diff --git a/THEMES-DEV.md b/THEMES-DEV.md index 7b1b10822..7e486ba4a 100644 --- a/THEMES-DEV.md +++ b/THEMES-DEV.md @@ -805,7 +805,7 @@ Properties: - `physicalmedia` - This will look for a physical media image. - `fanart` - This will look for a fan art image. * `metadataElement` - type: BOOLEAN - - By default game metadata and media is faded out during gamelist view textlist fast scrolling and hidden when enabling the _Hide metadata fields_ setting for a game entry. Using this property it's possible to explicitly define additional image elements that should be treated as if they were game media files. This is for example useful for hiding and fading out image elements that are used as indicator icons for the various metadata types like genre, publisher, players etc. It's however not possible to do the opposite, i.e. to disable this functionality for the default game media types as that would break basic application behavior. + - By default game metadata and media are faded out during gamelist fast-scrolling and text metadata fields are hidden when enabling the _Hide metadata fields_ setting for a game entry. Using this property it's possible to explicitly define additional image elements that should be treated as if they were game media files. This is for example useful for hiding and fading out image elements that are used as indicator icons for the various metadata types like genre, publisher, players etc. It's however not possible to do the opposite, i.e. to disable this functionality for the default game media types as that would break basic application behavior. * `gameselector` - type: STRING - If more than one gameselector element has been defined, this property makes it possible to state which one to use. If multiple gameselector elements have been defined and this property is missing then the first entry will be chosen and a warning message will be logged. If only a single gameselector has been defined, this property is ignored. The value of this property must match the `name` attribute value of the gameselector element. This property is only needed for the `system` view and only if the `imageType` property is utilized. * `tile` - type: BOOLEAN @@ -864,7 +864,7 @@ Properties: - Minimum value per axis is `0` and maximum value per axis is `1` - Default is `0.5 0.5` * `metadataElement` - type: BOOLEAN - - By default game metadata and media is faded out during gamelist view textlist fast scrolling and hidden when enabling the _Hide metadata fields_ setting for a game entry. Using this property it's possible to explicitly define static video elements that should be treated as if they were game media files. This property is ignored if `path` is not set. + - By default game metadata and media are faded out during gamelist fast-scrolling and text metadata fields are hidden when enabling the _Hide metadata fields_ setting for a game entry. Using this property it's possible to explicitly define static video elements that should be treated as if they were game media files. This property is ignored if `path` is not set. * `path` - type: PATH - Path to a video file. Setting a value for this property will make the video static, i.e. it will only play this video regardless of whether there is a game video available or not (this also applies to the `system` view if you have a `gameselector` element defined). If the `default` property has also been set, it will be overridden as the `path` property takes precedence. * `default` - type: PATH @@ -951,7 +951,7 @@ Properties: - Point around which the animation will be rotated. - Default is `0.5 0.5` * `metadataElement` - type: BOOLEAN - - By default game metadata and media is faded out during gamelist view textlist fast scrolling and hidden when enabling the _Hide metadata fields_ setting for a game entry. Using this property it's possible to explicitly define animation elements that should be treated as if they were game media files. This is for example useful for hiding and fading out animations that are used as indicators for the various metadata types like genre, publisher, players etc. + - By default game metadata and media are faded out during gamelist fast-scrolling and text metadata fields are hidden when enabling the _Hide metadata fields_ setting for a game entry. Using this property it's possible to explicitly define animation elements that should be treated as if they were game media files. This is for example useful for hiding and fading out animations that are used as indicators for the various metadata types like genre, publisher, players etc. * `path` - type: PATH - Path to the animation file. Only the .json extension is supported. * `speed` - type: FLOAT. @@ -1161,7 +1161,7 @@ Properties: - `controller` - The controller for the game. Will be blank if none has been selected. - `altemulator` - The alternative emulator for the game. Will be blank if none has been selected. * `metadataElement` - type: BOOLEAN - - By default game metadata and media is faded out during gamelist view textlist fast scrolling and hidden when enabling the _Hide metadata fields_ setting for a game entry. Using this property it's possible to explicitly define additional text elements that should be treated as if they were game metadata entries. This is for example useful for hiding and fading out text labels for the various metadata types like genre, publisher, players etc. Note that it's not possible to disable the metadata hiding functionality for the default metadata fields as that would break basic application behavior. Also note that there is a slight exception to the hiding logic for text containers with the metadata value set to `description`. In this case the element is by default not hidden when enabling the _Hide metadata fields_ setting. To also hide such containers, set this property to true. + - By default game metadata and media are faded out during gamelist fast-scrolling and text metadata fields are hidden when enabling the _Hide metadata fields_ setting for a game entry. Using this property it's possible to explicitly define additional text elements that should be treated as if they were game metadata entries. This is for example useful for hiding and fading out text labels for the various metadata types like genre, publisher, players etc. Note that it's not possible to disable the metadata hiding functionality for the default metadata fields as that would break basic application behavior. Also note that there is a slight exception to the hiding logic for text containers with the metadata value set to `description`. In this case the element is by default not hidden when enabling the _Hide metadata fields_ setting. To also hide such containers, set this property to true. * `gameselector` - type: STRING - If more than one gameselector element has been defined, this property makes it possible to state which one to use. If multiple gameselector elements have been defined and this property is missing then the first entry will be chosen and a warning message will be logged. If only a single gameselector has been defined, this property is ignored. The value of this property must match the `name` attribute value of the gameselector element. This property is only needed for the `system` view and only if the `metadata` property is utilized. * `container` - type: BOOLEAN