From 8bbaec229f9227d5a983ee41798043a72907c154 Mon Sep 17 00:00:00 2001 From: Leon Styhre Date: Tue, 11 Oct 2022 19:37:35 +0200 Subject: [PATCH] Fixed a rounding issue in TextComponent. --- es-core/src/components/TextComponent.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/es-core/src/components/TextComponent.cpp b/es-core/src/components/TextComponent.cpp index 565d33dbd..56961e4b9 100644 --- a/es-core/src/components/TextComponent.cpp +++ b/es-core/src/components/TextComponent.cpp @@ -184,7 +184,7 @@ void TextComponent::render(const glm::mat4& parentTrans) break; } case ALIGN_CENTER: { - yOff = (getSize().y - textSize.y) / 2.0f; + yOff = std::round(getSize().y - textSize.y) / 2.0f; break; } default: { @@ -194,7 +194,7 @@ void TextComponent::render(const glm::mat4& parentTrans) } else { // If height is smaller than the font height, then always center vertically. - yOff = (getSize().y - textSize.y) / 2.0f; + yOff = std::round(getSize().y - textSize.y) / 2.0f; } // Draw the overall textbox area. If we're inside a scrollable container then this