mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-25 15:45:38 +00:00
Added .dmg package generator setup for macOS.
Also cleaned up and updated the CMakeLists.txt files and moved the non-source files to a separate assets directory.
This commit is contained in:
parent
541f7202d8
commit
7f31c1bbb4
9
.gitignore
vendored
9
.gitignore
vendored
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@ -19,7 +19,8 @@
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# Compiled executable
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# Compiled executable
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emulationstation
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emulationstation
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emulationstation.exe
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EmulationStation
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EmulationStation.exe
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# build directory
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# build directory
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build
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build
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@ -39,11 +40,15 @@ install_manifest.txt
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_CPack_Packages
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_CPack_Packages
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emulationstation-de*.deb
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emulationstation-de*.deb
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emulationstation-de*.rpm
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emulationstation-de*.rpm
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emulationstation-de*.exe
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EmulationStation-DE*.dmg
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EmulationStation-DE*.exe
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# TODO
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# TODO
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TODO.md
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TODO.md
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# macOS
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.DS_Store
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# Eclipse
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# Eclipse
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.cproject
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.cproject
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.project
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.project
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20
INSTALL.md
20
INSTALL.md
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@ -8,7 +8,7 @@ Table of contents:
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## Development Environment
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## Development Environment
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EmulationStation-DE is developed and compiled using both Clang/LLVM and GCC on Unix, Clang/LLVM on macoOS and GCC (MinGW) on Windows. I'm intending to get Clang/LLVM working on Windows as well.
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EmulationStation-DE is developed and compiled using both Clang/LLVM and GCC on Unix, Clang/LLVM on macOS and GCC (MinGW) on Windows. I'm intending to get Clang/LLVM working on Windows as well.
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There are much more details regarding compilers later in this document, so read on!
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There are much more details regarding compilers later in this document, so read on!
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@ -172,7 +172,7 @@ CPack: - Run preinstall target for: emulationstation-de
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CPack: - Install project: emulationstation-de []
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CPack: - Install project: emulationstation-de []
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CPack: Create package
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CPack: Create package
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CPackDeb: - Generating dependency list
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CPackDeb: - Generating dependency list
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CPack: - package: /home/user/emulationstation-de/emulationstation-de-1.0.0.deb generated.
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CPack: - package: /home/myusername/emulationstation-de/emulationstation-de-1.0.0.deb generated.
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```
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```
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The package can now be installed using a package manager, for example `dpkg`.
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The package can now be installed using a package manager, for example `dpkg`.
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@ -269,6 +269,20 @@ Keep in mind though that a debug version will be much slower due to all compiler
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Running `make -j6` (or whatever number of parallel jobs you prefer) speeds up the compilation time if you have cores to spare.
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Running `make -j6` (or whatever number of parallel jobs you prefer) speeds up the compilation time if you have cores to spare.
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**Creating .dmg DragNDrop installer:**
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Simply run `cpack` to build the .dmg installer:
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```
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user@computer:~/emulationstation-de$ cpack
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CPack: Create package using DragNDrop
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CPack: Install projects
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CPack: - Run preinstall target for: emulationstation-de
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CPack: - Install project: emulationstation-de []
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CPack: Create package
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CPack: - package: /Users/myusername/emulationstation-de/EmulationStation-DE-1.0.0.dmg generated.
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```
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## Building on Windows
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## Building on Windows
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@ -606,7 +620,7 @@ Here is such an example:
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**~/.emulationstation/es_input.cfg:**
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**~/.emulationstation/es_input.cfg:**
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You normally don't need to modify this file manually as it's created by the built-in input configuration step. This procedure is detailed in the [User Guide](USERGUIDE.md#Input device configuration).
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You normally don't need to modify this file manually as it's created by the built-in input configuration step. This procedure is detailed in the [User Guide](USERGUIDE.md#input-device-configuration).
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If your controller and keyboard stop working, you can delete the `~/.emulationstation/es_input.cfg` file to make the input configuration screen re-appear on the next run.
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If your controller and keyboard stop working, you can delete the `~/.emulationstation/es_input.cfg` file to make the input configuration screen re-appear on the next run.
