Small UI tweaks.

Replaced arrow text with an image.
Better frame.png (thanks Nils!).
This commit is contained in:
Aloshi 2014-03-04 16:48:33 -06:00
parent e97dd8ff36
commit 8928ce49ec
14 changed files with 367 additions and 1763 deletions

View file

@ -307,6 +307,7 @@ set(ES_SOURCES
${CMAKE_CURRENT_SOURCE_DIR}/data/converted/help_up_down_png.cpp
${CMAKE_CURRENT_SOURCE_DIR}/data/converted/help_left_right_png.cpp
${CMAKE_CURRENT_SOURCE_DIR}/data/converted/opensans_hebrew_condensed_regular_ttf.cpp
${CMAKE_CURRENT_SOURCE_DIR}/data/converted/sq_bracket_png.cpp
)
SOURCE_GROUP(resources FILES ResourceUtil.cpp)

View file

@ -2,7 +2,7 @@
#include "Resources.h"
const size_t res2hNrOfFiles = 16;
const size_t res2hNrOfFiles = 17;
const Res2hEntry res2hFiles[res2hNrOfFiles] = {
{":/button.png", button_png_size, button_png_data},
{":/ES_logo_16.png", ES_logo_16_png_size, ES_logo_16_png_data},
@ -10,6 +10,7 @@ const Res2hEntry res2hFiles[res2hNrOfFiles] = {
{":/frame.png", frame_png_size, frame_png_data},
{":/opensans_hebrew_condensed_regular.ttf", opensans_hebrew_condensed_regular_ttf_size, opensans_hebrew_condensed_regular_ttf_data},
{":/scroll_gradient.png", scroll_gradient_png_size, scroll_gradient_png_data},
{":/sq_bracket.png", sq_bracket_png_size, sq_bracket_png_data},
{":/star_filled.png", star_filled_png_size, star_filled_png_data},
{":/star_unfilled.png", star_unfilled_png_size, star_unfilled_png_data},
{":/textbox.png", textbox_png_size, textbox_png_data},
@ -29,16 +30,17 @@ res2hMapType::value_type mapTemp[] = {
std::make_pair(":/frame.png", res2hFiles[3]),
std::make_pair(":/opensans_hebrew_condensed_regular.ttf", res2hFiles[4]),
std::make_pair(":/scroll_gradient.png", res2hFiles[5]),
std::make_pair(":/star_filled.png", res2hFiles[6]),
std::make_pair(":/star_unfilled.png", res2hFiles[7]),
std::make_pair(":/textbox.png", res2hFiles[8]),
std::make_pair(":/textbox_glow.png", res2hFiles[9]),
std::make_pair(":/help/a.png", res2hFiles[10]),
std::make_pair(":/help/b.png", res2hFiles[11]),
std::make_pair(":/help/dpad.png", res2hFiles[12]),
std::make_pair(":/help/left_right.png", res2hFiles[13]),
std::make_pair(":/help/menu.png", res2hFiles[14]),
std::make_pair(":/help/up_down.png", res2hFiles[15])
std::make_pair(":/sq_bracket.png", res2hFiles[6]),
std::make_pair(":/star_filled.png", res2hFiles[7]),
std::make_pair(":/star_unfilled.png", res2hFiles[8]),
std::make_pair(":/textbox.png", res2hFiles[9]),
std::make_pair(":/textbox_glow.png", res2hFiles[10]),
std::make_pair(":/help/a.png", res2hFiles[11]),
std::make_pair(":/help/b.png", res2hFiles[12]),
std::make_pair(":/help/dpad.png", res2hFiles[13]),
std::make_pair(":/help/left_right.png", res2hFiles[14]),
std::make_pair(":/help/menu.png", res2hFiles[15]),
std::make_pair(":/help/up_down.png", res2hFiles[16])
};
res2hMapType res2hMap(mapTemp, mapTemp + sizeof mapTemp / sizeof mapTemp[0]);

View file

@ -23,6 +23,9 @@ extern const unsigned char opensans_hebrew_condensed_regular_ttf_data[];
extern const size_t scroll_gradient_png_size;
extern const unsigned char scroll_gradient_png_data[];
extern const size_t sq_bracket_png_size;
extern const unsigned char sq_bracket_png_data[];
extern const size_t star_filled_png_size;
extern const unsigned char star_filled_png_data[];

