mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 06:05:38 +00:00
Added a miximage generator.
This commit is contained in:
parent
ec034395f1
commit
819d03776d
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@ -9,6 +9,7 @@ set(ES_HEADERS
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${CMAKE_CURRENT_SOURCE_DIR}/src/Gamelist.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/MediaViewer.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/MetaData.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/MiximageGenerator.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/PlatformId.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/SystemData.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/SystemScreensaver.h
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@ -59,6 +60,7 @@ set(ES_SOURCES
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${CMAKE_CURRENT_SOURCE_DIR}/src/main.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/MediaViewer.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/MetaData.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/MiximageGenerator.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/PlatformId.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/SystemData.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/SystemScreensaver.cpp
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772
es-app/src/MiximageGenerator.cpp
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772
es-app/src/MiximageGenerator.cpp
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@ -0,0 +1,772 @@
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// MiximageGenerator.cpp
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//
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// Generates miximages from screenshots, marquees and 3D box/cover images.
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// Called from GuiScraperSearch.
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//
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#include "MiximageGenerator.h"
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#include "math/Misc.h"
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#include "utils/StringUtil.h"
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#include "Log.h"
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#include "Settings.h"
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#include "SystemData.h"
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#include <chrono>
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MiximageGenerator::MiximageGenerator(FileData* game, bool& result, std::string& resultMessage)
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: mGame(game),
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mResult(result),
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mResultMessage(resultMessage),
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mWidth(1280),
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mHeight(960),
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mMarquee(false),
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mBox3D(false),
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mCover(false)
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{
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}
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MiximageGenerator::~MiximageGenerator()
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{
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}
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void MiximageGenerator::startThread(std::promise<bool>* miximagePromise)
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{
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mMiximagePromise = miximagePromise;
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LOG(LogDebug) << "MiximageGenerator::MiximageGenerator(): Creating image for \""
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<< mGame->getFileName() << "\"";
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if (mGame->getMiximagePath() != "" && !Settings::getInstance()->getBool("MiximageOverwrite")) {
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LOG(LogDebug) << "MiximageGenerator::MiximageGenerator(): File already exists and miximage "
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"overwriting has not been enabled, aborting";
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mMiximagePromise->set_value(true);
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return;
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}
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if ((mScreenshotPath = mGame->getScreenshotPath()) == "") {
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LOG(LogDebug) << "MiximageGenerator::MiximageGenerator(): "
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"No screenshot image found, aborting";
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mResultMessage = "NO SCREENSHOT IMAGE FOUND, COULDN'T GENERATE MIXIMAGE";
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mMiximagePromise->set_value(true);
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return;
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}
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if (Settings::getInstance()->getBool("MiximageIncludeMarquee")) {
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if ((mMarqueePath = mGame->getMarqueePath()) != "") {
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mMarquee = true;
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}
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else {
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LOG(LogDebug) << "MiximageGenerator::MiximageGenerator(): No marquee image found";
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}
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}
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if (Settings::getInstance()->getBool("MiximageIncludeBox")) {
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if ((mBox3DPath = mGame->get3DBoxPath()) != "") {
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mBox3D = true;
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}
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else if (Settings::getInstance()->getBool("MiximageCoverFallback") &&
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(mCoverPath= mGame->getCoverPath()) != "") {
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LOG(LogDebug) << "MiximageGenerator::MiximageGenerator(): "
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"No 3D box image found, using cover image as fallback";
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mCover = true;
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}
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else if (Settings::getInstance()->getBool("MiximageCoverFallback")) {
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LOG(LogDebug) << "MiximageGenerator::MiximageGenerator(): "
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"No 3D box or cover images found";
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}
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else {
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LOG(LogDebug) << "MiximageGenerator::MiximageGenerator(): No 3D box image found";
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}
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}
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const auto startTime = std::chrono::system_clock::now();
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if (generateImage()) {
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LOG(LogError) << "Failed to generate miximage";
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mResult = true;
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}
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else {
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const auto endTime = std::chrono::system_clock::now();
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LOG(LogDebug) << "MiximageGenerator::MiximageGenerator(): Processing completed in: " <<
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std::chrono::duration_cast<std::chrono::milliseconds>
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(endTime - startTime).count() << " ms";
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}
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mResultMessage = mMessage;
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mMiximagePromise->set_value(false);
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}
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bool MiximageGenerator::generateImage()
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{
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FREE_IMAGE_FORMAT fileFormat;
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FIBITMAP* screenshotFile = nullptr;
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FIBITMAP* marqueeFile = nullptr;
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FIBITMAP* boxFile = nullptr;
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unsigned int fileWidth = 0;
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unsigned int fileHeight = 0;
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unsigned int filePitch = 0;
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fileFormat = FreeImage_GetFileType(mScreenshotPath.c_str());
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if (fileFormat == FIF_UNKNOWN)
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fileFormat = FreeImage_GetFIFFromFilename(mScreenshotPath.c_str());
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if (fileFormat == FIF_UNKNOWN) {
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LOG(LogError) << "Screenshot image in unknown image format, aborting";
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mMessage = "SCREENSHOT IMAGE IN UNKNOWN FORMAT, COULDN'T GENERATE MIXIMAGE";
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return true;
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}
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// Make sure that we can actually read this format.
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if (FreeImage_FIFSupportsReading(fileFormat)) {
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screenshotFile = FreeImage_Load(fileFormat, mScreenshotPath.c_str());
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}
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else {
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LOG(LogError) << "Screenshot file format not supported";
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mMessage = "SCREENSHOT IMAGE IN UNSUPPORTED FORMAT, COULDN'T GENERATE MIXIMAGE";
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return true;
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}
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if (!screenshotFile) {
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LOG(LogError) << "Error loading screenshot image, corrupt file?";
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mMessage = "ERROR LOADING SCREENSHOT IMAGE, COULDN'T GENERATE MIXIMAGE";
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return true;
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}
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if (mMarquee) {
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fileFormat = FreeImage_GetFileType(mMarqueePath.c_str());
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if (fileFormat == FIF_UNKNOWN)
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fileFormat = FreeImage_GetFIFFromFilename(mMarqueePath.c_str());
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if (fileFormat == FIF_UNKNOWN) {
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LOG(LogDebug) << "Marquee in unknown format, skipping image";
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mMarquee = false;
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}
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if (!FreeImage_FIFSupportsReading(fileFormat)) {
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LOG(LogDebug) << "Marquee file format not supported, skipping image";
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mMarquee = false;
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}
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else {
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marqueeFile = FreeImage_Load(fileFormat, mMarqueePath.c_str());
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if (!marqueeFile) {
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LOG(LogError) << "Couldn't load marquee image, corrupt file?";
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mMessage = "ERROR LOADING MARQUEE IMAGE, CORRUPT FILE?";
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mMarquee = false;
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}
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}
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}
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if (mBox3D) {
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fileFormat = FreeImage_GetFileType(mBox3DPath.c_str());
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if (fileFormat == FIF_UNKNOWN)
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fileFormat = FreeImage_GetFIFFromFilename(mBox3DPath.c_str());
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if (fileFormat == FIF_UNKNOWN) {
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LOG(LogDebug) << "3D box in unknown format, skipping image";
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mBox3D = false;
