACKAGE_MAINTAINER "Leon Styhre <leon@leonstyhre.com>")
set(CPACK_DEBIAN_PACKAGE_HOMEPAGE "https://gitlab.com/leonstyhre/emulationstation-de")
set(CPACK_DEBIAN_PACKAGE_SECTION "misc")
set(CPACK_DEBIAN_PACKAGE_PRIORITY "optional")
set(CPACK_DEBIAN_PACKAGE_SHLIBDEPS ON)
#set(CPACK_DEBIAN_PACKAGE_DEPENDS "libc6, libsdl2-2.0-0, libfreeimage3, libfreetype6, libvlc5, libcurl4, libpugixml1v5, libasound2")
set(CPACK_DEBIAN_PACKAGE_BUILDS_DEPENDS "debhelper (>= 8.0.0), cmake, g++ (>= 4.8), libsdl2-dev, libfreeimage-dev, libfreetype6-dev, libcurl4-openssl-dev, libpugixml-dev, rapidjson-dev, libasound2-dev, libvlc-dev, libgl1-mesa-dev")
set(CPACK_RPM_PACKAGE_DESCRIPTION ${CPACK_PACKAGE_DESCRIPTION})
set(CPACK_RPM_PACKAGE_REQUIRES "libc6, libsdl2-2.0-0, libfreeimage3, libfreetype6, libvlc5, libcurl4, libpugixml1v5, libasound2")
set(CPACK_RPM_PACKAGE_LICENSE "MIT")
set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES64")
set(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
set(CPACK_NSIS_MUI_ICON "${CMAKE_CURRENT_SOURCE_DIR}/src/es_icon.ico")
set(CPACK_NSIS_ENABLE_UNINSTALL_BEFORE_INSTALL ON)
set(CPACK_NSIS_DISPLAY_NAME "EmulationStation Desktop Edition")
set(CPACK_NSIS_INSTALLED_ICON_NAME "${CMAKE_CURRENT_SOURCE_DIR}/es-app/src/es_icon.ico")
set(CPACK_NSIS_WELCOME_TITLE "EmulationStation Desktop Edition Installer")
set(CPACK_NSIS_FINISH_TITLE "EmulationStation Desktop Edition Installation Completed")
set(CPACK_NSIS_MANIFEST_DPI_AWARE ON)
set(CPACK_PACKAGE_VENDOR "Leon Styhre")
set(CPACK_PACKAGE_VERSION "1.0.0")
set(CPACK_PACKAGE_VERSION_MAJOR "1")
set(CPACK_PACKAGE_VERSION_MINOR "0")
set(CPACK_PACKAGE_VERSION_PATCH "0")
if(WIN32)
# Update this when there has been a new release.
set(CPACK_PACKAGE_VERSION "1.0.0-beta")