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2
NEWS.md
2
NEWS.md
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@ -54,7 +54,7 @@ Many bugs have been fixed, and numerous features that were only partially implem
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* Refactoring, cleanup and documentation of the source code, removal of deprecated files etc.
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* Refactoring, cleanup and documentation of the source code, removal of deprecated files etc.
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* All required fonts bundled with the application, no dependencies on the OS to provide them any longer
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* All required fonts bundled with the application, no dependencies on the OS to provide them any longer
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* Made pugixml an external dependency instead of bundling it
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* Made pugixml an external dependency instead of bundling it
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* Updated the CMake/CPack install and package build script to work as expected (it can now generate .deb, .rpm and NSIS installation packages)
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* Updated the CMake/CPack install and package build script to work as expected (it can now generate .deb, .rpm, .dmg and NSIS installation packages)
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* Added support for Clang/LLVM, made the application build with no errors or warnings using this compiler (Unix only)
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* Added support for Clang/LLVM, made the application build with no errors or warnings using this compiler (Unix only)
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* License files included for all the libraries and resources that are bundled with the application
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* License files included for all the libraries and resources that are bundled with the application
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* Greatly expanded the application documentation (which is hosted with the source repository on GitLab)
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* Greatly expanded the application documentation (which is hosted with the source repository on GitLab)
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@ -977,7 +977,7 @@ On Windows, ES can be installed to and run from a removable media device such as
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## Command line arguments
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## Command line arguments
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Please refer to the [INSTALL.md](INSTALL.md#Command line arguments) document for a list of the command line arguments per operating system.
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Please refer to the [INSTALL.md](INSTALL.md#command-line-arguments) document for a list of the command line arguments per operating system.
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## Supported game systems
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## Supported game systems
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@ -103,15 +103,21 @@ set(ES_SOURCES
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#---------------------------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------------------------
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# Define OS specific sources and headers.
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# Define OS specific sources and headers.
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if(WIN32)
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if(WIN32)
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LIST(APPEND ES_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/src/EmulationStation.rc)
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LIST(APPEND ES_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation.rc)
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endif()
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endif()
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# Define target.
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# Define target.
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include_directories(${COMMON_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/src)
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if(APPLE OR WIN32)
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add_executable(emulationstation ${ES_SOURCES} ${ES_HEADERS})
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include_directories(${COMMON_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/src)
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target_link_libraries(emulationstation ${COMMON_LIBRARIES} es-core)
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add_executable(EmulationStation ${ES_SOURCES} ${ES_HEADERS})
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target_link_libraries(EmulationStation ${COMMON_LIBRARIES} es-core)
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else()
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include_directories(${COMMON_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/src)
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add_executable(emulationstation ${ES_SOURCES} ${ES_HEADERS})
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target_link_libraries(emulationstation ${COMMON_LIBRARIES} es-core)
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endif()
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# Set up CPack for installation and package generation.
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# Setup for installation and package generation.
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if(WIN32)
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if(WIN32)
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install(TARGETS emulationstation RUNTIME DESTINATION .)
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install(TARGETS emulationstation RUNTIME DESTINATION .)
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install(FILES ../FreeImage.dll ../libcrypto-1_1-x64.dll ../libcurl-x64.dll ../libfreetype.dll
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install(FILES ../FreeImage.dll ../libcrypto-1_1-x64.dll ../libcurl-x64.dll ../libfreetype.dll
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@ -122,16 +128,27 @@ if(WIN32)
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install(DIRECTORY ${CMAKE_SOURCE_DIR}/LICENSES DESTINATION .)
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install(DIRECTORY ${CMAKE_SOURCE_DIR}/LICENSES DESTINATION .)
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install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes DESTINATION .)
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install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes DESTINATION .)
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install(DIRECTORY ${CMAKE_SOURCE_DIR}/resources DESTINATION .)
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install(DIRECTORY ${CMAKE_SOURCE_DIR}/resources DESTINATION .)