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}
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if (!FreeImage_FIFSupportsReading(fileFormat)) {
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LOG(LogDebug) << "3D box file format not supported, skipping image";
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mBox3D = false;
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}
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else {
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boxFile = FreeImage_Load(fileFormat, mBox3DPath.c_str());
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if (!boxFile) {
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LOG(LogError) << "Couldn't load 3D box image, corrupt file?";
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mMessage = "ERROR LOADING 3D BOX IMAGE, CORRUPT FILE?";
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mBox3D = false;
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}
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}
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}
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else if (mCover) {
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fileFormat = FreeImage_GetFileType(mCoverPath.c_str());
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if (fileFormat == FIF_UNKNOWN)
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fileFormat = FreeImage_GetFIFFromFilename(mCoverPath.c_str());
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if (fileFormat == FIF_UNKNOWN) {
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LOG(LogDebug) << "Box cover in unknown format, skipping image";
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mCover = false;
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}
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if (!FreeImage_FIFSupportsReading(fileFormat)) {
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LOG(LogDebug) << "Box cover file format not supported, skipping image";
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mCover = false;
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}
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else {
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boxFile = FreeImage_Load(fileFormat, mCoverPath.c_str());
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if (!boxFile) {
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LOG(LogError) << "Couldn't load box cover image, corrupt file?";
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mMessage = "ERROR LOADING BOX COVER IMAGE, CORRUPT FILE?";
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mCover = false;
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}
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}
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}
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unsigned int resolutionMultiplier = 0;
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if (Settings::getInstance()->getString("MiximageResolution") == "640x480") {
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mWidth = 640;
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mHeight = 480;
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resolutionMultiplier = 1;
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}
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else if (Settings::getInstance()->getString("MiximageResolution") == "1920x1440") {
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mWidth = 1920;
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mHeight = 1440;
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resolutionMultiplier = 3;
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}
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else {
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mWidth = 1280;
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mHeight = 960;
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resolutionMultiplier = 2;
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}
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const unsigned int screenshotWidth = 530 * resolutionMultiplier;
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const unsigned int screenshotOffset = 20 * resolutionMultiplier;
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const unsigned int screenshotFrameWidth = 5 * resolutionMultiplier;
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const unsigned int screenshotHeight = 400 * resolutionMultiplier;
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const unsigned int marqueeWidth = 260 * resolutionMultiplier;
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const unsigned int marqueeMaxHeight = 220 * resolutionMultiplier;
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const unsigned int boxHeight = 300 * resolutionMultiplier;
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const unsigned int boxMaxWidth = 340 * resolutionMultiplier;
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const unsigned int coverMaxWidth = 250 * resolutionMultiplier;
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const unsigned int marqueeShadow = 10;
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const unsigned int boxShadow = 14;
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if (FreeImage_GetBPP(screenshotFile) != 32) {
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FIBITMAP* screenshotTemp = FreeImage_ConvertTo32Bits(screenshotFile);
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FreeImage_Unload(screenshotFile);
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screenshotFile = screenshotTemp;
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}
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fileWidth = FreeImage_GetWidth(screenshotFile);
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fileHeight = FreeImage_GetHeight(screenshotFile);
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filePitch = FreeImage_GetPitch(screenshotFile);
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std::vector<unsigned char> screenshotVector(fileWidth * fileHeight * 4);
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FreeImage_ConvertToRawBits(reinterpret_cast<BYTE*>(&screenshotVector.at(0)), screenshotFile,
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filePitch, 32, FI_RGBA_RED, FI_RGBA_GREEN, FI_RGBA_BLUE, 1);
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CImg<unsigned char> screenshotImage(fileWidth, fileHeight, 1, 4, 0);
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// Convert image to CImg internal format.
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convertToCImgFormat(screenshotImage, screenshotVector);
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screenshotVector.clear();
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if (Settings::getInstance()->getBool("MiximageRemoveLetterboxes"))
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cropLetterboxes(screenshotImage);
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if (Settings::getInstance()->getBool("MiximageRemovePillarboxes"))
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cropPillarboxes(screenshotImage);
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if (Settings::getInstance()->getString("MiximageScreenshotScaling") == "smooth") {
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// Lanczos scaling is normally not recommended for low resolution graphics as
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// it makes the pixels appear smooth when scaling, but for more modern game
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// platforms it may be a good idea to use it.
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screenshotImage.resize(screenshotWidth, screenshotHeight, 1, 4, 6);
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}
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else {
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// Box interpolation gives completely sharp pixels, which is best suited for
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// low resolution retro games.
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screenshotImage.resize(screenshotWidth, screenshotHeight, 1, 4, 1);
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}
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// Remove any transparency information from the screenshot. There really should be no
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// alpha channel for these images, but if there is, it could interfere with the compositing
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// of the miximage.
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screenshotImage.get_shared_channel(3).fill(255);
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int xPosScreenshot = 0;
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int yPosScreenshot = 0;
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int xPosMarquee = 0;
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int yPosMarquee = 0;
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int xPosBox = 0;
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int yPosBox = 0;
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CImg<unsigned char> canvasImage(mWidth, mHeight, 1, 4, 0);
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CImg<unsigned char> marqueeImage;
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CImg<unsigned char> marqueeImageRGB;
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CImg<unsigned char> marqueeImageAlpha;
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CImg<unsigned char> boxImage;
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CImg<unsigned char> boxImageRGB;
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CImg<unsigned char> boxImageAlpha;
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CImg<unsigned char> frameImage(mWidth, mHeight, 1, 4, 0);
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xPosScreenshot = canvasImage.width() / 2 - screenshotImage.width() / 2 + screenshotOffset;
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yPosScreenshot = canvasImage.height() / 2 - screenshotImage.height() / 2;
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if (mMarquee) {
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if (FreeImage_GetBPP(marqueeFile) != 32) {
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FIBITMAP* marqueeTemp = FreeImage_ConvertTo32Bits(marqueeFile);
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FreeImage_Unload(marqueeFile);
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marqueeFile = marqueeTemp;
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}
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fileWidth = FreeImage_GetWidth(marqueeFile);
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fileHeight = FreeImage_GetHeight(marqueeFile);
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filePitch = FreeImage_GetPitch(marqueeFile);
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std::vector<unsigned char> marqueeVector(fileWidth * fileHeight * 4);
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FreeImage_ConvertToRawBits(reinterpret_cast<BYTE*>(&marqueeVector.at(0)), marqueeFile,
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filePitch, 32, FI_RGBA_RED, FI_RGBA_GREEN, FI_RGBA_BLUE, 1);
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marqueeImage = CImg<unsigned char>(FreeImage_GetWidth(marqueeFile),
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FreeImage_GetHeight(marqueeFile), 1, 4, 0);
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convertToCImgFormat(marqueeImage, marqueeVector);
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removeTransparentPadding(marqueeImage);
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addDropShadow(marqueeImage, marqueeShadow);
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float scaleFactor = static_cast<float>(marqueeWidth) /
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static_cast<float>(marqueeImage.width());
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unsigned int height =
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static_cast<int>(static_cast<float>(marqueeImage.height()) * scaleFactor);
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if (height > marqueeMaxHeight) {
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scaleFactor = static_cast<float>(marqueeMaxHeight) /
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static_cast<float>(marqueeImage.height());
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int width = static_cast<int>(static_cast<float>(marqueeImage.width()) * scaleFactor);
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// We use Lanczos3 which is the highest quality resampling method available.
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marqueeImage.resize(width, marqueeMaxHeight, 1, 4, 6);
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}
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else {
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marqueeImage.resize(marqueeWidth, height, 1, 4, 6);
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}
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xPosMarquee = canvasImage.width() - marqueeImage.width();
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yPosMarquee = 0;
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// Only RGB channels for the image.
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marqueeImageRGB = CImg<unsigned char>(marqueeImage.get_shared_channels(0,2));
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// Only alpha channel for the image.