# Settings per operating system and generator type.
if(APPLE)
set(CPACK_GENERATOR "DragNDrop")
set(CPACK_PACKAGE_FILE_NAME "EmulationStation-DE-${CPACK_PACKAGE_VERSION}")
set(CPACK_DMG_VOLUME_NAME "EmulationStation-DE ${CPACK_PACKAGE_VERSION}")
set(CPACK_PACKAGE_ICON "${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation.icns")
set(CPACK_DMG_DS_STORE "${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation_DS_Store")
elseif(WIN32)
set(CPACK_GENERATOR "NSIS")
set(CPACK_PACKAGE_FILE_NAME "EmulationStation-DE-${CPACK_PACKAGE_VERSION}-win64")
set(CPACK_PACKAGE_INSTALL_DIRECTORY "EmulationStation")
set(CPACK_PACKAGE_EXECUTABLES "EmulationStation" "EmulationStation")
set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES64")
set(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
set(CPACK_NSIS_MUI_ICON "${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation.ico")
set(CPACK_NSIS_ENABLE_UNINSTALL_BEFORE_INSTALL ON)
set(CPACK_NSIS_DISPLAY_NAME "EmulationStation Desktop Edition")
set(CPACK_NSIS_INSTALLED_ICON_NAME
"${CMAKE_CURRENT_SOURCE_DIR}/es-app/assets/EmulationStation.ico")
set(CPACK_NSIS_WELCOME_TITLE "EmulationStation Desktop Edition Installer")
set(CPACK_NSIS_FINISH_TITLE "EmulationStation Desktop Edition Installation Completed")
set(CPACK_NSIS_MANIFEST_DPI_AWARE ON)
else()
set(CPACK_PACKAGE_INSTALL_DIRECTORY "emulationstation_${CMAKE_PACKAGE_VERSION}")
set(CPACK_PACKAGE_EXECUTABLES "emulationstation" "emulationstation")
endif()
set(CPACK_RPM_FILE_NAME "emulationstation-de-${CPACK_PACKAGE_VERSION}.rpm")
set(CPACK_DEBIAN_FILE_NAME "emulationstation-de-${CPACK_PACKAGE_VERSION}.deb")
if(WIN32)
set(CPACK_GENERATOR "NSIS")
else()
#set(CPACK_GENERATOR "RPM")
set(CPACK_GENERATOR "DEB")
set(CPACK_DEBIAN_FILE_NAME "emulationstation-de-${CPACK_PACKAGE_VERSION}.deb")
set(CPACK_DEBIAN_PACKAGE_MAINTAINER "Leon Styhre <leon@leonstyhre.com>")
set(CPACK_DEBIAN_PACKAGE_HOMEPAGE "https://gitlab.com/leonstyhre/emulationstation-de")
set(CPACK_DEBIAN_PACKAGE_SECTION "misc")
set(CPACK_DEBIAN_PACKAGE_PRIORITY "optional")
set(CPACK_DEBIAN_PACKAGE_SHLIBDEPS ON)
#set(CPACK_DEBIAN_PACKAGE_DEPENDS "libc6, libsdl2-2.0-0, libfreeimage3, libfreetype6, libvlc5, libcurl4, libpugixml1v5, libasound2")
set(CPACK_DEBIAN_PACKAGE_BUILDS_DEPENDS "debhelper (>= 8.0.0), cmake, g++ (>= 4.8), libsdl2-dev, libfreeimage-dev, libfreetype6-dev, libcurl4-openssl-dev, libpugixml-dev, rapidjson-dev, libasound2-dev, libvlc-dev, libgl1-mesa-dev")
# Uncomment the next line to generate .rpm packages.
#set(CPACK_GENERATOR "RPM")
set(CPACK_RPM_FILE_NAME "emulationstation-de-${CPACK_PACKAGE_VERSION}.rpm")
set(CPACK_RPM_PACKAGE_DESCRIPTION ${CPACK_PACKAGE_DESCRIPTION})
set(CPACK_RPM_PACKAGE_REQUIRES "libc6, libsdl2-2.0-0, libfreeimage3, libfreetype6, libvlc5, libcurl4, libpugixml1v5, libasound2")
set(CPACK_RPM_PACKAGE_LICENSE "MIT")
endif()
include(CPack)

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@ -6,10 +6,10 @@ VS_VERSION_INFO VERSIONINFO
FILEVERSION RESOURCE_VERSION
PRODUCTVERSION RESOURCE_VERSION
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
#ifdef NDEBUG
FILEFLAGS 0x0L
#else
FILEFLAGS 0x1L
#endif
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_APP
@ -36,4 +36,4 @@ BEGIN
END
END
IDI_ES_LOGO ICON DISCARDABLE "es_icon.ico"
IDI_ES_LOGO ICON DISCARDABLE "EmulationStation.ico"

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@ -10,7 +10,7 @@
// These numbers and strings need to be manually updated for a new version.
// Do this version number update as the very last commit for the new release version.