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elseif(APPLE)
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install(TARGETS EmulationStation RUNTIME
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DESTINATION EmulationStation.app/Contents/MacOS)
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install(FILES ${CMAKE_SOURCE_DIR}/LICENSE
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DESTINATION EmulationStation.app/Contents/Resources)
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install(DIRECTORY ${CMAKE_SOURCE_DIR}/resources
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DESTINATION EmulationStation.app/Contents/Resources)
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install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes
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DESTINATION EmulationStation.app/Contents/Resources)
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install(DIRECTORY ${CMAKE_SOURCE_DIR}/LICENSES
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DESTINATION EmulationStation.app/Contents/Resources)
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else()
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else()
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install(TARGETS emulationstation RUNTIME
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install(TARGETS emulationstation RUNTIME
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DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
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DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
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install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/emulationstation.6.gz
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install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/emulationstation.6.gz
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DESTINATION ${CMAKE_INSTALL_PREFIX}/man/man6)
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DESTINATION ${CMAKE_INSTALL_PREFIX}/man/man6)
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install(FILES ${CMAKE_SOURCE_DIR}/LICENSE
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install(FILES ${CMAKE_SOURCE_DIR}/LICENSE
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DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
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DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
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install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/emulationstation.desktop
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install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/emulationstation.desktop
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DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications)
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DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications)
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install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/emulationstation.svg
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install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/emulationstation.svg
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DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps)
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DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps)
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install(DIRECTORY ${CMAKE_SOURCE_DIR}/LICENSES
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install(DIRECTORY ${CMAKE_SOURCE_DIR}/LICENSES
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DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
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DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
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include(InstallRequiredSystemLibraries)
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include(InstallRequiredSystemLibraries)
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#---------------------------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------------------------
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# CPack settings.
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# General CPack settings.
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set(CPACK_PACKAGE_NAME "emulationstation-de")
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set(CPACK_PACKAGE_NAME "emulationstation-de")
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set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "An emulator front-end with controller navigation and theming support.")
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set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "An emulator front-end with controller navigation and theming support.")
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set(CPACK_PACKAGE_DESCRIPTION "EmulationStation Desktop Edition is a fast and flexible front-end for browsing and launching games from your multi-platform retro game collection. It's intended to be used in conjunction with emulators such as the RetroArch cores.")
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set(CPACK_PACKAGE_DESCRIPTION "EmulationStation Desktop Edition is a fast and flexible front-end for browsing and launching games from your multi-platform retro game collection. It's intended to be used in conjunction with emulators such as the RetroArch cores.")
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set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/LICENSE")
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set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/LICENSE")
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set(CPACK_DEBIAN_PACKAGE_MAINTAINER "Leon Styhre <leon@leonstyhre.com>")
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set(CPACK_DEBIAN_PACKAGE_HOMEPAGE "https://gitlab.com/leonstyhre/emulationstation-de")
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set(CPACK_DEBIAN_PACKAGE_SECTION "misc")
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set(CPACK_DEBIAN_PACKAGE_PRIORITY "optional")
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set(CPACK_DEBIAN_PACKAGE_SHLIBDEPS ON)
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#set(CPACK_DEBIAN_PACKAGE_DEPENDS "libc6, libsdl2-2.0-0, libfreeimage3, libfreetype6, libvlc5, libcurl4, libpugixml1v5, libasound2")
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set(CPACK_DEBIAN_PACKAGE_BUILDS_DEPENDS "debhelper (>= 8.0.0), cmake, g++ (>= 4.8), libsdl2-dev, libfreeimage-dev, libfreetype6-dev, libcurl4-openssl-dev, libpugixml-dev, rapidjson-dev, libasound2-dev, libvlc-dev, libgl1-mesa-dev")
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set(CPACK_RPM_PACKAGE_DESCRIPTION ${CPACK_PACKAGE_DESCRIPTION})
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set(CPACK_RPM_PACKAGE_REQUIRES "libc6, libsdl2-2.0-0, libfreeimage3, libfreetype6, libvlc5, libcurl4, libpugixml1v5, libasound2")
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set(CPACK_RPM_PACKAGE_LICENSE "MIT")
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set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES64")
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set(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
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set(CPACK_NSIS_MUI_ICON "${CMAKE_CURRENT_SOURCE_DIR}/src/es_icon.ico")
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set(CPACK_NSIS_ENABLE_UNINSTALL_BEFORE_INSTALL ON)
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set(CPACK_NSIS_DISPLAY_NAME "EmulationStation Desktop Edition")
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set(CPACK_NSIS_INSTALLED_ICON_NAME "${CMAKE_CURRENT_SOURCE_DIR}/es-app/src/es_icon.ico")
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set(CPACK_NSIS_WELCOME_TITLE "EmulationStation Desktop Edition Installer")
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set(CPACK_NSIS_FINISH_TITLE "EmulationStation Desktop Edition Installation Completed")
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set(CPACK_NSIS_MANIFEST_DPI_AWARE ON)
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set(CPACK_PACKAGE_VENDOR "Leon Styhre")
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set(CPACK_PACKAGE_VENDOR "Leon Styhre")
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set(CPACK_PACKAGE_VERSION "1.0.0")
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set(CPACK_PACKAGE_VERSION_MAJOR "1")
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set(CPACK_PACKAGE_VERSION_MINOR "0")
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set(CPACK_PACKAGE_VERSION_PATCH "0")
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if(WIN32)
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# Update this when there has been a new release.