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marqueeImageAlpha = CImg<unsigned char>(marqueeImage.get_shared_channel(3));
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}
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if (mBox3D || mCover) {
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if (FreeImage_GetBPP(boxFile) != 32) {
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FIBITMAP* boxTemp = FreeImage_ConvertTo32Bits(boxFile);
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FreeImage_Unload(boxFile);
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boxFile = boxTemp;
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}
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fileWidth = FreeImage_GetWidth(boxFile);
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fileHeight = FreeImage_GetHeight(boxFile);
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filePitch = FreeImage_GetPitch(boxFile);
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std::vector<unsigned char> boxVector(fileWidth * fileHeight * 4);
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FreeImage_ConvertToRawBits(reinterpret_cast<BYTE*>(&boxVector.at(0)), boxFile,
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filePitch, 32, FI_RGBA_RED, FI_RGBA_GREEN, FI_RGBA_BLUE, 1);
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boxImage = CImg<unsigned char>(FreeImage_GetWidth(boxFile),
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FreeImage_GetHeight(boxFile), 1, 4);
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convertToCImgFormat(boxImage, boxVector);
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removeTransparentPadding(boxImage);
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addDropShadow(boxImage, boxShadow);
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float scaleFactor = static_cast<float>(boxHeight) / static_cast<float>(boxImage.height());
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unsigned int width = static_cast<int>(static_cast<float>(boxImage.width()) * scaleFactor);
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unsigned int maxWidth = 0;
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// We make this distinction as some cover images are in square format and would cover
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// too much surface otherwise.
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if (mBox3D)
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maxWidth = boxMaxWidth;
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else
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maxWidth = coverMaxWidth;
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if (width > maxWidth) {
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scaleFactor = static_cast<float>(maxWidth) / static_cast<float>(boxImage.width());
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int height = static_cast<int>(static_cast<float>(boxImage.height()) * scaleFactor);
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// We use Lanczos3 which is the highest quality resampling method available.
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boxImage.resize(maxWidth, height, 1, 4, 6);
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}
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else {
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boxImage.resize(width, boxHeight, 1, 4, 6);
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}
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xPosBox = 0;
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yPosBox = canvasImage.height() - boxImage.height();
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// Only RGB channels for the image.
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boxImageRGB = CImg<unsigned char>(boxImage.get_shared_channels(0,2));
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// Only alpha channel for the image.
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boxImageAlpha = CImg<unsigned char>(boxImage.get_shared_channel(3));
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}
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CImg<unsigned char> frameImageAlpha(frameImage.get_shared_channel(3));
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frameImageAlpha.draw_image(xPosBox, yPosBox, boxImageAlpha);
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frameImageAlpha.draw_image(xPosMarquee, yPosMarquee, marqueeImageAlpha);
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// Set a frame color based on an average of the screenshot contents.
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unsigned char frameColor[] = { 0, 0, 0, 0 };
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sampleFrameColor(screenshotImage, frameColor);
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// Upper / lower frame.
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frameImage.draw_rectangle(
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xPosScreenshot + 2,
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yPosScreenshot - screenshotFrameWidth,
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xPosScreenshot + screenshotWidth - 2,
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yPosScreenshot + screenshotHeight + screenshotFrameWidth - 1,
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frameColor);
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// Left / right frame.
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frameImage.draw_rectangle(
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xPosScreenshot - screenshotFrameWidth,
|
||||
yPosScreenshot + 2,
|
||||
xPosScreenshot + screenshotWidth + screenshotFrameWidth - 1,
|
||||
yPosScreenshot + screenshotHeight - 2,
|
||||
frameColor);
|
||||
|
||||
// We draw circles in order to get rounded corners for the frame.
|
||||
const unsigned int circleRadius = 7 * resolutionMultiplier;
|
||||
const unsigned int circleOffset = 2 * resolutionMultiplier;
|
||||
|
||||
// Upper left corner.
|
||||
frameImage.draw_circle(xPosScreenshot + circleOffset, yPosScreenshot + circleOffset,
|
||||
circleRadius, frameColor);
|
||||
// Upper right corner.
|
||||
frameImage.draw_circle(xPosScreenshot + screenshotWidth - circleOffset - 1,
|
||||
yPosScreenshot + circleOffset, circleRadius, frameColor);
|
||||
// Lower right corner.
|
||||
frameImage.draw_circle(xPosScreenshot + screenshotWidth - circleOffset - 1,
|
||||
yPosScreenshot + screenshotHeight - circleOffset - 1, circleRadius, frameColor);
|
||||
// Lower left corner.
|
||||
frameImage.draw_circle(xPosScreenshot + circleOffset,
|
||||
yPosScreenshot + screenshotHeight - circleOffset - 1, circleRadius, frameColor);
|
||||
|
||||
CImg<unsigned char> frameImageRGB(frameImage.get_shared_channels(0, 2));
|
||||
|
||||
canvasImage.draw_image(0, 0, frameImage);
|
||||
canvasImage.draw_image(xPosScreenshot, yPosScreenshot, screenshotImage);
|
||||
|
||||
if (mMarquee)
|
||||
canvasImage.draw_image(xPosMarquee, yPosMarquee, marqueeImageRGB,
|
||||
marqueeImageAlpha, 1, 255);
|
||||
if (mBox3D || mCover)
|
||||
canvasImage.draw_image(xPosBox, yPosBox, boxImageRGB, boxImageAlpha, 1, 255);
|
||||
|
||||
std::vector<unsigned char> canvasVector;
|
||||
|
||||
// Convert image from CImg internal format.
|
||||
convertFromCImgFormat(canvasImage, canvasVector);
|
||||
|
||||
FIBITMAP* mixImage = nullptr;
|
||||
mixImage = FreeImage_ConvertFromRawBits(&canvasVector.at(0), canvasImage.width(),
|
||||
canvasImage.height(), canvasImage.width() * 4, 32,
|
||||
FI_RGBA_RED, FI_RGBA_GREEN, FI_RGBA_BLUE);
|
||||
|
||||
bool savedImage = (FreeImage_Save(FIF_PNG, mixImage, getSavePath().c_str()) != 0);
|
||||
|
||||
if (!savedImage) {
|
||||
LOG(LogError) << "Couldn't save miximage, permission problems or disk full?";
|
||||
}
|
||||
|
||||
FreeImage_Unload(screenshotFile);
|
||||
FreeImage_Unload(marqueeFile);
|
||||
FreeImage_Unload(boxFile);
|
||||
FreeImage_Unload(mixImage);
|
||||
|
||||
// Success.
|
||||
if (savedImage)
|
||||
return false;
|
||||
else
|
||||
return true;
|
||||
}
|
||||
|
||||
void MiximageGenerator::cropLetterboxes(CImg<unsigned char>& image)
|
||||
{
|
||||
double pixelValueSum = 0.0l;
|
||||
int rowCounterUpper = 0;
|
||||
int rowCounterLower = 0;
|
||||
|
||||
// Count the number of rows that are pure black.
|
||||
for (int i = image.height() - 1; i > 0; i--) {
|
||||
CImg<unsigned char> imageRow = image.get_rows(i, i);
|
||||
// Ignore the alpha channel.
|
||||
imageRow.channels(0, 2);
|
||||
pixelValueSum = imageRow.sum();
|
||||
if (pixelValueSum == 0.0l)
|
||||
rowCounterUpper++;
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
for (int i = 0; i < image.height(); i++) {
|
||||
CImg<unsigned char> imageRow = image.get_rows(i, i);
|
||||
imageRow.channels(0, 2);
|
||||
pixelValueSum = imageRow.sum();
|
||||
if (pixelValueSum == 0.0l)
|
||||
rowCounterLower++;
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
if (rowCounterUpper > 0)
|
||||
image.crop(0, 0, 0, 3, image.width() - 1, image.height() - 1 - rowCounterUpper, 0, 0);
|
||||
|
||||
if (rowCounterLower > 0)
|
||||
image.crop(0, rowCounterLower, 0, 3, image.width() - 1, image.height() - 1, 0, 0);
|
||||
}
|
||||
|
||||
void MiximageGenerator::cropPillarboxes(CImg<unsigned char>& image)
|
||||
{
|
||||
double pixelValueSum = 0.0l;
|
||||
unsigned int columnCounterLeft = 0;
|
||||
unsigned int columnCounterRight = 0;
|
||||
|
||||
// Count the number of columns that are pure black.
|
||||
for (int i = 0; i < image.width(); i++) {
|
||||
CImg<unsigned char> imageColumn = image.get_columns(i, i);
|
||||
// Ignore the alpha channel.
|
||||
imageColumn.channels(0, 2);
|
||||
pixelValueSum = imageColumn.sum();
|
||||
if (pixelValueSum == 0.0l)
|
||||
columnCounterLeft++;
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
for (int i = image.width() - 1; i > 0; i--) {
|
||||
CImg<unsigned char> imageColumn = image.get_columns(i, i);
|
||||
imageColumn.channels(0, 2);
|
||||
pixelValueSum = imageColumn.sum();
|
||||
if (pixelValueSum == 0.0l)
|
||||
columnCounterRight++;
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
if (columnCounterLeft > 0)
|
||||
image.crop(columnCounterLeft, 0, 0, 3, image.width() - 1, image.height() - 1, 0, 0);
|
||||
|
||||
if (columnCounterRight > 0)
|
||||
image.crop(0, 0, 0, 3, image.width() - columnCounterRight - 1, image.height() - 1, 0, 0);
|
||||
}
|
||||
|
||||
void MiximageGenerator::removeTransparentPadding(CImg<unsigned char>& image)
|
||||
{
|
||||
if (image.spectrum() != 4)
|
||||
return;
|
||||
|
||||
double pixelValueSum = 0.0l;
|
||||
int rowCounterUpper = 0;
|
||||
int rowCounterLower = 0;
|
||||
unsigned int columnCounterLeft = 0;
|
||||
unsigned int columnCounterRight = 0;
|
||||
|
||||
// Count the number of rows and columns that are completely transparent.
|
||||
for (int i = image.height() - 1; i > 0; i--) {
|
||||
CImg<unsigned char> imageRow = image.get_rows(i, i);
|
||||
pixelValueSum = imageRow.get_shared_channel(3).sum();
|
||||
if (pixelValueSum == 0.0l)
|
||||
rowCounterUpper++;
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
for (int i = 0; i < image.height(); i++) {
|
||||
CImg<unsigned char> imageRow = image.get_rows(i, i);
|
||||
pixelValueSum = imageRow.get_shared_channel(3).sum();
|
||||
if (pixelValueSum == 0.0l)
|
||||
rowCounterLower++;
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
for (int i = 0; i < image.width(); i++) {
|
||||
CImg<unsigned char> imageColumn = image.get_columns(i, i);
|
||||
pixelValueSum = imageColumn.get_shared_channel(3).sum();
|
||||
if (pixelValueSum == 0.0l)
|
||||
columnCounterLeft++;
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
for (int i = image.width() - 1; i > 0; i--) {
|
||||
CImg<unsigned char> imageColumn = image.get_columns(i, i);
|
||||
pixelValueSum = imageColumn.get_shared_channel(3).sum();
|
||||
if (pixelValueSum == 0.0l)
|
||||
columnCounterRight++;
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
if (rowCounterUpper > 0)
|
||||
image.crop(0, 0, 0, 3, image.width() - 1, image.height() - 1 - rowCounterUpper, 0, 0);
|
||||
|
||||
if (rowCounterLower > 0)
|
||||
image.crop(0, rowCounterLower, 0, 3, image.width() - 1, image.height() - 1, 0, 0);
|
||||
|
||||
if (columnCounterLeft > 0)
|
||||
image.crop(columnCounterLeft, 0, 0, 3, image.width() - 1, image.height() - 1, 0, 0);
|
||||
|
||||
if (columnCounterRight > 0)
|
||||
image.crop(0, 0, 0, 3, image.width() - columnCounterRight - 1, image.height() - 1, 0, 0);
|
||||
}
|
||||
|
||||
void MiximageGenerator::addDropShadow(CImg<unsigned char>& image, unsigned int shadowDistance)
|
||||
{
|
||||
// Make the shadow image larger than the source image to leave space for the drop shadow.
|
||||
CImg<unsigned char> shadowImage(image.width() + shadowDistance * 3,
|
||||
image.height() + shadowDistance * 3, 1, 4, 0);
|
||||
|
||||
// Create a mask image.
|
||||
CImg<unsigned char> maskImage(image.width(), image.height(), 1, 4, 0);
|
||||
maskImage.draw_image(0, 0, image);
|
||||
// Fill the RGB channels with white so we end up with a simple mask.
|
||||
maskImage.get_shared_channels(0, 2).fill(255);
|
||||
|
||||
// Make a black outline of the source image as a basis for the shadow.
|
||||
shadowImage.draw_image(shadowDistance, shadowDistance, image);
|
||||
shadowImage.get_shared_channels(0, 2).fill(0);
|
||||
// Lower the transparency and apply the blur.
|
||||
shadowImage.get_shared_channel(3) /= 0.6f;
|
||||
shadowImage.blur_box(shadowDistance, shadowDistance, 1, true, 2);
|
||||
shadowImage.blur(3, 0);
|
||||
|
||||
// Add the mask to the alpha channel of the shadow image.
|
||||
shadowImage.get_shared_channel(3).draw_image(0, 0, maskImage.get_shared_channels(0, 0),
|
||||
maskImage.get_shared_channel(3), 1, 255);
|
||||
// Draw the source image on top of the shadow image.
|
||||
shadowImage.draw_image(0, 0, image.get_shared_channels(0, 2),
|
||||
image.get_shared_channel(3), 1, 255);
|
||||
// Remove the any unused space that we added to leave room for the shadow.
|
||||
removeTransparentPadding(shadowImage);
|
||||
|
||||
image = shadowImage;
|
||||
}
|
||||
|
||||
void MiximageGenerator::sampleFrameColor(CImg<unsigned char>& screenshotImage,
|
||||
unsigned char (&frameColor)[4])
|
||||
{
|
||||
// Calculate the number of samples relative to the configured resolution so we get
|
||||
// the same result regardless of miximage target size seting.
|
||||
unsigned int samples = static_cast<int>(static_cast<float>(mWidth) * 0.03125f);
|
||||
|
||||
unsigned int red = 0;
|
||||
unsigned int green = 0;
|
||||
unsigned int blue = 0;
|
||||
|
||||
unsigned int redLine = 0;
|
||||
unsigned int greenLine = 0;
|
||||
unsigned int blueLine = 0;
|
||||
|
||||
unsigned int counter = 0;
|
||||
|
||||
// This is a very simple method to get an average pixel value. It's limited in that it
|
||||
// does not consider dominant colors and such, so the result could possibly be a value
|
||||
// that does not match the perceived color palette of the image. In most cases it works
|
||||
// good enough though.