File diff suppressed because it is too large Load diff

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@ -0,0 +1,136 @@
//this file was auto-generated from "sq_bracket.png" by res2h
#include "../Resources.h"
const size_t sq_bracket_png_size = 1286;
const unsigned char sq_bracket_png_data[1286] = {
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@ -8,6 +8,7 @@
#include <iomanip>
#include "views/ViewController.h"
#include "components/HelpComponent.h"
#include "components/ImageComponent.h"
Window::Window() : mNormalizeNextUpdate(false), mFrameTimeElapsed(0), mFrameCountElapsed(0), mAverageDeltaTime(10),
mAllowSleep(true)
@ -15,12 +16,17 @@ Window::Window() : mNormalizeNextUpdate(false), mFrameTimeElapsed(0), mFrameCoun
mInputManager = new InputManager(this);
mViewController = new ViewController(this);
mHelp = new HelpComponent(this);
mBackgroundOverlay = new ImageComponent(this);
mBackgroundOverlay->setImage(":/scroll_gradient.png");
pushGui(mViewController);
}
Window::~Window()
{
delete mViewController; // this would get deleted down below, but just to be safe, delete it here
delete mBackgroundOverlay;
//delete all our GUIs
while(peekGui())
@ -80,6 +86,8 @@ bool Window::init(unsigned int width, unsigned int height)
mDefaultFonts.push_back(Font::get(FONT_SIZE_LARGE));
}
mBackgroundOverlay->setResize((float)Renderer::getScreenWidth(), (float)Renderer::getScreenHeight());
// update our help because font sizes probably changed
if(peekGui())
setHelpPrompts(peekGui()->getHelpPrompts());
@ -145,9 +153,14 @@ void Window::update(int deltaTime)
void Window::render()
{
Eigen::Affine3f transform = Eigen::Affine3f::Identity();
const unsigned int drawBGAfter = mGuiStack.size() > 1 ? mGuiStack.size() - 2 : mGuiStack.size();
for(unsigned int i = 0; i < mGuiStack.size(); i++)
{
mGuiStack.at(i)->render(transform);
if(i == drawBGAfter)
mBackgroundOverlay->render(transform);
}
mHelp->render(transform);

View file

@ -8,6 +8,7 @@
class ViewController;
class HelpComponent;
class ImageComponent;
class Window
{
@ -42,6 +43,8 @@ private:
InputManager* mInputManager;
ViewController* mViewController;
HelpComponent* mHelp;
ImageComponent* mBackgroundOverlay;
std::vector<GuiComponent*> mGuiStack;
std::vector< std::shared_ptr<Font> > mDefaultFonts;

View file

@ -1,6 +1,6 @@
#include "ComponentList.h"
#define TOTAL_HORIZONTAL_PADDING_PX 12
#define TOTAL_HORIZONTAL_PADDING_PX 20
ComponentList::ComponentList(Window* window) : IList<ComponentListRow, void*>(window, LIST_SCROLL_STYLE_SLOW, LIST_NEVER_LOOP)
{
@ -126,19 +126,24 @@ void ComponentList::render(const Eigen::Affine3f& parentTrans)
// and 0xFFFFFF -> 0x777777
// (1 - dst) + 0x77
Renderer::drawRect(0, (int)mSelectorBarOffset, (int)mSize.x(), (int)getRowHeight(mEntries.at(mCursor).data), 0xFFFFFFFF,
const float selectedRowHeight = getRowHeight(mEntries.at(mCursor).data);
Renderer::drawRect(0, (int)mSelectorBarOffset, (int)mSize.x(), (int)selectedRowHeight, 0xFFFFFFFF,
GL_ONE_MINUS_DST_COLOR, GL_ZERO);
Renderer::drawRect(0, (int)mSelectorBarOffset, (int)mSize.x(), (int)getRowHeight(mEntries.at(mCursor).data), 0x777777FF,
Renderer::drawRect(0, (int)mSelectorBarOffset, (int)mSize.x(), (int)selectedRowHeight, 0x777777FF,
GL_ONE, GL_ONE);
// hack to draw 2px dark on left/right of the bar
Renderer::drawRect(0, (int)mSelectorBarOffset, 2, (int)selectedRowHeight, 0x878787FF);
Renderer::drawRect((int)mSize.x() - 2, (int)mSelectorBarOffset, 2, (int)selectedRowHeight, 0x878787FF);
// draw separators
float y = 0;
for(unsigned int i = 0; i < mEntries.size(); i++)
{
Renderer::drawRect(0, (int)y, (int)mSize.x(), 1, 0xC6C7C688);
Renderer::drawRect(0, (int)y, (int)mSize.x(), 1, 0xC6C7C6FF);
y += getRowHeight(mEntries.at(i).data);
}
Renderer::drawRect(0, (int)y, (int)mSize.x(), 1, 0xC6C7C688);
Renderer::drawRect(0, (int)y, (int)mSize.x(), 1, 0xC6C7C6FF);
Renderer::popClipRect();
}

