Specify for SDL to use OpenGL ES 1.x

This commit is contained in:
Aloshi 2013-10-24 16:43:54 +00:00
parent afdd5f2862
commit 81e2f2d783

View file

@ -42,6 +42,10 @@ namespace Renderer
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
if(USE_OPENGL_ES)
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1);
//SDL_GL_SetSwapInterval(1); //0 for immediate updates, 1 for updates synchronized with the vertical retrace, -1 for late swap tearing
SDL_DisplayMode dispMode;