|
||||
for (int r = samples / 2; r < screenshotImage.height(); r += samples) {
|
||||
for (int c = samples / 2; c < screenshotImage.width(); c += samples) {
|
||||
red += screenshotImage(c, r, 0, 0);
|
||||
green += screenshotImage(c, r, 0, 1);
|
||||
blue += screenshotImage(c, r, 0, 2);
|
||||
counter++;
|
||||
}
|
||||
|
||||
if (counter > 0) {
|
||||
redLine += red / counter;
|
||||
greenLine += green / counter;
|
||||
blueLine += blue / counter;
|
||||
counter = 0;
|
||||
}
|
||||
}
|
||||
|
||||
unsigned char redC = Math::clamp(static_cast<int>(redLine / 255), 0, 255);
|
||||
unsigned char greenC = Math::clamp(static_cast<int>(greenLine / 255), 0, 255);
|
||||
unsigned char blueC = Math::clamp(static_cast<int>(blueLine / 255), 0, 255);
|
||||
|
||||
// Convert to the HSL color space to be able to modify saturation and lightness.
|
||||
CImg<float> colorHSL = CImg<>(1,1,1,3).fill(redC, greenC, blueC).RGBtoHSL();
|
||||
|
||||
float hue = colorHSL(0, 0, 0, 0);
|
||||
float saturation = colorHSL(0, 0, 0, 1);
|
||||
float lightness = colorHSL(0, 0, 0, 2);
|
||||
|
||||
// Decrease saturation slightly and increase lightness a bit, these adjustments
|
||||
// makes the end result look better than the raw average pixel value.
|
||||
colorHSL(0, 0, 0, 1) = Math::clamp(saturation * 0.9f, 0.0f, 1.0f);
|
||||
colorHSL(0, 0, 0, 2) = Math::clamp(lightness * 1.2f, 0.0f, 1.0f);
|
||||
|
||||
const CImg<unsigned char> colorRGB = colorHSL.HSLtoRGB();
|
||||
|
||||
frameColor[0] = colorRGB(0, 0, 0, 0);
|
||||
frameColor[1] = colorRGB(0, 0, 0, 1);
|
||||
frameColor[2] = colorRGB(0, 0, 0, 2);
|
||||
frameColor[3] = 255;
|
||||
}
|
||||
|
||||
void MiximageGenerator::convertToCImgFormat(CImg<unsigned char>& image,
|
||||
std::vector<unsigned char> imageVector)
|
||||
{
|
||||
// CImg does not interleave the pixels as in RGBARGBARGBA so a conversion is required.
|
||||
int counter = 0;
|
||||
for (int r = 0; r < image.height(); r++) {
|
||||
for (int c = 0; c < image.width(); c++) {
|
||||
image(c, r, 0, 0) = imageVector[counter + 2];
|
||||
image(c, r, 0, 1) = imageVector[counter + 1];
|
||||
image(c, r, 0, 2) = imageVector[counter + 0];
|
||||
image(c, r, 0, 3) = imageVector[counter + 3];
|
||||
counter += 4;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MiximageGenerator::convertFromCImgFormat(CImg<unsigned char> image,
|
||||
std::vector<unsigned char>& imageVector)
|
||||
{
|
||||
for (int r = image.height() - 1; r >= 0; r--) {
|
||||
for (int c = 0; c < image.width(); c++) {
|
||||
imageVector.push_back((unsigned char)image(c,r,0,2));
|
||||
imageVector.push_back((unsigned char)image(c,r,0,1));
|
||||
imageVector.push_back((unsigned char)image(c,r,0,0));
|
||||
imageVector.push_back((unsigned char)image(c,r,0,3));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string MiximageGenerator::getSavePath()
|
||||
{
|
||||
const std::string systemsubdirectory = mGame->getSystem()->getName();
|
||||
const std::string name = Utils::FileSystem::getStem(mGame->getPath());
|
||||
std::string subFolders;
|
||||
|
||||
// Extract possible subfolders from the path.
|
||||
if (mGame->getSystemEnvData()->mStartPath != "")
|
||||
subFolders = Utils::String::replace(Utils::FileSystem::getParent(mGame->getPath()),
|
||||
mGame->getSystem()->getSystemEnvData()->mStartPath, "");
|
||||
|
||||
std::string path = FileData::getMediaDirectory();
|
||||
|
||||
if (!Utils::FileSystem::exists(path))
|
||||
Utils::FileSystem::createDirectory(path);
|
||||
|
||||
path += systemsubdirectory + "/miximages" + subFolders + "/";
|
||||
|
||||
if (!Utils::FileSystem::exists(path))
|
||||
Utils::FileSystem::createDirectory(path);
|
||||
|
||||
path += name + ".png";
|
||||
|
||||
// Success.
|
||||
return path;
|
||||
}
|
66
es-app/src/MiximageGenerator.h
Normal file
66
es-app/src/MiximageGenerator.h
Normal file
|
@ -0,0 +1,66 @@
|
|||
// SPDX-License-Identifier: MIT
|
||||
//
|
||||
// EmulationStation Desktop Edition
|
||||
// MiximageGenerator.h
|
||||
//
|
||||
// Generates miximages from screenshots, marquees and 3D box/cover images.
|
||||
// Called from GuiScraperSearch.
|
||||
//
|
||||
|
||||
#ifndef ES_APP_SCRAPERS_MIXIMAGE_GENERATOR_H
|
||||
#define ES_APP_SCRAPERS_MIXIMAGE_GENERATOR_H
|
||||
|
||||
// Disable the CImg display capabilities.
|
||||
#define cimg_display 0
|
||||
|
||||
#include "FileData.h"
|
||||
#include "GuiComponent.h"
|
||||
|
||||
#include <CImg.h>
|
||||
#include <FreeImage.h>
|
||||
#include <future>
|
||||
|
||||
using namespace cimg_library;
|
||||
|
||||
class MiximageGenerator
|
||||
{
|
||||
public:
|
||||
MiximageGenerator(FileData* game, bool& result, std::string& resultMessage);
|
||||
~MiximageGenerator();
|
||||
|
||||
void startThread(std::promise<bool>* miximagePromise);
|
||||
|
||||
private:
|
||||
bool generateImage();
|
||||
void cropLetterboxes(CImg<unsigned char>& image);
|
||||
void cropPillarboxes(CImg<unsigned char>& image);
|
||||
void removeTransparentPadding(CImg<unsigned char>& image);
|
||||
void addDropShadow(CImg<unsigned char>& image, unsigned int shadowDistance);
|
||||
void sampleFrameColor(CImg<unsigned char>& screenshotImage, unsigned char (&frameColor)[4]);
|
||||
|
||||
void convertToCImgFormat(CImg<unsigned char>& image, std::vector<unsigned char> imageVector);
|
||||
void convertFromCImgFormat(CImg<unsigned char> image, std::vector<unsigned char>& imageVector);
|
||||
|
||||
std::string getSavePath();
|
||||
|
||||
FileData* mGame;
|
||||
bool& mResult;
|
||||
std::string& mResultMessage;
|
||||
std::string mMessage;
|
||||
|
||||
std::promise<bool>* mMiximagePromise;
|
||||
|
||||
std::string mScreenshotPath;
|
||||
std::string mMarqueePath;
|
||||
std::string mBox3DPath;
|
||||
std::string mCoverPath;
|
||||
|
||||
int mWidth;
|
||||
int mHeight;
|
||||
|
||||
bool mMarquee;
|
||||
bool mBox3D;
|
||||
bool mCover;
|
||||
};
|
||||
|
||||
#endif // ES_APP_SCRAPERS_MIXIMAGE_GENERATOR_H
|
|
@ -14,10 +14,11 @@
|
|||
#include "components/SwitchComponent.h"
|
||||
#include "guis/GuiMsgBox.h"
|
||||
#include "guis/GuiScraperMulti.h"
|
||||
#include "guis/GuiSettings.h"
|
||||
#include "views/ViewController.h"
|
||||
#include "FileData.h"
|
||||
#include "SystemData.h"
|
||||
#include "guis/GuiSettings.h"
|
||||
|
||||
|
||||
GuiScraperMenu::GuiScraperMenu(Window* window, std::string title)
|
||||
: GuiComponent(window), mMenu(window, title)
|
||||
|
@ -80,7 +81,7 @@ GuiScraperMenu::GuiScraperMenu(Window* window, std::string title)
|
|||
mMenu.addWithLabel("SCRAPE THESE SYSTEMS", mSystems);
|
||||
|
||||
addEntry("ACCOUNT SETTINGS", 0x777777FF, true, [this] {
|
||||
openAccountSettings();
|
||||
openAccountOptions();
|
||||
});
|
||||
addEntry("CONTENT SETTINGS", 0x777777FF, true, [this] {
|
||||
// If the scraper service has been changed before entering this menu, then save the
|
||||
|
@ -88,7 +89,10 @@ GuiScraperMenu::GuiScraperMenu(Window* window, std::string title)
|
|||
// can be enabled or disabled.