View file

@ -7,21 +7,25 @@ MenuComponent::MenuComponent(Window* window, const char* title) : GuiComponent(w
mTitle.setFont(Font::get(FONT_SIZE_LARGE));
mTitle.setText(title);
mTitle.setColor(0x555555FF);
mTitle.setCentered(true);
addChild(&mBackground);
addChild(&mTitle);
addChild(&mList);
setSize(Renderer::getScreenWidth() * 0.6f, Renderer::getScreenHeight() * 0.8f);
setSize(Renderer::getScreenWidth() * 0.5f, Renderer::getScreenHeight() * 0.75f);
}
void MenuComponent::onSizeChanged()
{
mBackground.fitTo(mSize, Eigen::Vector3f::Zero(), Eigen::Vector2f(-2, -2));
mBackground.fitTo(mSize, Eigen::Vector3f::Zero(), Eigen::Vector2f(-32, -32));
const float titlePadding = mTitle.getFont()->getHeight() * 0.2f;
mTitle.setSize(mSize.x(), (float)mTitle.getFont()->getHeight());
mTitle.setPosition(0, titlePadding / 2);
mList.setPosition(0, mTitle.getSize().y());
mList.setSize(mSize.x(), mSize.y() - mTitle.getSize().y());
mList.setPosition(0, mTitle.getSize().y() + titlePadding);
mList.setSize(mSize.x(), mSize.y() - mTitle.getSize().y() - titlePadding);
}

View file

@ -8,7 +8,7 @@
#include <initializer_list>
#include "../Settings.h"
GuiMenu::GuiMenu(Window* window) : GuiComponent(window), mMenu(window, "Main Menu")
GuiMenu::GuiMenu(Window* window) : GuiComponent(window), mMenu(window, "MAIN MENU")
{
setSize((float)Renderer::getScreenWidth(), (float)Renderer::getScreenHeight());
mMenu.setPosition((mSize.x() - mMenu.getSize().x()) / 2, (mSize.y() - mMenu.getSize().y()) / 2);
@ -58,14 +58,21 @@ GuiMenu::GuiMenu(Window* window) : GuiComponent(window), mMenu(window, "Main Men
void GuiMenu::addEntry(const char* name, unsigned int color, bool add_arrow, const std::function<void()>& func)
{
std::shared_ptr<Font> font = Font::get(FONT_SIZE_LARGE);
std::shared_ptr<Font> font = Font::get(FONT_SIZE_MEDIUM);
// populate the list
ComponentListRow row;
row.addElement(std::make_shared<TextComponent>(mWindow, name, font, color), true);
if(add_arrow)
row.addElement(std::make_shared<TextComponent>(mWindow, ">", font, color), false);
{
std::shared_ptr<ImageComponent> bracket = std::make_shared<ImageComponent>(mWindow);
bracket->setImage(":/sq_bracket.png");
if(bracket->getTextureSize().y() > font->getHeight())
bracket->setResize(0, (float)font->getHeight());
row.addElement(bracket, false);
}
row.makeAcceptInputHandler(func);

View file

@ -7,7 +7,7 @@
#include "../scrapers/GamesDBScraper.h"
GuiSettingsMenu::GuiSettingsMenu(Window* window) : GuiComponent(window),
mMenu(mWindow, "Settings")
mMenu(mWindow, "SETTINGS")
{
setSize((float)Renderer::getScreenWidth(), (float)Renderer::getScreenHeight());

View file

@ -210,7 +210,7 @@ void ViewController::render(const Eigen::Affine3f& parentTrans)
// fade out
if(mFadeOpacity)
{
Renderer::setMatrix(Eigen::Affine3f::Identity());
Renderer::setMatrix(parentTrans);
Renderer::drawRect(0, 0, Renderer::getScreenWidth(), Renderer::getScreenHeight(), 0x00000000 | (unsigned char)(mFadeOpacity * 255));
}
}