#define PROGRAM_VERSION_MAJOR 1
#define PROGRAM_VERSION_MAJOR 1
#define PROGRAM_VERSION_MINOR 0
#define PROGRAM_VERSION_MAINTENANCE 0
#define PROGRAM_VERSION_STRING "1.0.0-beta"

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@ -1,163 +1,163 @@
project("core")
set(CORE_HEADERS
${CMAKE_CURRENT_SOURCE_DIR}/src/AsyncHandle.h
${CMAKE_CURRENT_SOURCE_DIR}/src/AudioManager.h
${CMAKE_CURRENT_SOURCE_DIR}/src/CECInput.h
${CMAKE_CURRENT_SOURCE_DIR}/src/GuiComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/HelpStyle.h
${CMAKE_CURRENT_SOURCE_DIR}/src/HttpReq.h
${CMAKE_CURRENT_SOURCE_DIR}/src/ImageIO.h
${CMAKE_CURRENT_SOURCE_DIR}/src/InputConfig.h
${CMAKE_CURRENT_SOURCE_DIR}/src/InputManager.h
${CMAKE_CURRENT_SOURCE_DIR}/src/Log.h
${CMAKE_CURRENT_SOURCE_DIR}/src/MameNames.h
${CMAKE_CURRENT_SOURCE_DIR}/src/Platform.h
${CMAKE_CURRENT_SOURCE_DIR}/src/PowerSaver.h
${CMAKE_CURRENT_SOURCE_DIR}/src/Settings.h
${CMAKE_CURRENT_SOURCE_DIR}/src/Sound.h
${CMAKE_CURRENT_SOURCE_DIR}/src/ThemeData.h
${CMAKE_CURRENT_SOURCE_DIR}/src/Window.h
${CMAKE_CURRENT_SOURCE_DIR}/src/AsyncHandle.h
${CMAKE_CURRENT_SOURCE_DIR}/src/AudioManager.h
${CMAKE_CURRENT_SOURCE_DIR}/src/CECInput.h
${CMAKE_CURRENT_SOURCE_DIR}/src/GuiComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/HelpStyle.h
${CMAKE_CURRENT_SOURCE_DIR}/src/HttpReq.h
${CMAKE_CURRENT_SOURCE_DIR}/src/ImageIO.h
${CMAKE_CURRENT_SOURCE_DIR}/src/InputConfig.h
${CMAKE_CURRENT_SOURCE_DIR}/src/InputManager.h
${CMAKE_CURRENT_SOURCE_DIR}/src/Log.h
${CMAKE_CURRENT_SOURCE_DIR}/src/MameNames.h
${CMAKE_CURRENT_SOURCE_DIR}/src/Platform.h
${CMAKE_CURRENT_SOURCE_DIR}/src/PowerSaver.h
${CMAKE_CURRENT_SOURCE_DIR}/src/Settings.h
${CMAKE_CURRENT_SOURCE_DIR}/src/Sound.h
${CMAKE_CURRENT_SOURCE_DIR}/src/ThemeData.h
${CMAKE_CURRENT_SOURCE_DIR}/src/Window.h
# Animations
${CMAKE_CURRENT_SOURCE_DIR}/src/animations/Animation.h
${CMAKE_CURRENT_SOURCE_DIR}/src/animations/AnimationController.h
${CMAKE_CURRENT_SOURCE_DIR}/src/animations/LambdaAnimation.h
# Animations
${CMAKE_CURRENT_SOURCE_DIR}/src/animations/Animation.h
${CMAKE_CURRENT_SOURCE_DIR}/src/animations/AnimationController.h
${CMAKE_CURRENT_SOURCE_DIR}/src/animations/LambdaAnimation.h
# GuiComponents
${CMAKE_CURRENT_SOURCE_DIR}/src/components/AnimatedImageComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/BusyComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/ButtonComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/ComponentGrid.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/ComponentList.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/DateTimeComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/DateTimeEditComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/HelpComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GridTileComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/IList.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/ImageComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/ImageGridComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/MenuComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/NinePatchComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/OptionListComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/RatingComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/ScrollableContainer.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/SliderComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/SwitchComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/TextComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/TextEditComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/TextListComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/VideoComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/VideoPlayerComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/VideoVlcComponent.h
# GuiComponents
${CMAKE_CURRENT_SOURCE_DIR}/src/components/AnimatedImageComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/BusyComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/ButtonComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/ComponentGrid.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/ComponentList.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/DateTimeComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/DateTimeEditComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/HelpComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GridTileComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/IList.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/ImageComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/ImageGridComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/MenuComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/NinePatchComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/OptionListComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/RatingComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/ScrollableContainer.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/SliderComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/SwitchComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/TextComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/TextEditComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/TextListComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/VideoComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/VideoPlayerComponent.h