|
||||
if (mScraper->getSelected() != Settings::getInstance()->getString("Scraper"))
|
||||
mMenu.save();
|
||||
openContentSettings();
|
||||
openContentOptions();
|
||||
});
|
||||
addEntry("MIXIMAGE SETTINGS", 0x777777FF, true, [this] {
|
||||
openMiximageOptions();
|
||||
});
|
||||
addEntry("OTHER SETTINGS", 0x777777FF, true, [this] {
|
||||
// If the scraper service has been changed before entering this menu, then save the
|
||||
|
@ -96,7 +100,7 @@ GuiScraperMenu::GuiScraperMenu(Window* window, std::string title)
|
|||
// can be enabled or disabled.
|
||||
if (mScraper->getSelected() != Settings::getInstance()->getString("Scraper"))
|
||||
mMenu.save();
|
||||
openOtherSettings();
|
||||
openOtherOptions();
|
||||
});
|
||||
|
||||
addChild(&mMenu);
|
||||
|
@ -125,7 +129,7 @@ GuiScraperMenu::~GuiScraperMenu()
|
|||
}
|
||||
}
|
||||
|
||||
void GuiScraperMenu::openAccountSettings()
|
||||
void GuiScraperMenu::openAccountOptions()
|
||||
{
|
||||
auto s = new GuiSettings(mWindow, "ACCOUNT SETTINGS");
|
||||
|
||||
|
@ -180,9 +184,9 @@ void GuiScraperMenu::openAccountSettings()
|
|||
mWindow->pushGui(s);
|
||||
}
|
||||
|
||||
void GuiScraperMenu::openContentSettings()
|
||||
void GuiScraperMenu::openContentOptions()
|
||||
{
|
||||
auto s = new GuiSettings(mWindow, "SCRAPER CONTENT SETTINGS");
|
||||
auto s = new GuiSettings(mWindow, "CONTENT SETTINGS");
|
||||
|
||||
// Scrape game names.
|
||||
auto scrape_game_names = std::make_shared<SwitchComponent>(mWindow);
|
||||
|
@ -301,9 +305,146 @@ void GuiScraperMenu::openContentSettings()
|
|||
mWindow->pushGui(s);
|
||||
}
|
||||
|
||||
void GuiScraperMenu::openOtherSettings()
|
||||
void GuiScraperMenu::openMiximageOptions()
|
||||
{
|
||||
auto s = new GuiSettings(mWindow, "OTHER SCRAPER SETTINGS");
|
||||
auto s = new GuiSettings(mWindow, "MIXIMAGE SETTINGS");
|
||||
|
||||
// Miximage resolution.
|
||||
auto miximage_resolution = std::make_shared<OptionListComponent<std::string>>
|
||||
(mWindow, getHelpStyle(), "MIXIMAGE RESOLUTION", false);
|
||||
std::string selectedResolution = Settings::getInstance()->getString("MiximageResolution");
|
||||
miximage_resolution->add("1280x960", "1280x960", selectedResolution == "1280x960");
|
||||
miximage_resolution->add("1920x1440", "1920x1440", selectedResolution == "1920x1440");
|
||||
miximage_resolution->add("640x480", "640x480", selectedResolution == "640x480");
|
||||
// If there are no objects returned, then there must be a manually modified entry in the
|
||||
// configuration file. Simply set the resolution to "1280x960" in this case.
|
||||
if (miximage_resolution->getSelectedObjects().size() == 0)
|
||||
miximage_resolution->selectEntry(0);
|
||||
s->addWithLabel("MIXIMAGE RESOLUTION", miximage_resolution);
|
||||
s->addSaveFunc([miximage_resolution, s] {
|
||||
if (miximage_resolution->getSelected() !=
|
||||
Settings::getInstance()->getString("MiximageResolution")) {
|
||||
Settings::getInstance()->
|
||||
setString("MiximageResolution", miximage_resolution->getSelected());
|
||||
s->setNeedsSaving();
|
||||
}
|
||||
});
|
||||
|
||||
// Screenshot scaling method.
|
||||
auto miximage_scaling = std::make_shared<OptionListComponent<std::string>>
|
||||
(mWindow, getHelpStyle(), "SCREENSHOT SCALING", false);
|
||||
std::string selectedScaling = Settings::getInstance()->getString("MiximageScreenshotScaling");
|
||||
miximage_scaling->add("sharp", "sharp", selectedScaling == "sharp");
|
||||
miximage_scaling->add("smooth", "smooth", selectedScaling == "smooth");
|
||||
// If there are no objects returned, then there must be a manually modified entry in the
|
||||
// configuration file. Simply set the scaling method to "sharp" in this case.
|
||||
if (miximage_scaling->getSelectedObjects().size() == 0)
|
||||
miximage_scaling->selectEntry(0);
|
||||
s->addWithLabel("SCREENSHOT SCALING METHOD", miximage_scaling);
|
||||
s->addSaveFunc([miximage_scaling, s] {
|
||||
if (miximage_scaling->getSelected() !=
|
||||
Settings::getInstance()->getString("MiximageScreenshotScaling")) {
|
||||
Settings::getInstance()->
|
||||
setString("MiximageScreenshotScaling", miximage_scaling->getSelected());
|
||||
s->setNeedsSaving();
|
||||
}
|
||||
});
|
||||
|
||||
// Whether to generate miximages when scraping.
|
||||
auto miximage_generate = std::make_shared<SwitchComponent>(mWindow);
|
||||
miximage_generate->setState(Settings::getInstance()->getBool("MiximageGenerate"));
|
||||
s->addWithLabel("GENERATE MIXIMAGES WHEN SCRAPING", miximage_generate);
|
||||
s->addSaveFunc([miximage_generate, s] {
|
||||
if (miximage_generate->getState() !=
|
||||
Settings::getInstance()->getBool("MiximageGenerate")) {
|
||||
Settings::getInstance()->setBool("MiximageGenerate", miximage_generate->getState());
|
||||
s->setNeedsSaving();
|
||||
}
|
||||
});
|
||||
|
||||
// Whether to overwrite miximages (both for the scraper and offline generator).
