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https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 14:15:38 +00:00
Adjusted the game description text scrolling parameters.
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parent
b6e29d503c
commit
8b18022752
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@ -65,7 +65,13 @@ GuiScraperSearch::GuiScraperSearch(
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// Selected result description and container.
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// Selected result description and container.
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mDescContainer = std::make_shared<ScrollableContainer>(mWindow);
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mDescContainer = std::make_shared<ScrollableContainer>(mWindow);
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mDescContainer->setScrollParameters(1500, 1000, 11, AUTO_WIDTH_MOD);
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// Adjust the game description text scrolling parameters depending on the search type.
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if (mSearchType == NEVER_AUTO_ACCEPT)
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mDescContainer->setScrollParameters(1500, 1500, 11, AUTO_WIDTH_MOD);
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else
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mDescContainer->setScrollParameters(4000, 1500, 11, AUTO_WIDTH_MOD);
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mResultDesc = std::make_shared<TextComponent>(mWindow, "Result desc",
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mResultDesc = std::make_shared<TextComponent>(mWindow, "Result desc",
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Font::get(FONT_SIZE_SMALL), 0x777777FF);
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Font::get(FONT_SIZE_SMALL), 0x777777FF);
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mDescContainer->addChild(mResultDesc.get());
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mDescContainer->addChild(mResultDesc.get());
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@ -60,8 +60,9 @@ void ScrollableContainer::setAutoScroll(bool autoScroll)
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}
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}
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}
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}
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void ScrollableContainer::setScrollParameters(float autoScrollResetDelayConstant,
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void ScrollableContainer::setScrollParameters(float autoScrollDelayConstant,
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float autoScrollDelayConstant, int autoScrollSpeedConstant, float autoWidthModConstant)
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float autoScrollResetDelayConstant, int autoScrollSpeedConstant,
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float autoWidthModConstant)
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{
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{
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mAutoScrollResetDelayConstant = autoScrollResetDelayConstant;
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mAutoScrollResetDelayConstant = autoScrollResetDelayConstant;
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mAutoScrollDelayConstant = autoScrollDelayConstant;
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mAutoScrollDelayConstant = autoScrollDelayConstant;
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@ -10,9 +10,9 @@
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#ifndef ES_CORE_COMPONENTS_SCROLLABLE_CONTAINER_H
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#ifndef ES_CORE_COMPONENTS_SCROLLABLE_CONTAINER_H
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#define ES_CORE_COMPONENTS_SCROLLABLE_CONTAINER_H
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#define ES_CORE_COMPONENTS_SCROLLABLE_CONTAINER_H
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#define AUTO_SCROLL_RESET_DELAY 3500.0f // Time before resetting to top after we reach the bottom.
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#define AUTO_SCROLL_DELAY 2400.0f // Time to wait before we start to scroll.
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#define AUTO_SCROLL_DELAY 2000.0f // Time to wait before we start to scroll.
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#define AUTO_SCROLL_RESET_DELAY 4000.0f // Time before resetting to top after we reach the bottom.
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#define AUTO_SCROLL_SPEED 38 // Relative scrolling speed (lower is faster).
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#define AUTO_SCROLL_SPEED 48 // Relative scrolling speed (lower is faster).
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#define AUTO_WIDTH_MOD 350.0f // Line width modifier to use to calculate scrolling speed.
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#define AUTO_WIDTH_MOD 350.0f // Line width modifier to use to calculate scrolling speed.
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#include "GuiComponent.h"
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#include "GuiComponent.h"
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@ -25,7 +25,7 @@ public:
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Vector2f getScrollPos() const;
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Vector2f getScrollPos() const;
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void setScrollPos(const Vector2f& pos);
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void setScrollPos(const Vector2f& pos);
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void setAutoScroll(bool autoScroll);
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void setAutoScroll(bool autoScroll);
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void setScrollParameters(float autoScrollResetDelayConstant, float autoScrollDelayConstant,
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void setScrollParameters(float autoScrollDelayConstant, float autoScrollResetDelayConstant,
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int autoScrollSpeedConstant, float autoWidthModConstant) override;
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int autoScrollSpeedConstant, float autoWidthModConstant) override;
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void reset();
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void reset();
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