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set(CPACK_PACKAGE_VERSION "1.0.0-beta")
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# Settings per operating system and generator type.
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if(APPLE)
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set(CPACK_GENERATOR "DragNDrop")
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set(CPACK_PACKAGE_FILE_NAME "EmulationStation-DE-${CPACK_PACKAGE_VERSION}")
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set(CPACK_DMG_VOLUME_NAME "EmulationStation-DE ${CPACK_PACKAGE_VERSION}")
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set(CPACK_PACKAGE_ICON "${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation.icns")
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set(CPACK_DMG_DS_STORE "${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation_DS_Store")
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elseif(WIN32)
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set(CPACK_GENERATOR "NSIS")
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set(CPACK_PACKAGE_FILE_NAME "EmulationStation-DE-${CPACK_PACKAGE_VERSION}-win64")
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set(CPACK_PACKAGE_INSTALL_DIRECTORY "EmulationStation")
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set(CPACK_PACKAGE_INSTALL_DIRECTORY "EmulationStation")
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set(CPACK_PACKAGE_EXECUTABLES "EmulationStation" "EmulationStation")
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set(CPACK_PACKAGE_EXECUTABLES "EmulationStation" "EmulationStation")
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set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES64")
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set(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
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set(CPACK_NSIS_MUI_ICON "${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation.ico")
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||||||
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set(CPACK_NSIS_ENABLE_UNINSTALL_BEFORE_INSTALL ON)
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||||||
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set(CPACK_NSIS_DISPLAY_NAME "EmulationStation Desktop Edition")
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||||||
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set(CPACK_NSIS_INSTALLED_ICON_NAME
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||||||
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"${CMAKE_CURRENT_SOURCE_DIR}/es-app/assets/EmulationStation.ico")
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||||||
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set(CPACK_NSIS_WELCOME_TITLE "EmulationStation Desktop Edition Installer")
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||||||
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set(CPACK_NSIS_FINISH_TITLE "EmulationStation Desktop Edition Installation Completed")
|
||||||
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set(CPACK_NSIS_MANIFEST_DPI_AWARE ON)
|
||||||
else()
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else()
|
||||||
set(CPACK_PACKAGE_INSTALL_DIRECTORY "emulationstation_${CMAKE_PACKAGE_VERSION}")
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set(CPACK_PACKAGE_INSTALL_DIRECTORY "emulationstation_${CMAKE_PACKAGE_VERSION}")
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||||||
set(CPACK_PACKAGE_EXECUTABLES "emulationstation" "emulationstation")
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set(CPACK_PACKAGE_EXECUTABLES "emulationstation" "emulationstation")
|
||||||
endif()
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|
||||||
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|
||||||
set(CPACK_RPM_FILE_NAME "emulationstation-de-${CPACK_PACKAGE_VERSION}.rpm")
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|
||||||
set(CPACK_DEBIAN_FILE_NAME "emulationstation-de-${CPACK_PACKAGE_VERSION}.deb")
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|
||||||
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|
||||||
if(WIN32)
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|
||||||
set(CPACK_GENERATOR "NSIS")
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|
||||||
else()
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|
||||||
#set(CPACK_GENERATOR "RPM")
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|
||||||
set(CPACK_GENERATOR "DEB")
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set(CPACK_GENERATOR "DEB")