|
||||
auto miximage_overwrite = std::make_shared<SwitchComponent>(mWindow);
|
||||
miximage_overwrite->setState(Settings::getInstance()->getBool("MiximageOverwrite"));
|
||||
s->addWithLabel("OVERWRITE MIXIMAGES (SCRAPER/OFFLINE GENERATOR)", miximage_overwrite);
|
||||
s->addSaveFunc([miximage_overwrite, s] {
|
||||
if (miximage_overwrite->getState() !=
|
||||
Settings::getInstance()->getBool("MiximageOverwrite")) {
|
||||
Settings::getInstance()->setBool("MiximageOverwrite", miximage_overwrite->getState());
|
||||
s->setNeedsSaving();
|
||||
}
|
||||
});
|
||||
|
||||
// Whether to remove letterboxes from the screenshots.
|
||||
auto remove_letterboxes = std::make_shared<SwitchComponent>(mWindow);
|
||||
remove_letterboxes->setState(Settings::getInstance()->getBool("MiximageRemoveLetterboxes"));
|
||||
s->addWithLabel("REMOVE LETTERBOXES FROM SCREENSHOTS", remove_letterboxes);
|
||||
s->addSaveFunc([remove_letterboxes, s] {
|
||||
if (remove_letterboxes->getState() !=
|
||||
Settings::getInstance()->getBool("MiximageRemoveLetterboxes")) {
|
||||
Settings::getInstance()->setBool("MiximageRemoveLetterboxes",
|
||||
remove_letterboxes->getState());
|
||||
s->setNeedsSaving();
|
||||
}
|
||||
});
|
||||
|
||||
// Whether to remove pillarboxes from the screenshots.
|
||||
auto remove_pillarboxes = std::make_shared<SwitchComponent>(mWindow);
|
||||
remove_pillarboxes->setState(Settings::getInstance()->getBool("MiximageRemovePillarboxes"));
|
||||
s->addWithLabel("REMOVE PILLARBOXES FROM SCREENSHOTS", remove_pillarboxes);
|
||||
s->addSaveFunc([remove_pillarboxes, s] {
|
||||
if (remove_pillarboxes->getState() !=
|
||||
Settings::getInstance()->getBool("MiximageRemovePillarboxes")) {
|
||||
Settings::getInstance()->setBool("MiximageRemovePillarboxes",
|
||||
remove_pillarboxes->getState());
|
||||
s->setNeedsSaving();
|
||||
}
|
||||
});
|
||||
|
||||
// Whether to include marquee images.
|
||||
auto miximage_marquee = std::make_shared<SwitchComponent>(mWindow);
|
||||
miximage_marquee->setState(Settings::getInstance()->getBool("MiximageIncludeMarquee"));
|
||||
s->addWithLabel("INCLUDE MARQUEE IMAGE", miximage_marquee);
|
||||
s->addSaveFunc([miximage_marquee, s] {
|
||||
if (miximage_marquee->getState() !=
|
||||
Settings::getInstance()->getBool("MiximageIncludeMarquee")) {
|
||||
Settings::getInstance()->
|
||||
setBool("MiximageIncludeMarquee", miximage_marquee->getState());
|
||||
s->setNeedsSaving();
|
||||
}
|
||||
});
|
||||
|
||||
// Whether to include box images.
|
||||
auto miximage_box = std::make_shared<SwitchComponent>(mWindow);
|
||||
miximage_box->setState(Settings::getInstance()->getBool("MiximageIncludeBox"));
|
||||
s->addWithLabel("INCLUDE BOX IMAGE", miximage_box);
|
||||
s->addSaveFunc([miximage_box, s] {
|
||||
if (miximage_box->getState() !=
|
||||
Settings::getInstance()->getBool("MiximageIncludeBox")) {
|
||||
Settings::getInstance()->
|
||||
setBool("MiximageIncludeBox", miximage_box->getState());
|
||||
s->setNeedsSaving();
|
||||
}
|
||||
});
|
||||
|
||||
// Whether to use cover image if there is no 3D box image.
|
||||
auto miximage_cover_fallback = std::make_shared<SwitchComponent>(mWindow);
|
||||
miximage_cover_fallback->setState(Settings::getInstance()->getBool("MiximageCoverFallback"));
|
||||
s->addWithLabel("USE COVER IMAGE IF 3D BOX IS MISSING", miximage_cover_fallback);
|
||||
s->addSaveFunc([miximage_cover_fallback, s] {
|
||||
if (miximage_cover_fallback->getState() !=
|
||||
Settings::getInstance()->getBool("MiximageCoverFallback")) {
|
||||
Settings::getInstance()->
|
||||
setBool("MiximageCoverFallback", miximage_cover_fallback->getState());
|
||||
s->setNeedsSaving();
|
||||
}
|
||||
});
|
||||
|
||||
mWindow->pushGui(s);
|
||||
}
|
||||
|
||||
void GuiScraperMenu::openOtherOptions()
|
||||
{
|
||||
auto s = new GuiSettings(mWindow, "OTHER SETTINGS");
|
||||
|
||||
// Scraper region.
|
||||
auto scraper_region = std::make_shared<OptionListComponent<std::string>>
|
||||
|
@ -314,7 +455,7 @@ void GuiScraperMenu::openOtherSettings()
|
|||
scraper_region->add("USA", "us", selectedScraperRegion == "us");
|
||||
scraper_region->add("World", "wor", selectedScraperRegion == "wor");
|
||||
// If there are no objects returned, then there must be a manually modified entry in the
|
||||
// configuration file. Simply set the region to Europe in this case.
|
||||
// configuration file. Simply set the region to "Europe" in this case.
|
||||
if (scraper_region->getSelectedObjects().size() == 0)
|
||||
scraper_region->selectEntry(0);
|
||||
s->addWithLabel("REGION", scraper_region);
|
||||
|
@ -358,7 +499,7 @@ void GuiScraperMenu::openOtherSettings()
|
|||
scraper_language->add("Slovenčina", "sk", selectedScraperLanguage == "sk");
|
||||
scraper_language->add("Türkçe", "tr", selectedScraperLanguage == "tr");
|
||||
// If there are no objects returned, then there must be a manually modified entry in the
|
||||
// configuration file. Simply set the language to English in this case.
|
||||
// configuration file. Simply set the language to "English" in this case.
|
||||
if (scraper_language->getSelectedObjects().size() == 0)
|
||||
scraper_language->selectEntry(0);
|
||||
s->addWithLabel("PREFERRED LANGUAGE", scraper_language);
|
||||
|
|
|
@ -39,9 +39,10 @@ private:
|
|||
|
||||
void addEntry(const std::string&, unsigned int color,
|
||||
bool add_arrow, const std::function<void()>& func);
|
||||
void openAccountSettings();
|
||||
void openContentSettings();
|
||||
void openOtherSettings();
|
||||
void openAccountOptions();
|
||||
void openContentOptions();
|
||||
void openMiximageOptions();
|
||||
void openOtherOptions();
|
||||
|
||||
std::queue<ScraperSearchParams> getSearches(
|
||||
std::vector<SystemData*> systems, GameFilterFunc selector);
|
||||
|
|
|
@ -159,6 +159,18 @@ GuiScraperSearch::~GuiScraperSearch()
|
|||
mThumbnailReqMap.clear();
|
||||
|
||||
HttpReq::cleanupCurlMulti();
|
||||
|
||||
// This is required to properly refresh the gamelist view if the user aborted the
|
||||
// scraping when the miximage was getting generated.
|
||||
if (Settings::getInstance()->getBool("MiximageGenerate") &&
|
||||
mMiximageGeneratorThread.joinable()) {
|
||||
mScrapeResult.savedNewMedia = true;
|
||||
// We always let the miximage generator thread complete.
