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Animations in GridComponent are now finished on menu opening, game launch etc.
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@ -79,7 +79,13 @@ private:
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void onCursorChanged(const CursorState& state) override;
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void onCursorChanged(const CursorState& state) override;
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bool isScrolling() const override { return List::isScrolling(); }
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bool isScrolling() const override { return List::isScrolling(); }
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void stopScrolling() override { List::stopScrolling(); }
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void stopScrolling() override
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{
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List::stopScrolling();
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// Only finish the animation if we're in the gamelist view.
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if (mGamelistView)
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GuiComponent::finishAnimation(0);
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}
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const int getScrollingVelocity() override { return List::getScrollingVelocity(); }
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const int getScrollingVelocity() override { return List::getScrollingVelocity(); }
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void clear() override { List::clear(); }
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void clear() override { List::clear(); }
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const T& getSelected() const override { return List::getSelected(); }
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const T& getSelected() const override { return List::getSelected(); }
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