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||||||
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set(CPACK_DEBIAN_FILE_NAME "emulationstation-de-${CPACK_PACKAGE_VERSION}.deb")
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||||||
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set(CPACK_DEBIAN_PACKAGE_MAINTAINER "Leon Styhre <leon@leonstyhre.com>")
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||||||
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set(CPACK_DEBIAN_PACKAGE_HOMEPAGE "https://gitlab.com/leonstyhre/emulationstation-de")
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||||||
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set(CPACK_DEBIAN_PACKAGE_SECTION "misc")
|
||||||
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set(CPACK_DEBIAN_PACKAGE_PRIORITY "optional")
|
||||||
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set(CPACK_DEBIAN_PACKAGE_SHLIBDEPS ON)
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||||||
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#set(CPACK_DEBIAN_PACKAGE_DEPENDS "libc6, libsdl2-2.0-0, libfreeimage3, libfreetype6, libvlc5, libcurl4, libpugixml1v5, libasound2")
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||||||
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set(CPACK_DEBIAN_PACKAGE_BUILDS_DEPENDS "debhelper (>= 8.0.0), cmake, g++ (>= 4.8), libsdl2-dev, libfreeimage-dev, libfreetype6-dev, libcurl4-openssl-dev, libpugixml-dev, rapidjson-dev, libasound2-dev, libvlc-dev, libgl1-mesa-dev")
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||||||
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|
||||||
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# Uncomment the next line to generate .rpm packages.
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||||||
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#set(CPACK_GENERATOR "RPM")
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||||||
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set(CPACK_RPM_FILE_NAME "emulationstation-de-${CPACK_PACKAGE_VERSION}.rpm")
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||||||
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set(CPACK_RPM_PACKAGE_DESCRIPTION ${CPACK_PACKAGE_DESCRIPTION})
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||||||
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set(CPACK_RPM_PACKAGE_REQUIRES "libc6, libsdl2-2.0-0, libfreeimage3, libfreetype6, libvlc5, libcurl4, libpugixml1v5, libasound2")
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||||||
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set(CPACK_RPM_PACKAGE_LICENSE "MIT")
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||||||
endif()
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endif()
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||||||
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|
||||||
include(CPack)
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include(CPack)
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||||||
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|
BIN
es-app/assets/EmulationStation.icns
Normal file
BIN
es-app/assets/EmulationStation.icns
Normal file
Binary file not shown.
Before Width: | Height: | Size: 272 KiB After Width: | Height: | Size: 272 KiB |
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@ -6,10 +6,10 @@ VS_VERSION_INFO VERSIONINFO
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||||||
FILEVERSION RESOURCE_VERSION
|
FILEVERSION RESOURCE_VERSION
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||||||
PRODUCTVERSION RESOURCE_VERSION
|
PRODUCTVERSION RESOURCE_VERSION
|
||||||
FILEFLAGSMASK 0x3fL
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FILEFLAGSMASK 0x3fL
|
||||||
#ifdef _DEBUG
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#ifdef NDEBUG
|
||||||
FILEFLAGS 0x1L
|
|
||||||
#else
|
|
||||||
FILEFLAGS 0x0L
|
FILEFLAGS 0x0L
|
||||||
|
#else
|
||||||
|
FILEFLAGS 0x1L
|
||||||
#endif
|
#endif
|
||||||
FILEOS VOS_NT_WINDOWS32
|
FILEOS VOS_NT_WINDOWS32
|
||||||
FILETYPE VFT_APP
|
FILETYPE VFT_APP
|
||||||
|
@ -36,4 +36,4 @@ BEGIN
|
||||||
END
|
END
|
||||||
END
|
END
|
||||||
|
|
||||||
IDI_ES_LOGO ICON DISCARDABLE "es_icon.ico"
|
IDI_ES_LOGO ICON DISCARDABLE "EmulationStation.ico"
|
BIN
es-app/assets/EmulationStation_DS_Store
Normal file
BIN
es-app/assets/EmulationStation_DS_Store
Normal file
Binary file not shown.
Before Width: | Height: | Size: 8.8 KiB After Width: | Height: | Size: 8.8 KiB |
Binary file not shown.
Loading…
Reference in a new issue