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Made the startup animation always finish playing before displaying the application update notification.
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@ -210,6 +210,9 @@ void ViewController::invalidAlternativeEmulatorDialog()
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void ViewController::updateAvailableDialog(const std::string& message)
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void ViewController::updateAvailableDialog(const std::string& message)
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{
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{
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if (isAnimationPlaying(0))
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finishAnimation(0);
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mWindow->pushGui(new GuiMsgBox(getHelpStyle(), message, "OK", nullptr, "", nullptr, "", nullptr,
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mWindow->pushGui(new GuiMsgBox(getHelpStyle(), message, "OK", nullptr, "", nullptr, "", nullptr,
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true, true,
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true, true,
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(mRenderer->getIsVerticalOrientation() ?
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(mRenderer->getIsVerticalOrientation() ?
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