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Moved MoveCameraAnimation.h from es-app to es-core.
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parent
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@ -48,9 +48,6 @@ set(ES_HEADERS
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/SystemView.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/UIModeController.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/views/ViewController.h
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# Animations
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${CMAKE_CURRENT_SOURCE_DIR}/src/animations/MoveCameraAnimation.h
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)
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set(ES_SOURCES
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@ -22,6 +22,7 @@ set(CORE_HEADERS
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${CMAKE_CURRENT_SOURCE_DIR}/src/animations/Animation.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/animations/AnimationController.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/animations/LambdaAnimation.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/animations/MoveCameraAnimation.h
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# GUI components
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${CMAKE_CURRENT_SOURCE_DIR}/src/components/AnimatedImageComponent.h
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@ -6,8 +6,8 @@
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// Animation to play when moving the camera, used by the slide transition style.
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//
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#ifndef ES_APP_ANIMATIONS_MOVE_CAMERA_ANIMATION_H
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#define ES_APP_ANIMATIONS_MOVE_CAMERA_ANIMATION_H
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#ifndef ES_CORE_ANIMATIONS_MOVE_CAMERA_ANIMATION_H
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#define ES_CORE_ANIMATIONS_MOVE_CAMERA_ANIMATION_H
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#include "animations/Animation.h"
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#include "utils/MathUtil.h"
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@ -38,4 +38,4 @@ private:
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glm::vec3 mTarget;
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};
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#endif // ES_APP_ANIMATIONS_MOVE_CAMERA_ANIMATION_H
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#endif // ES_CORE_ANIMATIONS_MOVE_CAMERA_ANIMATION_H
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