(Windows) Fixed an issue where video textures were sometimes not aligned correctly

This commit is contained in:
Leon Styhre 2024-06-28 22:44:21 +02:00
parent 38a99abf79
commit 82bd856366

View file

@ -1421,7 +1421,8 @@ void VideoFFmpegComponent::startVideoStream()
mFrameProcessingThread = nullptr; mFrameProcessingThread = nullptr;
mVideoWidth = 0; mVideoWidth = 0;
mVideoHeight = 0; mVideoHeight = 0;
mAccumulatedTime = 0; mLinePaddingComp = 0.0f;
mAccumulatedTime = 0.0;
mStartTimeAccumulation = false; mStartTimeAccumulation = false;
mSWDecoder = true; mSWDecoder = true;
mDecodedFrame = false; mDecodedFrame = false;