${CMAKE_CURRENT_SOURCE_DIR}/src/components/VideoVlcComponent.h
# Guis
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiDetectDevice.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiInputConfig.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMsgBox.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiTextEditPopup.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiComplexTextEditPopup.h
# Guis
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiDetectDevice.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiInputConfig.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMsgBox.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiTextEditPopup.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiComplexTextEditPopup.h
# Math
${CMAKE_CURRENT_SOURCE_DIR}/src/math/Misc.h
${CMAKE_CURRENT_SOURCE_DIR}/src/math/Transform4x4f.h
${CMAKE_CURRENT_SOURCE_DIR}/src/math/Vector2f.h
${CMAKE_CURRENT_SOURCE_DIR}/src/math/Vector2i.h
${CMAKE_CURRENT_SOURCE_DIR}/src/math/Vector3f.h
${CMAKE_CURRENT_SOURCE_DIR}/src/math/Vector4f.h
# Math
${CMAKE_CURRENT_SOURCE_DIR}/src/math/Misc.h
${CMAKE_CURRENT_SOURCE_DIR}/src/math/Transform4x4f.h
${CMAKE_CURRENT_SOURCE_DIR}/src/math/Vector2f.h
${CMAKE_CURRENT_SOURCE_DIR}/src/math/Vector2i.h
${CMAKE_CURRENT_SOURCE_DIR}/src/math/Vector3f.h
${CMAKE_CURRENT_SOURCE_DIR}/src/math/Vector4f.h
# Renderers
${CMAKE_CURRENT_SOURCE_DIR}/src/renderers/Renderer.h
# Renderers
${CMAKE_CURRENT_SOURCE_DIR}/src/renderers/Renderer.h
# Resources
${CMAKE_CURRENT_SOURCE_DIR}/src/resources/Font.h
${CMAKE_CURRENT_SOURCE_DIR}/src/resources/ResourceManager.h
${CMAKE_CURRENT_SOURCE_DIR}/src/resources/TextureResource.h
${CMAKE_CURRENT_SOURCE_DIR}/src/resources/TextureData.h
${CMAKE_CURRENT_SOURCE_DIR}/src/resources/TextureDataManager.h
# Resources
${CMAKE_CURRENT_SOURCE_DIR}/src/resources/Font.h
${CMAKE_CURRENT_SOURCE_DIR}/src/resources/ResourceManager.h
${CMAKE_CURRENT_SOURCE_DIR}/src/resources/TextureResource.h
${CMAKE_CURRENT_SOURCE_DIR}/src/resources/TextureData.h
${CMAKE_CURRENT_SOURCE_DIR}/src/resources/TextureDataManager.h
# Utils
${CMAKE_CURRENT_SOURCE_DIR}/src/utils/FileSystemUtil.h
${CMAKE_CURRENT_SOURCE_DIR}/src/utils/StringUtil.h
${CMAKE_CURRENT_SOURCE_DIR}/src/utils/TimeUtil.h
# Utils
${CMAKE_CURRENT_SOURCE_DIR}/src/utils/FileSystemUtil.h
${CMAKE_CURRENT_SOURCE_DIR}/src/utils/StringUtil.h
${CMAKE_CURRENT_SOURCE_DIR}/src/utils/TimeUtil.h
)
set(CORE_SOURCES
${CMAKE_CURRENT_SOURCE_DIR}/src/AudioManager.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/CECInput.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/GuiComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/HelpStyle.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/HttpReq.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/ImageIO.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/InputConfig.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/InputManager.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Log.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/MameNames.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Platform.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/PowerSaver.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Scripting.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Settings.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Sound.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/ThemeData.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Window.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/AudioManager.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/CECInput.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/GuiComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/HelpStyle.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/HttpReq.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/ImageIO.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/InputConfig.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/InputManager.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Log.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/MameNames.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Platform.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/PowerSaver.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Scripting.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Settings.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Sound.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/ThemeData.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Window.cpp
# Animations
${CMAKE_CURRENT_SOURCE_DIR}/src/animations/AnimationController.cpp
# Animations
${CMAKE_CURRENT_SOURCE_DIR}/src/animations/AnimationController.cpp
