mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 14:15:38 +00:00
Fixed some incorrect debug log messages in GamelistFileParser.
This commit is contained in:
parent
afa6221582
commit
81b819a96a
|
@ -105,7 +105,7 @@ namespace GamelistFileParser
|
|||
std::string xmlpath = system->getGamelistPath(false);
|
||||
|
||||
if (!Utils::FileSystem::exists(xmlpath)) {
|
||||
LOG(LogDebug) << "Gamelist::parseGamelist(): System \"" << system->getName()
|
||||
LOG(LogDebug) << "GamelistFileParser::parseGamelist(): System \"" << system->getName()
|
||||
<< "\" does not have a gamelist.xml file";
|
||||
return;
|
||||
}
|
||||
|
@ -143,7 +143,8 @@ namespace GamelistFileParser
|
|||
}
|
||||
if (validLabel) {
|
||||
system->setAlternativeEmulator(label);
|
||||
LOG(LogDebug) << "Gamelist::parseGamelist(): System \"" << system->getName()
|
||||
LOG(LogDebug) << "GamelistFileParser::parseGamelist(): System \""
|
||||
<< system->getName()
|
||||
<< "\" has a valid alternativeEmulator entry: \"" << label
|
||||
<< "\"";
|
||||
}
|
||||
|
@ -181,8 +182,8 @@ namespace GamelistFileParser
|
|||
if (!showHiddenFiles &&
|
||||
(Utils::FileSystem::isHidden(path) ||
|
||||
Utils::FileSystem::isHidden(Utils::FileSystem::getParent(path)))) {
|
||||
LOG(LogDebug) << "Gamelist::parseGamelist(): Skipping hidden file \"" << path
|
||||
<< "\"";
|
||||
LOG(LogDebug) << "GamelistFileParser::parseGamelist(): Skipping hidden file \""
|
||||
<< path << "\"";
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -205,7 +206,7 @@ namespace GamelistFileParser
|
|||
else {
|
||||
// Skip arcade asset entries as these will not be used in any way inside
|
||||
// the application.
|
||||
LOG(LogDebug) << "Gamelist::parseGamelist(): Skipping arcade asset \""
|
||||
LOG(LogDebug) << "GamelistFileParser::parseGamelist(): Skipping arcade asset \""
|
||||
<< file->getName() << "\"";
|
||||
delete file;
|
||||
continue;
|
||||
|
@ -216,7 +217,7 @@ namespace GamelistFileParser
|
|||
// application restart.
|
||||
if (!Settings::getInstance()->getBool("ShowHiddenGames")) {
|
||||
if (file->getHidden()) {
|
||||
LOG(LogDebug) << "Gamelist::parseGamelist(): Skipping hidden "
|
||||
LOG(LogDebug) << "GamelistFileParser::parseGamelist(): Skipping hidden "
|
||||
<< (type == GAME ? "file" : "folder") << " entry \""
|
||||
<< file->getName() << "\""
|
||||
<< " (\"" << file->getPath() << "\")";
|
||||
|
@ -397,21 +398,22 @@ namespace GamelistFileParser
|
|||
|
||||
if (updateAlternativeEmulator) {
|
||||
if (hasAlternativeEmulatorTag && system->getAlternativeEmulator() == "") {
|
||||
LOG(LogDebug) << "Gamelist::updateGamelist(): Removed the "
|
||||
LOG(LogDebug) << "GamelistFileParser::updateGamelist(): Removed the "
|
||||
"alternativeEmulator tag for system \""
|
||||
<< system->getName() << "\" as the default emulator \""
|
||||
<< system->getSystemEnvData()->mLaunchCommands.front().second
|
||||
<< "\" was selected";
|
||||
}
|
||||
else if (system->getAlternativeEmulator() != "") {
|
||||
LOG(LogDebug) << "Gamelist::updateGamelist(): "
|
||||
LOG(LogDebug) << "GamelistFileParser::updateGamelist(): "
|
||||
"Added/updated the alternativeEmulator tag for system \""
|
||||
<< system->getName() << "\" to \""
|
||||
<< system->getAlternativeEmulator() << "\"";
|
||||
}
|
||||
}
|
||||
if (numUpdated > 0) {
|
||||
LOG(LogDebug) << "Gamelist::updateGamelist(): Added/updated " << numUpdated
|
||||
LOG(LogDebug) << "GamelistFileParser::updateGamelist(): Added/updated "
|
||||
<< numUpdated
|
||||
<< (numUpdated == 1 ? " entity in \"" : " entities in \"")
|
||||
<< xmlWritePath << "\"";
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue