From 84ecb7489e5ed2499a4e6a1e0840ae5ddaec9776 Mon Sep 17 00:00:00 2001 From: Leon Styhre Date: Wed, 17 Mar 2021 20:08:33 +0100 Subject: [PATCH] Moved the AudioManager initialization a bit forward during startup. --- es-app/src/main.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/es-app/src/main.cpp b/es-app/src/main.cpp index 190652f49..e61063807 100644 --- a/es-app/src/main.cpp +++ b/es-app/src/main.cpp @@ -492,8 +492,6 @@ int main(int argc, char* argv[]) SDL_SetRelativeMouseMode(SDL_TRUE); #endif - AudioManager::getInstance(); - if (splashScreen) { std::string progressText = "Loading..."; if (splashScreenProgress) @@ -501,6 +499,7 @@ int main(int argc, char* argv[]) window.renderLoadingScreen(progressText); } + AudioManager::getInstance(); MameNames::init(); loadSystemsReturnCode loadSystemsStatus = loadSystemConfigFile();