# GuiComponents
${CMAKE_CURRENT_SOURCE_DIR}/src/components/AnimatedImageComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/BusyComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/ButtonComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/ComponentGrid.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/ComponentList.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/DateTimeComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/DateTimeEditComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/HelpComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GridTileComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/ImageComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/MenuComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/NinePatchComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/RatingComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/ScrollableContainer.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/SliderComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/SwitchComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/TextComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/TextEditComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/VideoComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/VideoPlayerComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/VideoVlcComponent.cpp
# GuiComponents
${CMAKE_CURRENT_SOURCE_DIR}/src/components/AnimatedImageComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/BusyComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/ButtonComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/ComponentGrid.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/ComponentList.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/DateTimeComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/DateTimeEditComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/HelpComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GridTileComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/ImageComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/MenuComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/NinePatchComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/RatingComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/ScrollableContainer.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/SliderComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/SwitchComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/TextComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/TextEditComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/VideoComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/VideoPlayerComponent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/components/VideoVlcComponent.cpp
# Guis
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiDetectDevice.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiInputConfig.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMsgBox.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiTextEditPopup.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiComplexTextEditPopup.cpp
# Guis
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiDetectDevice.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiInputConfig.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMsgBox.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiTextEditPopup.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiComplexTextEditPopup.cpp
# Math
${CMAKE_CURRENT_SOURCE_DIR}/src/math/Misc.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/math/Transform4x4f.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/math/Vector2f.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/math/Vector2i.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/math/Vector3f.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/math/Vector4f.cpp
# Math
${CMAKE_CURRENT_SOURCE_DIR}/src/math/Misc.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/math/Transform4x4f.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/math/Vector2f.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/math/Vector2i.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/math/Vector3f.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/math/Vector4f.cpp
# Renderer
${CMAKE_CURRENT_SOURCE_DIR}/src/renderers/Renderer.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/renderers/Renderer_GL21.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/renderers/Renderer_GLES10.cpp
# Renderer
${CMAKE_CURRENT_SOURCE_DIR}/src/renderers/Renderer.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/renderers/Renderer_GL21.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/renderers/Renderer_GLES10.cpp
# Resources
${CMAKE_CURRENT_SOURCE_DIR}/src/resources/Font.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/resources/ResourceManager.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/resources/TextureResource.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/resources/TextureData.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/resources/TextureDataManager.cpp
# Resources
${CMAKE_CURRENT_SOURCE_DIR}/src/resources/Font.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/resources/ResourceManager.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/resources/TextureResource.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/resources/TextureData.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/resources/TextureDataManager.cpp
# Utils
${CMAKE_CURRENT_SOURCE_DIR}/src/utils/FileSystemUtil.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/utils/StringUtil.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/utils/TimeUtil.cpp
# Utils
${CMAKE_CURRENT_SOURCE_DIR}/src/utils/FileSystemUtil.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/utils/StringUtil.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/utils/TimeUtil.cpp
)
include_directories(${COMMON_INCLUDE_DIRS})