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Small cosmetic changes to the input device configuration screen.
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@ -540,7 +540,7 @@ int main(int argc, char* argv[])
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// Open the input configuration GUI if the flag to force this was passed from the command line.
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if (!loadSystemsStatus) {
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if (forceInputConfig) {
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window.pushGui(new GuiDetectDevice(&window, true, true, [] {
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window.pushGui(new GuiDetectDevice(&window, false, true, [] {
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ViewController::get()->goToStart(); }));
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}
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else {
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@ -36,8 +36,8 @@ GuiDetectDevice::GuiDetectDevice(
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addChild(&mGrid);
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// Title.
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mTitle = std::make_shared<TextComponent>(mWindow, firstRun ? "WELCOME" : "CONFIGURE INPUT",
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Font::get(FONT_SIZE_LARGE), 0x555555FF, ALIGN_CENTER);
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mTitle = std::make_shared<TextComponent>(mWindow, firstRun ? "WELCOME" :
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"CONFIGURE INPUT DEVICE", Font::get(FONT_SIZE_LARGE), 0x555555FF, ALIGN_CENTER);
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mGrid.setEntry(mTitle, Vector2i(0, 0), false, true, Vector2i(1, 1), GridFlags::BORDER_BOTTOM);
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// Device info.
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