|
||||
mMiximageGeneratorThread.join();
|
||||
mMiximageGenerator.reset();
|
||||
TextureResource::manualUnload(mLastSearch.game->getMiximagePath(), false);
|
||||
ViewController::get()->onFileChanged(mLastSearch.game, true);
|
||||
}
|
||||
}
|
||||
|
||||
void GuiScraperSearch::onSizeChanged()
|
||||
|
@ -306,6 +318,7 @@ void GuiScraperSearch::updateViewStyle()
|
|||
void GuiScraperSearch::search(const ScraperSearchParams& params)
|
||||
{
|
||||
mBlockAccept = true;
|
||||
mScrapeResult = {};
|
||||
|
||||
mResultList->clear();
|
||||
mScraperResults.clear();
|
||||
|
@ -324,7 +337,9 @@ void GuiScraperSearch::stop()
|
|||
mSearchHandle.reset();
|
||||
mMDResolveHandle.reset();
|
||||
mMDRetrieveURLsHandle.reset();
|
||||
mMiximageGenerator.reset();
|
||||
mBlockAccept = false;
|
||||
mScrapeResult = {};
|
||||
}
|
||||
|
||||
void GuiScraperSearch::onSearchDone(const std::vector<ScraperSearchResult>& results)
|
||||
|
@ -643,14 +658,50 @@ void GuiScraperSearch::update(int deltaTime)
|
|||
}
|
||||
}
|
||||
|
||||
// Check if a miximage generator thread was started, and if the processing has been completed.
|
||||
if (mMiximageGenerator && mGeneratorFuture.valid()) {
|
||||
// Only wait one millisecond, this update() function runs very frequently.
|
||||
if (mGeneratorFuture.wait_for(std::chrono::milliseconds(1)) == std::future_status::ready) {
|
||||
mMDResolveHandle.reset();
|
||||
if (!mMiximageResult)
|
||||
mScrapeResult.savedNewMedia = true;
|
||||
returnResult(mScrapeResult);
|
||||
// We always let the miximage generator thread complete.
|
||||
mMiximageGeneratorThread.join();
|
||||
mMiximageGenerator.reset();
|
||||
}
|
||||
}
|
||||
|
||||
if (mMDResolveHandle && mMDResolveHandle->status() != ASYNC_IN_PROGRESS) {
|
||||
if (mMDResolveHandle->status() == ASYNC_DONE) {
|
||||
ScraperSearchResult result = mMDResolveHandle->getResult();
|
||||
result.mediaFilesDownloadStatus = COMPLETED;
|
||||
mScrapeResult = mMDResolveHandle->getResult();
|
||||
mScrapeResult.mediaFilesDownloadStatus = COMPLETED;
|
||||
mMDResolveHandle.reset();
|
||||
// This might end in us being deleted, depending on mAcceptCallback -
|
||||
// so make sure this is the last thing we do in update().
|
||||
returnResult(result);
|
||||
|
||||
if (mScrapeResult.mediaFilesDownloadStatus == COMPLETED &&
|
||||
Settings::getInstance()->getBool("MiximageGenerate")) {
|
||||
std::string currentMiximage = mLastSearch.game->getMiximagePath();
|
||||
if (currentMiximage == "" || (currentMiximage != "" &&
|
||||
Settings::getInstance()->getBool("ScraperOverwriteData"))) {
|
||||
|
||||
mMiximageGenerator = std::make_unique<MiximageGenerator>(mLastSearch.game,
|
||||
mMiximageResult, mResultMessage);
|
||||
|
||||
// The promise/future mechanism is used as signaling for the thread to
|
||||
// indicate that processing has been completed. The reason to run a separate
|
||||
// thread is that the busy animation will then be played and that the user
|
||||
// interface does not become completely unresponsive during the miximage
|
||||
// generation.
|
||||
std::promise<bool>().swap(mGeneratorPromise);
|
||||
mGeneratorFuture = mGeneratorPromise.get_future();
|
||||
|
||||
mMiximageGeneratorThread = std::thread(&MiximageGenerator::startThread,
|
||||
mMiximageGenerator.get(), &mGeneratorPromise);
|
||||
}
|
||||
}
|
||||
else {
|
||||
returnResult(mScrapeResult);
|
||||
}
|
||||
}
|
||||
else if (mMDResolveHandle->status() == ASYNC_ERROR) {
|
||||
onSearchError(mMDResolveHandle->getStatusString());
|
||||
|
|
|
@ -20,6 +20,10 @@
|
|||
#include "components/ComponentGrid.h"
|
||||
#include "scrapers/Scraper.h"
|
||||
#include "GuiComponent.h"
|
||||
#include "MiximageGenerator.h"
|
||||
|
||||
#include <future>
|
||||
#include <thread>
|
||||
|
||||
class ComponentList;
|
||||
class DateTimeEditComponent;
|
||||
|
@ -121,6 +125,7 @@ private:
|
|||
|
||||
SearchType mSearchType;
|
||||
ScraperSearchParams mLastSearch;
|
||||
ScraperSearchResult mScrapeResult;
|
||||
std::function<void(const ScraperSearchResult&)> mAcceptCallback;
|
||||
std::function<void()> mSkipCallback;
|
||||
std::function<void()> mCancelCallback;
|
||||
|
@ -139,6 +144,14 @@ private:
|
|||
std::vector<ScraperSearchResult> mScraperResults;
|
||||
std::map<std::string, std::unique_ptr<HttpReq>> mThumbnailReqMap;
|
||||
|
||||
std::unique_ptr<MiximageGenerator> mMiximageGenerator;
|
||||
std::thread mMiximageGeneratorThread;
|
||||
std::promise<bool> mGeneratorPromise;
|
||||
std::future<bool> mGeneratorFuture;
|
||||
|
||||
bool mMiximageResult;
|
||||
std::string mResultMessage;
|
||||
|
||||
BusyComponent mBusyAnim;
|
||||
};
|
||||
|
||||
|
|
|
@ -98,6 +98,7 @@ void Settings::setDefaults()
|
|||
mBoolMap["ScraperUseAccountScreenScraper"] = { false, false };
|
||||
mStringMap["ScraperUsernameScreenScraper"] = { "", "" };
|
||||
mStringMap["ScraperPasswordScreenScraper"] = { "", "" };
|
||||
|
||||
mBoolMap["ScrapeGameNames"] = { true, true };
|
||||
mBoolMap["ScrapeRatings"] = { true, true };
|
||||
mBoolMap["ScrapeMetadata"] = { true, true };
|
||||
|
@ -106,6 +107,17 @@ void Settings::setDefaults()
|
|||
mBoolMap["ScrapeCovers"] = { true, true };
|
||||
mBoolMap["ScrapeMarquees"] = { true, true };
|
||||
mBoolMap["Scrape3DBoxes"] = { true, true };
|
||||
|
||||
mStringMap["MiximageResolution"] = { "1280x960", "1280x960" };
|
||||
mStringMap["MiximageScreenshotScaling"] = { "sharp", "sharp" };
|
||||
mBoolMap["MiximageGenerate"] = { true, true };
|
||||
mBoolMap["MiximageOverwrite"] = { true, true };
|
||||
mBoolMap["MiximageRemoveLetterboxes"] = { true, true };
|
||||
mBoolMap["MiximageRemovePillarboxes"] = { true, true };
|
||||
mBoolMap["MiximageIncludeMarquee"] = { true, true };
|
||||
mBoolMap["MiximageIncludeBox"] = { true, true };
|
||||
mBoolMap["MiximageCoverFallback"] = { true, true };
|
||||
|
||||
mStringMap["ScraperRegion"] = { "eu", "eu" };
|
||||
mStringMap["ScraperLanguage"] = { "en", "en" };
|
||||
mBoolMap["ScraperOverwriteData"] = { true, true };
|
||||
|
|
Loading…
Reference in a new issue